Norkruuth Yarjerit, Male Dragonborn [Permalink]
Personal [hide]
Description: He wears a weathered and beat up set of banded mail beneath an oversized black coat. He is physically well-built. His bronze crest has been sun bleached extensively. His red eyes dart around the room hyper actively observing anyone and anything.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He never wears the same outfit twice, unless he absolutely has to.
History: He was born blind and as such lacked many opportunities for work. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He has never given up on his music dream.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he loathes his own lifestyle
Ideals: Artistic, Fighting. Flaws: Depressed, Disease. Occupation: Unemployed
Voice: Speaks in third person
Attributes [hide]
Medium (6'8") Dragonborn, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 13 (+1) | 17 (+3) | 8 (-1) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 600 sp.
Odo Royal, Male Human [Permalink]
Personal [hide]
Description: A man with a cold, calculating air about him, he dresses in collared shirts and wears a proper scarf over his head. His golden hair, when down, is lengthy. His violet unseeing eyes seem to look past you.
Personality: He exudes charisma. He is a tour de force of persuasion. He is frequently practicing swordplay.
History: He got into the Farmer business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Farmer. He's also a talented Hunter, but doesn't like to broadcast it.
Motivation: Several ex partners dislike his way of doing things and want revenge; and to be a hunter again
Flaws: Disease. Bonds: Attractive, Military, Job, Enemies. Occupation: Farmer
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'0") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 23 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 18 (+4) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Halfling, Giant
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 200 gp. Moonstone (80 gp).
Georgina Quickstep, Female Halfling [Permalink]
Personal [hide]
Description: This younger middle-aged woman is wearing a long, white cloak, and a wedding ring on her right hand. Her black hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are amber and beady.
Personality: She takes her job very seriously, in part because she fears she cannot get a new one. She receives visions of the future at random moments
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She inherited a moderately successful company from her mother. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She ran away from her former home and has been making her living as a Sailor for the past few years.
Motivation: Wishes to resurrect an old love.
Ideals: Gifted. Flaws: Ugly, PTSD. Bonds: In love, Job, Rich. Occupation: Sailor
Voice: Australian accent
Attributes [hide]
Small (3'1") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 14 (+2) | 15 (+2) | 9 (-1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Halfling
Attacks Melee -2 / 1d4-4, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 80 gp.
Traulam Sherman, Female Half-Elf [Permalink]
Personal [hide]
Description: This late middle aged woman is wearing a tight yellow one piece outfit complete with pants, hood, and a cape and is in decent physical shape. Her blonde hair is still thick. She wears large thick round spectacles.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She also hits on women, regardless of circumstances.
History: She comes from a rich northern family. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town working and never settling down anywhere, but has fallen for a local Engraver. She hasn't told them the truth, but wants to settle down with them.
Motivation: She's in love; and meet up once more with her childhood friend
Ideals: Optimist. Bonds: Has a crush, Rich, Religious, Adventurer. Occupation: Bellfounder
Voice: Slow speaker
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 12 (+1) | 12 (+1) | 11 (+0) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 3000 cp.
Ea Respect, Female Tiefling [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She very much looks the part of a Barrister. Her red hair is slicked back into a classic pompadour. She has a tattooed face.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: She was born in the north, but her parents moved at a very young age to the west. Like her mother and her brother before her, after school she went straight into learning to become a Barrister. She struck the Barrister job and began her own company from there.
Motivation: Regain custody of her son; and doesn't want to be a barrister and was forced into it by her family
Ideals: Philantrophist. Bonds: Job, Immigrant, Slave, Family. Occupation: Barrister
Voice: Deep voice with rolling R's
Attributes [hide]
Medium (5'8") Tiefling, Chaotic Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Aquan, Halfling, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 320 gp.
Hubert Cotton, Male Human [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. His black hair is still thick. His eyes, though not visible through his cowl, are violet.
Personality: Cocky and sure of himself, he believes he is the best Bricklayer born in the past three hundred years. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Hubert is combative with any and all who dare try his patience in the slightest.
History: Born in the east his family was never financially stable. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. In the meantime he has taken over work as a Bricklayer and occasionally as a mercenary.
Motivation: He's looking for his big break.
Ideals: Justice. Bonds: Attractive, Job, Poor, Adventurer. Occupation: Bricklayer
Voice: Old Prospector
Attributes [hide]
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 10 (+0) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnoll, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Jasper (60 gp).
Valida Daerdahk, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her red hair is heavily combed to the left. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: Her tongue was cut out and she uses sign language. She is obsessed with finding treasure.
History: She was born in the south, but her parents moved at a very young age to the west. A few years later when the west was not economically sound they moved to her current location. She has became unsatisfied with her lot in life, and decided to take up adventuring.
Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk
Ideals: Fighting, Athletic. Flaws: Disease. Bonds: Adventurer, Immigrant. Occupation: Architect
Voice: Puts emphasis on the wrong words
Attributes [hide]
Medium (3'11") Dwarf, Lawful Good (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 15 (+2) | 8 (-1) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Melissa Northcott, Female Human [Permalink]
Personal [hide]
Description: She wears a grey coat over a black low-cut shirt, and a top hat upon her head, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. She has silver hair. She has a dull look in her hazel eyes.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. Further she is a bit of a stoner and is frequently out of it.
History: She comes from a rich western family. She has chosen to use the inheritance that was left to her frivolously. She has taken up leadership of the village's small militia in response to goblins demanding more tribute than usual.
Motivation: Wants her loneliness to end; and many goblins want her driven away
Flaws: Antagonistic, Addict. Bonds: Rich, Enemies, Has a crush. Occupation: Fortune-teller
Voice: Farmer accent
Attributes [hide]
Medium (4'7") Human, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 12 (+1) | 9 (-1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 30 gp.
Jelenneth Withrethin, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. She wears her silver hair down. Her amber unseeing eyes seem to look past you.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. The war was a terrible time for her, and Jelenneth does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She loathes her own lifestyle; and she wants nothing more than to rejoin the army
Flaws: Disease, Antagonistic, Depressed. Bonds: Attractive, Military. Occupation: Dyer
Voice: Speaks in third person
Attributes [hide]
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 4 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Amber (160 gp).
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Their contribution stands as a beacon of hope for all adventurers!
