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NPC Generator

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Advanced [show]


Morana Trollbleeder, Female Dwarf [Permalink]

Personal [hide]

Description: An older woman who dresses well, wearing brown shirts, loose pants, and blazers most of the time, she is not a threatening figure. Sporting a red mohawk this woman's hair draws a lot of attention. She wears round tiny glasses practically rammed into her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Born to a Spice Merchant, her mother struggled to pay the bills. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. After a long history of fighting, Morana and her spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Passionate, Fighting. Flaws: Antagonistic. Bonds: Attractive, Poor. Occupation: Brewer

Voice: growls and snarls, animalistic

Attributes [hide]

Morana Trollbleeder, Female Dwarf Sorcerer 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Animal Handling +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnome, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Callybon Gobblefirn, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she dresses well, wearing tan shirts, loose pants, and blazers most of the time. Her hair is greying and her face has many wrinkles. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Cursed with unlife at a very young age, Callybon has worked very hard to control her curse. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She wants nothing more than to rejoin the army.

Flaws: Antagonistic, Fearful, Disease. Bonds: Attractive, Military. Occupation: Butcher

Voice: Speaks through clenched teeth

Attributes [hide]

Callybon Gobblefirn, Female Gnome Sorcerer 1
Small (3'5") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)9 (-1) 13 (+1)17 (+3) 11 (+0)18 (+4)
Skills History +5, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Abyssal, Aquan
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple -1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 120 gp. Amber (100 gp).


Social Check DCs


Fragrant Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His fur is orange and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His mother had invested heavily in several trade routes and wanted him to inherit them. He now mingles about in high society.

Motivation: Wants to work out more often.

Ideals: Athletic, Fighting. Flaws: Insomniac. Bonds: Rich, Attractive. Occupation: Shipwright

Voice: Australian accent

Attributes [hide]

Fragrant Thunder, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, Neutral Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)14 (+2) 12 (+1)8 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 11
Languages Common, Infernal, Celestial
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 100 sp. 1 Everburning torch.


Social Check DCs


Ethereal Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a worn and beaten armor. His white fur is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines yellow.

Personality: Always inclined to offer people food he seems plenty friendly. He also is a firm believer in the manly ideal.

History: Born to a Mason, his father struggled to pay the bills. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He used his abilities to travel the world and help people.

Motivation: To prove his worth to the world; and to share knowledge with the world

Ideals: Philantrophist, Logical. Flaws: Ugly, Impulsive. Bonds: Poor. Occupation: Banker

Voice: Sensual and smooth

Attributes [hide]

Ethereal Timber, Male Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 5 (-3)7 (-2) 15 (+2)11 (+0)
Skills Intimidation +2, Religion +0
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Fargrim Silveraxe, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he wears baggy brown pantaloons and a black scarf. His hair is cut close to his head. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.

Personality: Fargrim speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is skeptical of what others tell him and is slow to trust.

History: He was born blind and as such lacked many opportunities for work. His father was very strict, and drilled into him lessons on being the perfect gentleman. He has achieved small success as a Weaver.

Motivation: Wants to raise his children well; and to be a unemployed again

Ideals: Impeccable. Flaws: Shy, Disease. Bonds: Job, Family. Occupation: Weaver

Voice: Pronounces O like U

Attributes [hide]

Fargrim Silveraxe, Male Dwarf Sorcerer 3
Medium (4'4") Dwarf, Lawful Good (CR 3)
Armor Class 12
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 11 (+0)10 (+0) 10 (+0)13 (+1)
Skills Deception +3, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs


Cloak Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears long strands of opal and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His yellow fur is kept up in a ponytail inside a feathered hat. He has a dull look in his blue eyes.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He has a cruel streak; something he gained from his previous mentor. He harbors resentment against his former mentor.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. When he was little, his rather wealthy family often ventured across the plains to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Cloak took refuge in the large cave and found the beat up bow and armor he uses now. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Money/treasure; and he is greedy

Ideals: Gifted. Flaws: Antagonistic. Bonds: Rich, Mentor, Nature. Occupation: Bather

Voice: Low range voice

Attributes [hide]

Cloak Timber, Male Tabaxi Sorcerer 1
Medium (6'9") Tabaxi, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 13 (+1)13 (+1)
Skills Medicine +3, Performance +3
Senses Passive Perception 11
Languages Common, Aquan, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 90 gp. Black pearl (300 gp).


Social Check DCs


Aelar Meliamne, Male Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he is wearing a perfectly clean shirt and pair of pants. His blonde hair is styled in orderly dreadlocks. His eyes are blue and catlike.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: When he was but 6 years old his parents immigrated from the north. A gifted student he started as a Merchant, but he got bored and became a Mayor. He ran away from his former home and has been making his living as a Mayor for the past few years.

Motivation: To get a good night's sleep; and he'd like to take his coworkers down a peg

Ideals: Impeccable, Optimist. Flaws: Insomniac. Bonds: Attractive, Immigrant, Job. Occupation: Mayor

Voice: Whispers

Attributes [hide]

Aelar Meliamne, Male Elf Sorcerer 1
Medium (5'0") Elf, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 14 (+2)15 (+2) 14 (+2)17 (+3)
Skills Investigation +4, Nature +4
Senses Passive Perception 12
Languages Common, Elven, Dwarven, Halfling
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 130 gp.


Social Check DCs


Fallond Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a lot of dark rich colors, with gold accents. His chestnut hair is greying along the sides and has receded to reveal a widow's peak. He wears a mask on his face.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He can't help but pocket interesting objects he comes across

History: When he was but 6 years old his parents immigrated from the west. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Fallond took refuge in the old dungeon and found the beat up halberd and armor he uses now. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: Seeks redemption; and he is a bit of a kleptomaniac

Ideals: Joker. Bonds: Attractive, Criminal record, Immigrant, Nature. Occupation: Carter

Voice: Sensual and smooth

Attributes [hide]

Fallond Bloodkith, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)16 (+3) 13 (+1)12 (+1)
Skills Medicine +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Gnome, Draconic
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 1 Masterwork Light wooden shield.


Social Check DCs


Orla Wildwander, Female Gnome [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She likes to wear blue tank tops with black skirt. She keeps her chestnut hair in a flapper bob. Her violet unseeing eyes seem to look past you.

Personality: She loves telling others what to do and how they should feel about things. She has a small toy that she constantly fidgets with.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A freak accident while working with her Actor mother left her crippled. She's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic, Opinionated. Flaws: Disease, Addict, Mundane. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Orla Wildwander, Female Gnome Sorcerer 2
Small (3'0") Gnome, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)10 (+0) 18 (+4)16 (+3)
Skills Deception +5, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 310 gp.


Social Check DCs

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