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NPC Generator

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Advanced [show]


Jelenneth Dalanthan, Female Elf [Permalink]

Personal [hide]

Description: With blue face paint in a stripe pattern across her face, she wears very tight pants and wife beaters, though occasionally she sports a blue coat. Her silver hair, when down, is lengthy. Her eyes are brown and catlike.

Personality: She has a massive crush on the younger sibling of the Glassblower who has hired her part-time. She disdains her fellow westerners, claiming they make her look unintelligent just for using an accent.

History: From birth she was tutored by a cruel and relentless mentor. She helped her mother out around the business and became quite the natural. She has gone from town to town working and never settling down anywhere, but has fallen for a local Miner. She hasn't told them the truth, but wants to settle down with them.

Motivation: To get a good night's sleep; and she's in love

Flaws: Insomniac. Bonds: Has a crush, Immigrant, Mentor, Job. Occupation: Glassblower

Voice: Speaks with lips pursed

Attributes [hide]

Jelenneth Dalanthan, Female Elf Sorcerer 1
Medium (5'1") Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 6 (-2)10 (+0) 10 (+0)8 (-1)
Skills Nature +2, Persuasion +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 3000 cp.


Social Check DCs


Ida Clare, Female Human [Permalink]

Personal [hide]

Description: She wears just a brown suit. She has relatively dark skin and is very physically imposing due to her abundance of muscles. She wears her red hair up. Her gray unseeing eyes seem to look past you.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Born in the north to a Dyer, Ida learned a great deal about her father's area of expertise. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She became a Dyer soon after.

Motivation: Expand her business; and a need for knowledge about a nearby landmark

Flaws: Disease. Bonds: Attractive, Adventurer, Job, Criminal record. Occupation: Dyer

Voice: Spanish accent

Attributes [hide]

Ida Clare, Female Human Sorcerer 3
Medium (4'8") Human, True Neutral (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 11 (+0)11 (+0) 17 (+3)8 (-1)
Skills Intimidation +1, Survival +5
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 300 gp.


Social Check DCs


Merla Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is in excellent shape and wears a simple white robe with violet stripes complete with hood. Her black hair is wavy and long. She wears large thick round spectacles.

Personality: Abrasive and pushy, she has a hard time making friends. She cannot resist a sob story and will often dote over anyone who has one.

History: She was born the only child of a wealthy merchant. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. After a long history of fighting, Merla and her spouse have recently divorced.

Motivation: She's repulsed by the PC; and she wants nothing more than to rejoin the army

Ideals: Athletic, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Military. Occupation: Bellfounder

Voice: pre-pubescent

Attributes [hide]

Merla Appleblossom, Female Halfling Sorcerer 2
Small (3'0") Halfling, Neutral Evil (CR 2)
Armor Class 13
Hit Points 6 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 9 (-1)12 (+1) 10 (+0)12 (+1)
Skills Religion +3, Stealth +4
Senses Passive Perception 10
Languages Common, Halfling, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Oriel Conway, Female Human [Permalink]

Personal [hide]

Description: A stocky darker skinned woman, she wears brown robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a kukri, but if one is not available she will default to her bow. Her red hair is greasy and uncared for. She has several tiny jet earrings on each ear.

Personality: She barks her statements quickly and with little fuss. She prefers small words and is at her heart utilitarian. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Philantrophist. Flaws: Ugly, Terse. Bonds: Rich. Occupation: Animal Trainer

Voice: Soft and mumbly

Attributes [hide]

Oriel Conway, Female Human Sorcerer 3
Medium (5'10") Human, Lawful Evil (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)10 (+0) 15 (+2)8 (-1)
Skills Deception +1, Investigation +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 100 gp.


Social Check DCs


Gunnloda Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears a brown vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her brown boots flare out at the collars. She keeps her black hair in a flapper bob. Her eyes are likewise brown. Her teeth are yellowed and unaligned.

Personality: She does not believe in betrayal or weakness as things to be tolerated. Flattery will make her almost putty in your hands.

History: Gunnloda hails from a village terrorized by dire rats. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Knight work with an outfit from a few towns over. Knight work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Knight.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she is unsatisfied with her job

Ideals: Justice. Flaws: Ugly, Selfish. Bonds: Enemies, Job. Occupation: Knight

Voice: Spanish accent

Attributes [hide]

Gunnloda Thrahak, Female Dwarf Sorcerer 4
Medium (3'9") Dwarf, Neutral Good (CR 4)
Armor Class 13
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)17 (+3) 9 (-1)13 (+1)
Skills Nature +5, Performance +3
Senses Passive Perception 9
Languages Common, Dwarven, Terran, Druidic, Undercommon
Attacks Melee +3 / 1d10+1, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366300000

Possessions: 200 gp. Eyepatch with mock eye of sapphire and moonstone (1100 gp). Fire opal pendant on a fine gold chain (1100 gp).


Social Check DCs


Karg England, Male Half-Orc [Permalink]

Personal [hide]

Description: This western man is abnormally tall. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His whole body is exceptionally muscular. He has dyed his greying white hair a little too much giving a sharp white color. He has amber eyes.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is a great chef.

History: Karg was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. His arcane abilities were realized during a raid on his village. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He is content.

Ideals: Gifted. Flaws: Mundane. Bonds: Immigrant, Poor. Occupation: Slave Trader

Voice: American accent

Attributes [hide]

Karg England, Male Half-Orc Sorcerer 3
Medium (5'9") Half-Orc, Neutral Evil (CR 3)
Armor Class 13
Hit Points 5 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 9 (-1)8 (-1) 15 (+2)10 (+0)
Skills Medicine +4, Stealth +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 1d8+4, Ranged +5 / 1d8+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp.


Social Check DCs


Borun Wiseacre, Male Halfling [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears a tattered pair of loose red pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His blonde hair is styled in orderly dreadlocks. His hazel eyes dart from person to person.

Personality: Borun hangs on like a leech to those who appreciate him. It was this clingy personality that held back his poetry career. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.

History: His mother raised him in a mountain cabin. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: His relatives are trying to arrange a marriage; and doesn't want to be a tailor and was forced into it by his family

Ideals: Artistic, Gifted. Bonds: Poor, Family, Nature. Occupation: Tailor

Voice: pre-pubescent

Attributes [hide]

Borun Wiseacre, Male Halfling Sorcerer 2
Small (3'2") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 17 (+3)13 (+1) 11 (+0)14 (+2)
Skills Animal Handling +2, Sleight of Hand +5
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 3 Holy water.


Social Check DCs


Quarion Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears a tan shirt with thin green vertical stripes and brown pants. He sports a long white beard, and similarly colored long hair. His eyes are gray and beady.

Personality: Stoic and calm, he prefers to meditate than take action. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: When he was but 8 years old his parents immigrated from the west. Quarion was born on a far western plains where he grew up under the tutelage of his father, an expert Cartwright. He moves from town to town, unable to find a place to settle.

Motivation: He has money and likes to spend it; and he would like to get married and retire

Ideals: Disciplined, Joker. Flaws: Ugly. Bonds: Immigrant. Occupation: Cartwright

Voice: Russian accent

Attributes [hide]

Quarion Selevarun, Male Elf Sorcerer 3
Medium (5'4") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 12 (+1)10 (+0) 13 (+1)10 (+0)
Skills Deception +2, Performance +2
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp. Jasper (40 gp). Red-brown spinel (150 gp). Lapis lazuli (16 gp).


Social Check DCs


Balimaar Bristol, Male Human [Permalink]

Personal [hide]

Description: A pudgy man standing about 6'2" has a big stupid grin on his face most of the time. He is wearing a tight grey one piece outfit complete with pants, hood, and a cape. His moppish chestnut hair is in a traditional bowl cut. He wears a mask on his face.

Personality: He likes to make people angry or surprised. He is a great chef.

History: Balimaar lived on a farm with his mother, near the main road leading to a nearby town. His psionic abilities were realized during a raid on his village. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Find a way to reverse the transformation of his brother; and he feels kind of lost in life

Ideals: Gifted. Flaws: Antagonistic, Depressed. Bonds: Family, Rich. Occupation: Healer

Voice: High pitched, excited

Attributes [hide]

Balimaar Bristol, Male Human Sorcerer 1
Medium (6'2") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 10 (+0)10 (+0) 13 (+1)11 (+0)
Skills Athletics +3, Religion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 400 sp.


Social Check DCs

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