Thokk Wharton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears black trousers with green and black striped suspenders. He wears various colorful collared shirts. His red hair is well kept and his bushy mustache is tapered upwards at the ends. His eyes are likewise hazel.
Personality: Thokk speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. While studying, he fell in love. They married and had a daughter. He became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: He has money and likes to spend it; and obtaining odd cultural human artifacts is his passion
Ideals: Athletic, Impeccable. Bonds: Adventurer, Rich, In love. Occupation: Fisher
Voice: Soft and mumbly
Attributes [hide]
Medium (6'8") Half-Orc, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 17 (+3) | 10 (+0) | 10 (+0) | 4 (-3) |
Senses Passive Perception 10
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp. Lapis lazuli (7 gp).
Percival Wade, Male Human [Permalink]
Personal [hide]
Description: A stocky darker skinned man, he wears a grey shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His moppish brown hair is in a traditional bowl cut. He has blue eyes and a grey hat with a black feather.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He enjoys reading and quiet.
History: He was born on a small isolated farm. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He has since lost track of the people in his past.
Motivation: Wants to work out more often; and wants a kiss
Ideals: Athletic, Logical. Bonds: Nature, Family, Has a crush. Occupation: Healer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'8") Human, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 14 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Deep green spinel (160 gp).
Elaim Eversharp, Male Dwarf [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a long auburn beard, and similarly colored long hair. His brown eyes have a joyful gleam in them most of the time.
Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.
History: He was born in a small mountains village. He dropped out of school before completing his studies. He inherited the family business which he has now maintained for 7 years.
Motivation: He is unsatisfied with his job.
Ideals: Logical. Flaws: Ugly, Forgetful. Bonds: Rich, Job, Nature. Occupation: Navigator
Voice: Voice breaks
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 8 (-1) | 13 (+1) | 13 (+1) | 17 (+3) | 3 (-4) |
Senses Passive Perception 13
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 210 gp. Carved harp of exotic wood with ivory inlay and zircon gems (200 gp). 1 Masterwork Common Melee.
Serpent Of Ale, Male Tabaxi [Permalink]
Personal [hide]
Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears many layers of old clothing at all times. He has wavy gray fur. He wears an eyepatch.
Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. Through the years after Serpent was born, his mother became increasingly distant from his family, instead choosing to pursue power in the west. Serpent's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Extrovert. Flaws: Ugly, Antagonistic. Bonds: Poor, Religious. Occupation: Bounty Hunter
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 11 (+0) | 14 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Infernal, Terran
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 80 gp.
Lezre Harlow, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears a shirt that is too small, which lets her gut show, with a ratty black coat over it. Her white hair is knotted and matted. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Lezre is combative with any and all who dare try her patience in the slightest.
History: She served in the navy to pay for her family's outstanding loans. She helped her father out around the business and became quite the natural. She became a Miner soon after.
Motivation: Wants to open a new tavern; and to be a sculptor again
Ideals: Justice. Flaws: Ugly, Depressed. Bonds: Military, Job. Occupation: Miner
Voice: Jittery and nervous
Attributes [hide]
Medium (4'7") Half-Orc, Chaotic Good (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 9 (-1) | 7 (-2) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 1 Masterwork Common Melee.
Burto Hogcollar, Male Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged man dresses like a well dressed Bowyer does, and a wedding ring on his left hand. His chestnut hair is singed and shortened. His blue eyes peer out from beneath his small white hat.
Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He is a very good compulsive liar and kleptomaniac.
History: He got into the Bowyer business at a young age. Like his mother and his brother before him, after school he went straight into learning to become a Bowyer. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.
Motivation: Expand his business; and further expansion of business
Ideals: Joker. Flaws: Ugly. Bonds: Job, In love, Criminal record. Occupation: Bowyer
Voice: Raspy
Attributes [hide]
Small (3'4") Halfling, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
Dayereth Amastacia, Male Elf [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears rags and sports a simple walking cane. His white hair has been sun bleached extensively. He wears a mask on his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. A true patriot, Dayereth would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Dayereth was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. His parents were killed by gnolls in a raid when he was still a young child. The gnolls captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He hasn't been sleeping well lately.
Motivation: Revenge; and many gnolls want him driven away
Ideals: Athletic. Flaws: Insomniac, Ugly. Bonds: Poor, Military, Enemies. Occupation: Tailor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (4'10") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 12 (+1) | 16 (+3) | 12 (+1) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Elven, Draconic, Giant, Goblin
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp. A miniature golden chest with tiny emeralds lining the top (40 gp).
Edge Of Clay, Male Tabaxi [Permalink]
Personal [hide]
Description: 6'6" and muscular, this northern man is typically in his Baker uniform. His cinnamon fur is heavily combed to the right. He has gleaming, smiling blue eyes.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: The child of a Seamstress, who enjoyed hunting, Edge was taken on many hunting expeditions. When he was little, his rather wealthy family often ventured across the mountains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Edge took refuge in the old dungeon and found the beat up mace and armor he uses now. He has gone from town to town till he finds a spot where he can set up a sustainable business.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Ideals: Athletic. Bonds: Job, Attractive, Rich, Nature. Occupation: Baker
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 11 (+0) | 9 (-1) | 10 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Manea Benevolence, Female Tiefling [Permalink]
Personal [hide]
Description: With green face paint in a stripe pattern across her face, she prefers to wear fine silks, though has several suits of combat armor for her hunting needs. Her top hat is riddled with cuts and holes. Her black eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She is quiet and unassuming. She ignores others and carries on with her job unassumingly. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Detective. She was recently attacked on the road and savagely beaten by bandits.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Ugly, Addict, Impulsive. Bonds: Rich, Job, Slave. Occupation: Detective
Voice: Excited and jittery
Attributes [hide]
Medium (6'5") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 11 (+0) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 400 sp. Violet garnet (300 gp).
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