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NPC Generator

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Advanced [show]


Adelard Xiloscient, Male Half-Elf [Permalink]

Personal [hide]

Description: He is in excellent shape and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has dyed his greying white hair a little too much giving a sharp white color. His brown eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He receives visions of the future at random moments

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting drow, the young Adelard began to lead the lost caravan. He has been a successful dealer in antiques buying low and selling high.

Motivation: He seems to be bored by most things; and to end his boredom

Ideals: Athletic, Gifted, Entrepeneur. Flaws: Mundane. Bonds: Enemies. Occupation: Unemployed

Voice: Raspy

Attributes [hide]

Adelard Xiloscient, Male Half-Elf Sorcerer 3
Medium (5'11") Half-Elf, Neutral Evil (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 12 (+1)15 (+2) 15 (+2)15 (+2)
Skills Religion +4
Senses Passive Perception 12
Languages Common, Elven, Halfling, Infernal
Attacks Melee +2 / 1d8+0, Ranged +6 / 1d8+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 3000 cp. Rhodochrosite (9 gp). Jet (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs


Dynamic Blossom, Male Tabaxi [Permalink]

Personal [hide]

Description: This western man's face is deformed and paralyzed on one side. As such, he slurs his words together. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His cinnamon fur is braided into rings. He has several tiny amber earrings on each ear.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. Animals are drawn to him, and he is able to talk to them.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. His childhood dream was to be a Spice Merchant, but he was a colossal failure. He ran away from his former home and has been making his living as a Assassin for the past few years.

Motivation: He'd like to take his coworkers down a peg; and he has money and likes to spend it

Ideals: Gifted. Flaws: Ugly. Bonds: Rich, Job, Slave. Occupation: Assassin

Voice: Complex vocabulary, royal

Attributes [hide]

Dynamic Blossom, Male Tabaxi Sorcerer 1
Medium (5'0") Tabaxi, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)7 (-2) 13 (+1)6 (-2) 11 (+0)13 (+1)
Skills History +0, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 140 gp.


Social Check DCs


Kathra Durthane, Female Dwarf [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she dresses in collared shirts and wears a proper scarf over her head. Her hair is cut close to her head. Her face is scarred and worn.

Personality: A deeply religious woman she believes everything happens for a reason. She would rather hide behind her crafts than deal with other people.

History: She was born to a criminal king-pin and mafia family At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: Her religion dominates her actions; and she feels that her past leaves her morally obligated to help

Ideals: Artistic. Flaws: Ugly, Shy. Bonds: Religious, Criminal record. Occupation: Locksmith

Voice: Speaks with back of mouth

Attributes [hide]

Kathra Durthane, Female Dwarf Sorcerer 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 15 (+2)14 (+2) 17 (+3)11 (+0)
Skills Arcana +4, Medicine +5
Senses Passive Perception 13
Languages Common, Dwarven, Druidic, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 60 gp.


Social Check DCs


Lone In Shadow, Male Tabaxi [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep pastel leather and dull black iron scale mail. He is portly but not overly obese. His gray fur is singed and shortened. His hazel eyes lackadaisically let the world flow into them.

Personality: He loves telling others what to do and how they should feel about things. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: Born in the east his family was never financially stable. He went to a religious school and was inspired by the priests there in charitable deeds. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is wracked by social anxiety; and he feels threatened by others

Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Religious. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Lone In Shadow, Male Tabaxi Sorcerer 2
Medium (6'3") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 9 (-1)12 (+1) 17 (+3)18 (+4)
Skills Arcana +3, Persuasion +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 350 gp.


Social Check DCs


Salasar Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: 6'3" and muscular, this southern man does not wear sleeves and tends to eschew shirts when he can avoid it. His black crest is slicked back into a classic pompadour. His red eyes dart around the room hyper actively observing anyone and anything.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was raised by priests from a young age. He was an athlete and attended two major summer competitions. He never won. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He is compelled to act according to his religious beliefs.

Ideals: Athletic. Flaws: Shy, Impulsive. Bonds: Religious, Mentor. Occupation: Barkeep

Voice: Spits and sputters

Attributes [hide]

Salasar Xephyrbahnor, Male Dragonborn Sorcerer 3
Medium (6'3") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)15 (+2) 13 (+1)12 (+1)
Skills Animal Handling +3, Intimidation +3
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 1 Good lock.


Social Check DCs


Lone Of Snakes, Female Tabaxi [Permalink]

Personal [hide]

Description: 5'4" and lanky with angular features, she is an attractive figure. She wears a simple burlap shirt and baggy pants. She conceals her sword with her veritable burlap sack of a shirt. Her brown fur is knotted and matted. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her yellow eyes.

Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: A powerful brothel owner made her what she is. Lone was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Lone decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently she has begun working with bootleggers and crooks.

Motivation: She is a bit of a kleptomaniac; and she feels that her past leaves her morally obligated to help

Flaws: Racist. Bonds: Attractive, In love, Mentor, Criminal record. Occupation: Knight

Voice: Speaks through clenched teeth

Attributes [hide]

Lone Of Snakes, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 18 (+4)10 (+0) 17 (+3)9 (-1)
Skills Athletics +3, Intimidation +1
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 140 gp. An abacus with copper, silver and gold markers (70 gp).


Social Check DCs


Enidda Horcusporcus, Female Gnome [Permalink]

Personal [hide]

Description: She wears a faded coat and loose pants complete with broad hat. She has wavy white hair. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Eccentric and domineering, Enidda will drive conversation. She is harsh and unforgiving.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mercenary arts, while her father instructed her in etiquette, music and courtly manner. Ostracized due to the psionic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. After a long history of fighting, Enidda and her spouse have recently divorced.

Motivation: Money/treasure.

Ideals: Extrovert, Gifted. Flaws: Addict, Antagonistic. Bonds: Rich. Occupation: Mercenary

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Enidda Horcusporcus, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 14 (+2)12 (+1) 17 (+3)15 (+2)
Skills Performance +4, Stealth +1
Senses Passive Perception 13
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp.


Social Check DCs


Bilbron Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears baggy tan pantaloons and a brown scarf. His hair is silver and curly. His ears are large.

Personality: Aggressive, abrasive, and angry, Bilbron embodies much of what other species detest in the Gnomes. A true patriot, Bilbron would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born several months after his father was called into army service. A gypsy cursed him at a young age, leading to his ugly appearance. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He wants nothing more than to rejoin the army; and he's repulsed by the pc

Ideals: Logical. Flaws: Ugly, Antagonistic. Bonds: Immigrant, Military. Occupation: Weaver

Voice: Spanish accent

Attributes [hide]

Bilbron Raulnor, Male Gnome Sorcerer 1
Small (3'4") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp.


Social Check DCs


Kasdeya Entropy, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her attire stands in sharp contrast to her crossbow, which is beautifully polished and possesses an ornate carving of a card on it. Her hair is cut close to her head. She has gleaming, smiling gold eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Kasdeya was raised in a hard working conservative environment. Over the years she perfected her riding and shooting skills. She inherited the family business which she has now maintained for 15 years.

Motivation: Sabotage a competitor; and she's looking for her big break

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Adventurer, Job, Nature. Occupation: Guard

Voice: Hissing voice

Attributes [hide]

Kasdeya Entropy, Female Tiefling Sorcerer 2
Medium (6'1") Tiefling, Lawful Evil (CR 2)
Armor Class 10
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)10 (+0) 13 (+1)14 (+2)
Skills Perception +3, Performance +4
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 230 gp.


Social Check DCs

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