Aasathra Orexijandilin, Female Dragonborn [Permalink]
Personal [hide]
Description: An older woman who is well dressed, but even with her fine clothing she looks run-down, she is not a threatening figure. Her silver crest is long and unkept. She wears round tiny glasses practically rammed into her face.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Born in a small village she learned the ways of the warrior from her father. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aasathra fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants to have a good time and be beloved; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Optimist, Fighting. Flaws: Ugly, Forgetful, Racist. Occupation: Layabout
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 10 (+0) | 15 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ahinar Caphaxath, Female Half-Elf [Permalink]
Personal [hide]
Description: Her skin is bronze and flawless. She wears a yellow deerstalker hat and yellow clothes. She is an epitome of beauty. She keeps her red hair in a pixie cut. Her eyes are likewise green.
Personality: Her tongue was cut out and she uses sign language. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was raised in a plains tribe. From her teen years she was always beautiful and desirable, so people have always doted on her. She ran away from her former home and has been making her living as a Unemployed for the past few years.
Motivation: Her spouse's relatives view her with great suspicion; and marry her sister to traveling adventurers
Ideals: Extrovert. Flaws: Disease. Bonds: Attractive, Nature, Job, Family. Occupation: Unemployed
Voice: Uses sign language
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 10 (+0) | 12 (+1) | 8 (-1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +6 / 1d4+4, Ranged +2 / 1d4+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 200 sp.
Rurik Battlehammer, Male Dwarf [Permalink]
Personal [hide]
Description: This late middle aged man is typically in his Server uniform and is in decent physical shape. He sports a long golden beard, and similarly colored long hair. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He does not believe in betrayal or weakness as things to be tolerated. He is skeptical of what others tell him and is slow to trust.
History: Rurik was raised in a hard working conservative environment. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: Further expansion of business; and he wants to meet his childhood hero
Ideals: Justice. Flaws: Shy, Depressed. Bonds: Job, Adventurer. Occupation: Server
Voice: High pitched, excited
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 19 (+4) | 5 (-3) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 7 |
Possessions: Just what you see.
Donella Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: She is generally well dressed albeit a few years behind the times, and she perpetually has her monstrous two handed axe ready. Her chestnut hair has been sun bleached extensively. Her blue eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Overbrimming with self-confidence, Donella isn't afraid of most anything. She has a strong dislike to people who do not believe in Gnomish unity. She also hits on women, regardless of circumstances.
History: She was born in the north. She took every job she could get her hands on, but the opportunities for Gnomes in the north were limited. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Donella fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Wants a kiss; and she wants to get laid
Ideals: Fighting, Impeccable. Bonds: Attractive, Has a crush, Immigrant. Occupation: Fisher
Voice: Draws out vowels
Attributes [hide]
Small (3'6") Gnome, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 10 (+0) | 12 (+1) | 9 (-1) | 8 (-1) |
Senses Passive Perception 9
Languages Common, Gnome, Auran
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 290 gp. Chrysoprase (80 gp). 1 Good lock.
Diesa Battlehammer, Female Dwarf [Permalink]
Personal [hide]
Description: This western woman is abnormally tall. She is well dressed, but even with her fine clothing she looks run-down. Her whole body is exceptionally muscular. She sports a flattop hair cut. She wears round tiny glasses practically rammed into her face.
Personality: She is happy with her job as a Cook. She turns her eye from what people do, preferring to live and let live. She is a logical person and will generally grow upset if things defy logic and science.
History: She was born a particularly ugly child, much to the horror of her parents. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She tends to her Cook job now, and dutifully fulfills any obligations she has.
Motivation: She is unsatisfied with her job.
Ideals: Logical, Entrepeneur. Flaws: Ugly. Bonds: Immigrant, Job. Occupation: Cook
Voice: Dutch accent
Attributes [hide]
Medium (3'10") Dwarf, Neutral Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 10 (+0) | 12 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Dwarven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp. White pearl (80 gp).
Shaká Kent, Male Half-Orc [Permalink]
Personal [hide]
Description: He wears tight fighting clothing, which leaves very little to the imagination. He wears his auburn hair up. His blue eyes dart from person to person to random spaces in the air.
Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is lazy, self-centered, vain, and jealous.
History: Shaká hails from a village terrorized by dire rats. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He was granted martial powers by his dying brother.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and his name or reputation has been wronged in the past by dire rats, and he desires to right it
Ideals: Fighting, Gifted. Flaws: Antagonistic, Selfish. Bonds: Enemies. Occupation: Fisher
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (6'7") Half-Orc, Neutral Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 15 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 6000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Melee.
Five Treat, Male Tabaxi [Permalink]
Personal [hide]
Description: A moderately attractive man, he usually wears his pastel robe and has his rapier always slung over his shoulder. He wears a colorful flower in his brown fur. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.
Personality: He speaks before he thinks and is too direct. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He was born several months after his mother was called into army service. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and retire the richest man in the south
Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Poor, Military. Occupation: Doctor
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Neutral (CR 3)
Armor Class 8
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 7 (-2) | 10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Ignan
Attacks Melee +6 / 1d8+4, Ranged +0 / 1d8-2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon.
Aline Kirby, Female Human [Permalink]
Personal [hide]
Description: She wears grey trousers with violet and pastel striped suspenders. She wears various colorful collared shirts. She has a long silver ponytail with little hanging trinkets. Her fierce violet eyes like to dwell on things.
Personality: Confrontational and typically high on some drug or another. She is lazy and tries to find solutions quickly.
History: Born to a Performer, her mother struggled to pay the bills. She made a point of taking high paying jobs and getting most of it up front. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.
Motivation: Wants to raise her children well; and her relatives are trying to arrange a marriage
Flaws: Addict, Lazy. Bonds: Poor, Adventurer, Family. Occupation: Tanner
Voice: Russian accent
Attributes [hide]
Medium (4'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp.
Shedinn Orexijandilin, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'3" has a big stupid grin on his face most of the time. He wears green painted combat armor at almost all times. His small hat is riddled with cuts and holes. He tend to wears goggles to shield his eyes.
Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.
History: He was born to a pair of big game hunters, but was frequently ill as a child. Cursed with vampirism at a very young age, Shedinn has worked very hard to control his curse. He used his abilities to travel the world and help people.
Motivation: He's attracted to the PC; and marry his brother to traveling adventurers
Ideals: Passionate, Philantrophist. Flaws: Ugly, Disease. Occupation: Ploughman
Voice: Soothing and warm
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 9 (-1) | 10 (+0) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
