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NPC Generator

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Advanced [show]


Shautha Ashton, Female Half-Orc [Permalink]

Personal [hide]

Description: This southern woman wears a worn and beaten armor. Her clothes are grease stained in places. She has dyed her greying brown hair a little too much giving a sharp brown color. She is very pretty but has cold, dead eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: Born in the south her family was never financially stable. A few years later when the west was not economically sound they moved to her current location. She moves from town to town, unable to find a place to settle.

Motivation: She feels threatened by others; and a rival would like her out of the picture

Ideals: Joker, Justice. Bonds: Poor, Immigrant, Attractive. Occupation: Marshal

Voice: American accent

Attributes [hide]

Shautha Ashton, Female Half-Orc Sorcerer 3
Medium (4'11") Half-Orc, Chaotic Good (CR 3)
Armor Class 9
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 12 (+1)8 (-1) 12 (+1)11 (+0)
Skills Animal Handling +3, Insight +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 1d8+3, Ranged +1 / 1d8-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Ovak Stratford, Female Half-Orc [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She is constantly adorned with expensive silk clothing, often dyed in bright black and brown, and wears rings and necklaces with large, colorful gems. Her chestnut hair is wavy and long. She wears crescent spectacles with a black brim.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She dropped out of school before completing her studies. She moves from town to town, unable to find a place to settle.

Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs

Ideals: Logical. Flaws: Disease, Fearful. Bonds: Rich, Immigrant, Religious. Occupation: Blacksmith

Voice: Shortens vowels

Attributes [hide]

Ovak Stratford, Female Half-Orc Sorcerer 2
Medium (5'7") Half-Orc, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)14 (+2) 11 (+0)11 (+0) 7 (-2)10 (+0)
Skills Investigation +2, Religion +2
Senses Passive Perception 8
Languages Common, Orc
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 1500 sp. Malachite (14 gp). 1 Half-Plate.


Social Check DCs


Thokk Stanford, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a black coat over a white low-cut shirt, and a Stetson hat upon his head. He has a moderate pudge and is not very fit. He wears his blonde hair up in a very large beehive style do. His hazel eyes are slightly larger than normal.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is obsessed with his god.

History: Born in the west to a Beggar, Thokk learned a great deal about his mother's area of expertise. He made a point of taking high paying jobs and getting most of it up front. He has taken up work as a Beggar and fed both sides of the war false information with the goal of increasing casualties.

Motivation: Marry his sister to traveling adventurers; and to unite with his sister

Flaws: PTSD. Bonds: Job, Religious, Adventurer, Family. Occupation: Beggar

Voice: Scratchy, weak

Attributes [hide]

Thokk Stanford, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 16 (+3)13 (+1) 13 (+1)12 (+1)
Skills Animal Handling +3, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Orc, Elven
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs


Nagrette Webley, Female Half-Orc [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She is wearing dark clothing and a heavy breastplate, keeping many of her physical features obscured. She sports chestnut long hair. Her violet eyes dart from person to person to random spaces in the air.

Personality: She is almost excessively polite to everyone, even when angry. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: She comes from a rich southern family. After coming to the age of reason, Nagrette took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: To find somewhere to settle down; and she seems to be bored by most things

Ideals: Gifted. Flaws: Shy, Impulsive, Mundane. Bonds: Rich. Occupation: Stableman

Voice: Cold and demanding tone

Attributes [hide]

Nagrette Webley, Female Half-Orc Sorcerer 2
Medium (6'5") Half-Orc, Chaotic Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)8 (-1) 12 (+1)11 (+0) 17 (+3)15 (+2)
Skills Deception +4, Insight +5
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 360 gp. 1 Half-Plate.


Social Check DCs


Drifting Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. He has brown fur. His eyes are likewise yellow. His teeth are white and perfect.

Personality: He is a hateful person. He taunts others and blames them for his problems. He invites people to come help in his community garden.

History: He was born the only child of a wealthy merchant. Through the years after Drifting was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Drifting's father didn't care for him much, and the feeling was mutual. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He's repulsed by the PC; and a deep hatred of goblins

Ideals: Entrepeneur, Philantrophist. Flaws: Antagonistic. Bonds: Attractive. Occupation: Mayor

Voice: Can't modulate volume

Attributes [hide]

Drifting Candle, Male Tabaxi Sorcerer 1
Medium (5'8") Tabaxi, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 12 (+1)16 (+3) 11 (+0)10 (+0)
Skills Athletics +0, Persuasion +2
Senses Passive Perception 10
Languages Common, Draconic, Auran, Orc
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 20 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Beloril Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he wears a brown cloak and cross-gartered white stockings. His golden hair is slicked back into a classic pompadour. He wears a mask on his face.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Beloril hails from a village terrorized by goblins. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. He moves from town to town, unable to find a place to settle.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and marry his sister to traveling adventurers

Ideals: Joker, Fighting. Bonds: Enemies, Family, Immigrant. Occupation: Carpenter

Voice: Timid voice

Attributes [hide]

Beloril Silveraxe, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Neutral Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 13 (+1)7 (-2) 7 (-2)3 (-4)
Skills Deception -2, Insight +0
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 2000 cp. Banded agate (5 gp). 1 Masterwork Common Melee.


Social Check DCs


Helen Gentry, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a robe, a symbol of her god around her neck, and a axe on her belt. She is portly but not overly obese. Her brown hair is knotted and matted. Her eyes are blue and beady.

Personality: Cocky and sure of herself, she believes she is the best Seamstress born in the past three hundred years. She is afraid of women and trembles around them

History: She was raised in a plains tribe. When she was little, her rather wealthy family often ventured across the plains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Helen took refuge in the large cave and found the beat up axe and armor she uses now. She has worked as a Seamstress like her father before her.

Motivation: Further expansion of business; and she is unsatisfied with her job

Ideals: Fighting. Flaws: Ugly, Shy. Bonds: Job, Nature. Occupation: Seamstress

Voice: Boston accent

Attributes [hide]

Helen Gentry, Female Half-Elf Sorcerer 1
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 10 (+0)12 (+1) 7 (-2)15 (+2)
Skills Acrobatics +3, Athletics +4
Senses Passive Perception 8
Languages Common, Elven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp. Brown-green garnet (60 gp).


Social Check DCs


Brakka Haley, Female Half-Orc [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her brown hair is matted, messy, and big. She has several tiny amber earrings on each ear.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: Born to a pair of adventurers, Brakka grew up listening to her father's many stories. Her father had invested heavily in several trade routes and wanted her to inherit them. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she has passion for adventuring and risk

Ideals: Philantrophist. Flaws: Ugly. Bonds: Rich, Enemies, Adventurer. Occupation: Healer

Voice: Pronounces O like U

Attributes [hide]

Brakka Haley, Female Half-Orc Sorcerer 3
Medium (6'5") Half-Orc, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 10 (+0)7 (-2) 14 (+2)15 (+2)
Skills Athletics +4, Investigation +0
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 500 sp. Jet (130 gp). Zircon (40 gp). Deep green spinel (130 gp).


Social Check DCs


Erky Miggledy, Male Gnome [Permalink]

Personal [hide]

Description: He is a husky man, who usually wears his blue robe and has his shortspear always slung over his shoulder. He has styled his chestnut hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He is frequently practicing swordplay.

History: He was born several months after his father was called into army service. A serious injury left his father unemployed and in need of constant care. His family became saddled with debt trying to care for his infirm father. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has comitted a past crime that haunts him to this day.

Ideals: Optimist. Bonds: Military, Debt, Criminal record. Occupation: Guard

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Erky Miggledy, Male Gnome Sorcerer 1
Small (3'8") Gnome, Neutral Evil (CR 1)
Armor Class 15
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)18 (+4) 12 (+1)9 (-1) 16 (+3)11 (+0)
Skills Animal Handling +5, Nature +1
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp. Red garnet (80 gp).


Social Check DCs

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