Tree Moon, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears a well pressed and immaculate suit (or dress). Her gray fur is slicked back into a classic pompadour. Her yellow eyes dart from person to person to random spaces in the air.
Personality: Eccentric and domineering, Tree will drive conversation. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She was always very intelligent and has formed a secret society of philosophers.
Motivation: Wants to work out more often; and to share knowledge with the world
Ideals: Athletic, Extrovert, Logical. Flaws: Secretive, Insane. Occupation: Locksmith
Voice: Mousy voice
Attributes [hide]
Medium (4'7") Tabaxi, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 10 (+0) | 8 (-1) | 6 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Chrysoberyl (80 gp).
Orianna Revulsion, Female Tiefling [Permalink]
Personal [hide]
Description: This late middle aged woman wears a robe, a symbol of strength around her neck, and a hand crossbow on her belt and is in decent physical shape. She has red hair. Her silver eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She has a minor phobia of water and hates getting wet.
History: She was born to a criminal king-pin and mafia family She was an athlete and attended two major summer competitions. She never won. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Orianna fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She is being blackmailed/forced/etc and this influences her actions; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Fighting, Athletic. Flaws: Addict, Fearful. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Timid voice
Attributes [hide]
Medium (5'3") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 14 (+2) | 16 (+3) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Celestial, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Doudra Beryntolthropal, Female Dragonborn [Permalink]
Personal [hide]
Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is dressed in a clean green cloak covering her clean studded leather. Her feathered hat is riddled with cuts and holes. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Cocky and sure of herself, she believes she is the best Layabout born in the past three hundred years. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: Born to a pair of adventurers, Doudra grew up listening to her father's many stories. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now travels the world, in search of power and loot.
Motivation: She'd like to take her coworkers down a peg.
Ideals: Justice. Flaws: Ugly, Insane. Bonds: Job, Adventurer. Occupation: Layabout
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'2") Dragonborn, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 16 (+3) | 17 (+3) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Draconic, Auran, Terran
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1500 sp.
Harvest In the Wind, Female Tabaxi [Permalink]
Personal [hide]
Description: This southern woman's face is deformed and paralyzed on one side. As such, she slurs her words together. She dresses in collared shirts and wears a proper scarf over her head. Her fur is short and gray. Her blue eyes peer out from beneath her wide-brimmed pastel hat.
Personality: She is not truly malevolent, but she is obsessed with music. She constantly tries to fill her life with music. She cannot resist a sob story and will often dote over anyone who has one.
History: Harvest was raised in a hard working conservative environment. A few years later when the east was not economically sound they moved to her current location. She ran away from her former home and has been making her living as a Shepherd for the past few years.
Motivation: Expand her business; and she'd like to take her coworkers down a peg
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Shepherd
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (6'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 10 (+0) | 9 (-1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 gp.
Randal Altham, Male Human [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He is wearing a long, grey, dusty cloak. His hair is greying and his face has many wrinkles. He wears large thick round spectacles.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. He is able to make almost anything out of random pieces of junk.
History: A child with a great deal of music talent his parents made sure he got the chance to thrive. Ostracized due to the necromantic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Humans became a terror of the countryside. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature morningstar.
Motivation: To unite with his sister; and his spouse's relatives view him with great suspicion
Ideals: Gifted, Artistic. Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Cook
Voice: growls and snarls, animalistic
Attributes [hide]
Medium (5'1") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 12 (+1) | 17 (+3) | 10 (+0) |
Senses Passive Perception 15
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 5000 cp.
Greeba Yorke, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a black shirt, with a tan mid length skirt with tan tights and flats, usually wearing a coat over them. She is muscular with a powerful set of arms. Her golden hair is wavy and long. Her gray eyes dart from person to person to random spaces in the air.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She is frequently practicing swordplay.
History: She got into the Performer business at a young age. Like her father and her sister before her, after school she went straight into learning to become a Performer. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: A strong sense of loyalty to Tiefling people; and tiefling compassion
Ideals: Joker. Flaws: Antagonistic, Racist. Bonds: Military, Job. Occupation: Performer
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (5'6") Half-Orc, Lawful Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 13 (+1) | 9 (-1) | 15 (+2) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Ignan, Goblin
Attacks Melee +7 / 1d4+5, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp.
Kody Badger, Male Human [Permalink]
Personal [hide]
Description: An older man who wears a tattered pair of loose brown pants, a matching torn shirt, and a visible pair of similar condition same color briefs, he is not a threatening figure. He has a very tight haircut. He wears an eyepatch.
Personality: Kody hangs on like a leech to those who appreciate him. It was this clingy personality that held back his writing career. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He served in the navy to pay for his family's outstanding loans. A gypsy cursed him at a young age, leading to his ugly appearance. He used his abilities to travel the world and help people.
Motivation: He is wracked by social anxiety; and he is terrified, and will act out of fear
Ideals: Artistic. Flaws: Ugly, Fearful. Bonds: Poor, Military. Occupation: Junk Dealer
Voice: pre-pubescent
Attributes [hide]
Medium (5'9") Human, Lawful Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 18 (+4) | 13 (+1) |
Senses Passive Perception 14
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 100 sp.
Paggen Ironhide, Male Gnome [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He wears a blue coat over a black low-cut shirt, and a deerstalker hat upon his head. His red hair is still thick. His eyes are likewise green. His teeth are white and perfect.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.
History: He was born into a rich family. His first spouse was a Miller, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. When his spouse passed he lost his only source of income but claims to his sons to still be retired.
Motivation: Revenge; and wants to raise his children well
Flaws: Antagonistic. Bonds: Attractive, Enemies, Rich, Family. Occupation: Seamstress
Voice: Squeaky
Attributes [hide]
Small (3'7") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 13 (+1) | 12 (+1) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 140 gp. Tourmaline (40 gp).
Quillathe Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers her face most of the time. Beneath her clothing is a huge mess of scar tissue. Her blonde hair has been sun bleached extensively. Her eyes are likewise green. Her teeth are white and perfect.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Quillathe lived on a farm with her mother, near the main road leading to a nearby town. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. Since then, she has sought to make the best of life.
Motivation: To reunite with her absent mother; and find a way to reverse the transformation of her sister
Ideals: Optimist. Flaws: Impulsive. Bonds: Slave, Attractive, Family. Occupation: Guard
Voice: Speaks in third person
Attributes [hide]
Medium (4'8") Elf, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 11 (+0) | 7 (-2) | 11 (+0) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: An abacus with copper, silver and gold markers (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!
