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NPC Generator

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Advanced [show]


Himo Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: He dresses like a well dressed Locksmith does, and carries morningstars. He has shaved his head bald. His eyes are likewise amber.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born at the edge of vast desert. Like his father and his brother before him, after school he went straight into learning to become a Locksmith. He ran away from his former home and has been making his living as a Locksmith for the past few years.

Motivation: He is unsatisfied with his job.

Ideals: Fighting. Bonds: Job, Attractive, Family, Nature. Occupation: Locksmith

Voice: Nasally tone

Attributes [hide]

Himo Plemens, Male Half-Elf Sorcerer 1
Medium (5'11") Half-Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 12 (+1)15 (+2) 12 (+1)12 (+1)
Skills Deception +3, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Aquan, Druidic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. Citrine (70 gp).


Social Check DCs


Fivin Ariessus, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he dresses in collared shirts and wears a proper scarf over his head. His moppish silver hair is in a traditional bowl cut. His eyes are gray.

Personality: He has always had a great fascination with Human culture. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has drifted from career to career and currently works as a Soapmaker.

Motivation: He has money and likes to spend it.

Flaws: Racist, Impulsive. Bonds: Rich, Job. Occupation: Soapmaker

Voice: Speaks through clenched teeth

Attributes [hide]

Fivin Ariessus, Male Elf Sorcerer 1
Medium (4'10") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)15 (+2) 10 (+0)11 (+0)
Skills History +4, Insight +2
Senses Passive Perception 10
Languages Common, Elven, Gnome, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp.


Social Check DCs


Mella Teinithra, Female Elf [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized tan coat. She has a slight overbite and is overall scrawny. Sporting a white mohawk this woman's hair draws a lot of attention. She has several tiny amethyst earrings on each ear.

Personality: She acts crazy and hedonistic. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: She comes from a rich southern family. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Flaws: Hedonist, Antagonistic. Bonds: Rich, Mentor. Occupation: Performer

Voice: Speaks with a cold

Attributes [hide]

Mella Teinithra, Female Elf Sorcerer 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 12
Hit Points 4 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 7 (-2)13 (+1) 11 (+0)9 (-1)
Skills Medicine +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 200 gp. Smoky quartz (80 gp). Emerald (500 gp). 1 Hourglass. 1 Backpack.


Social Check DCs


Left-Handed Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He has a missing left arm. He wears silk and lounges about seductively. His lavender fur, when down, is lengthy. His green eyes dart from person to person.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: When he was but 3 years old his parents immigrated from the west. Since his mother passed away years ago, his father had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He seems to be bored by most things; and to end his boredom

Flaws: Mundane, Antagonistic. Bonds: Attractive, Immigrant. Occupation: Unemployed

Voice: Strong lisp

Attributes [hide]

Left-Handed Shoe, Male Tabaxi Sorcerer 2
Medium (5'1") Tabaxi, Lawful Good (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 9 (-1)10 (+0) 12 (+1)10 (+0)
Skills Animal Handling +3, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: Rose (40 gp). Alexandrite (200 gp). 1 Masterwork Light wooden shield.


Social Check DCs


Donella Welber, Female Gnome [Permalink]

Personal [hide]

Description: This slender woman stands about 3'4". She wears a lot of dark rich colors, with gold accents. With bright red hair. Her amber eyes dart around the room hyper actively observing anyone and anything.

Personality: A skeptical and narcissistic woman, Donella's first love is herself. Her second love is also herself. When she's not drinking or sleeping the drinks off, she's doing dancing.

History: Her mother raised her in a mountain cabin. She was an apprentice working in her father's forge. She bought a axe and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Impeccable, Artistic. Bonds: Attractive, Nature, Job. Occupation: Marshal

Voice: Sounds elderly

Attributes [hide]

Donella Welber, Female Gnome Sorcerer 2
Small (3'4") Gnome, True Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 16 (+3)10 (+0) 8 (-1)16 (+3)
Skills Acrobatics +3, Intimidation +5
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 160 gp. 1 Masterwork Common Melee.


Social Check DCs


Symma Garrick, Female Gnome [Permalink]

Personal [hide]

Description: She dresses well, typically a more casual-formal manner. Her golden hair is knotted and matted. She has several tiny opal earrings on each ear.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She does not believe in violence as a means to an end. She is a dedicated Architect but believes her peers are too gung-ho.

History: She served in the navy to pay for her family's outstanding loans. She struck it rich when she found rare goods in large quantities. She ran away from her former home and has been making her living as a Architect for the past few years.

Motivation: Balancing her hectic life and new Architect responsibilities is difficult.

Ideals: Pacifist. Bonds: Attractive, Rich, Job, Military. Occupation: Architect

Voice: Low rumbling, strings words together

Attributes [hide]

Symma Garrick, Female Gnome Sorcerer 4
Small (3'2") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 8 (-1)5 (-3)
Skills Acrobatics +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1066

Possessions: 200 gp. Jasper (70 gp). Blue star sapphire (600 gp). Azurite (12 gp).


Social Check DCs


Horza Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His hair is greying and his face has many wrinkles. His amber eyes peer out from beneath his Stetson white hat.

Personality: He acts crazy and hedonistic. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.

History: He was born several months after his father was called into army service. Cursed with unlife at a very young age, Horza has worked very hard to control his curse. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He has money and likes to spend it.

Flaws: Hedonist, Antagonistic, Disease. Bonds: Rich, Military. Occupation: Assassin

Voice: French accent

Attributes [hide]

Horza Barton, Male Half-Orc Sorcerer 1
Medium (5'3") Half-Orc, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)17 (+3) 9 (-1)9 (-1) 9 (-1)13 (+1)
Skills Acrobatics +5, Intimidation +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 60 gp.


Social Check DCs


Sindri Leffery, Male Gnome [Permalink]

Personal [hide]

Description: This slender man stands about 3'5". He wears blue leather gloves, a blue jacket, and tight pants. His long silver hair is drawn into a two foot long braid. He tend to wears goggles to shield his eyes.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He does not believe in violence as a means to an end. He is a dedicated Navigator but believes his peers are too gung-ho.

History: Born to a pair of adventurers, Sindri grew up listening to his mother's many stories. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He now owns his own business.

Motivation: He made a deal with a demon which lead to his current lot in life, and he's becoming increasingly nervous about it; and he is unsatisfied with his job

Ideals: Gifted, Pacifist. Bonds: Adventurer, Job, Debt. Occupation: Navigator

Voice: High pitched, excited

Attributes [hide]

Sindri Leffery, Male Gnome Sorcerer 2
Small (3'5") Gnome, Neutral Good (CR 2)
Armor Class 9
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 8 (-1)15 (+2) 15 (+2)15 (+2)
Skills Persuasion +4, Stealth +0
Senses Passive Perception 12
Languages Common, Gnome, Halfling, Abyssal
Attacks Melee +5 / 1d6+3, Ranged +0 / 1d6-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 400 gp.


Social Check DCs


Millicent England, Female Human [Permalink]

Personal [hide]

Description: A 4'11" western woman, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her tied-back hair is brown. Her brown eyes dart from person to person.

Personality: Cocky and sure of herself, she believes she is the best Fortune-teller born in the past three hundred years. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born several months after her mother was called into army service. She worked as a nervous Fortune-teller and found it very stressful. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: Dragonborn compassion; and balancing her hectic life and new fortune-teller responsibilities is difficult

Ideals: Persistence. Flaws: Racist. Bonds: Job, Adventurer, Military. Occupation: Fortune-teller

Voice: Pronounces difficult words wrong

Attributes [hide]

Millicent England, Female Human Sorcerer 3
Medium (4'11") Human, Lawful Good (CR 3)
Armor Class 11
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 10 (+0)16 (+3) 14 (+2)15 (+2)
Skills History +5, Intimidation +4
Senses Passive Perception 12
Languages Common, Giant, Dwarven, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 300 gp.


Social Check DCs

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