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NPC Generator

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Advanced [show]


Baelitae Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 4'11" and is a bit bulky. She is very muscular particularly in the legs. She wears an old set of leather armor, nicked and torn by the ravages of time and battle. Her golden hair is cut short with large spiked bangs in the front. She has amber eyes.

Personality: She will rave to anyone who will listen. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She has been saving her money to try and buy her brother's freedom.

Motivation: Marry her brother to traveling adventurers; and doesn't want to be a mortician and was forced into it by her family

Ideals: Gifted. Flaws: Insane. Bonds: Rich, Family. Occupation: Mortician

Voice: Creaky witch voice

Attributes [hide]

Baelitae Wasanthi, Female Elf Sorcerer 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)17 (+3) 12 (+1)9 (-1) 13 (+1)15 (+2)
Skills Perception +3, Religion +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3000 cp.


Social Check DCs


Marbas Victory, Male Tiefling [Permalink]

Personal [hide]

Description: His right side is far more bruised and cut up than his other. He wears green painted combat armor at almost all times. His brown hair is singed and shortened. He has several tiny opal earrings on each ear.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born a particularly ugly child, much to the horror of his parents. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Money/treasure; and he is greedy

Ideals: Persistence. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Courier

Voice: Jittery and nervous

Attributes [hide]

Marbas Victory, Male Tiefling Sorcerer 1
Medium (6'2") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 11 (+0)12 (+1) 18 (+4)15 (+2)
Skills Acrobatics +2, Intimidation +4
Senses Passive Perception 14
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 40 gp.


Social Check DCs


Art Shoe, Female Tabaxi [Permalink]

Personal [hide]

Description: She is of a modest build and height, but she carries herself more imposing than she is. She sports pastel clothing, slightly heavier than average wear. She wears her brown fur down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines yellow.

Personality: She is overprotective of those who hire her services. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Art was raised in a hard working conservative environment. A freak accident while working with her Ruler mother left her crippled. She tends to her Blacksmith job now, and dutifully fulfills any obligations she has.

Motivation: Further expansion of business; and she is unsatisfied with her job

Flaws: Ugly, Impulsive, Disease. Bonds: Guardian, Job. Occupation: Blacksmith

Voice: American accent

Attributes [hide]

Art Shoe, Female Tabaxi Sorcerer 3
Medium (5'0") Tabaxi, Chaotic Neutral (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 12 (+1)18 (+4) 14 (+2)11 (+0)
Skills Arcana +6, Insight +4
Senses Passive Perception 12
Languages Common, Celestial, Abyssal, Draconic, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14650000000

Possessions: 300 gp.


Social Check DCs


Fenriz Cheer, Male Tiefling [Permalink]

Personal [hide]

Description: He wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He carries with him a set of daggers on his belt, each one with a amethyst on the hilt. His hair is cut close to his head. His silver eyes have a joyful gleam in them most of the time.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He is currently in port desperately looking for someone to get him out; and he wants nothing more than to rejoin the army

Ideals: Fighting, Optimist. Flaws: Disease. Bonds: Slave, Military. Occupation: Farmer

Voice: Sensual and smooth

Attributes [hide]

Fenriz Cheer, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 14 (+2)17 (+3) 11 (+0)11 (+0)
Skills Persuasion +2, Stealth +2
Senses Passive Perception 10
Languages Common, Undercommon, Infernal, Giant
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 40 gp.


Social Check DCs


Gunter Oakley, Male Human [Permalink]

Personal [hide]

Description: This malnourished man wears a robe, a symbol of the sun god around his neck, and a whip on his belt. His chestnut hair is cut jaggedly and amateurishly. His otherwise smooth face is marked with small tiny scars.

Personality: He is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: He was born on a small isolated farm. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Gunter took refuge in the large cave and found the beat up whip and armor he uses now. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Gunter fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Marry his brother to traveling adventurers; and find a way to reverse the transformation of his brother

Ideals: Fighting, Joker. Bonds: Poor, Family, Nature. Occupation: Cook

Voice: Dutch accent

Attributes [hide]

Gunter Oakley, Male Human Sorcerer 3
Medium (5'4") Human, Chaotic Good (CR 3)
Armor Class 11
Hit Points 13 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 13 (+1)12 (+1) 16 (+3)14 (+2)
Skills Acrobatics +3
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11650

Possessions: 13000 cp.


Social Check DCs


Ugol Graeme, Male Half-Orc [Permalink]

Personal [hide]

Description: 5'9" and lanky with angular features, he is an attractive figure. He is dressed in a clean white cloak covering his clean studded leather. With a patchy blonde beard and wild blonde hair. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He speaks before he thinks and is too direct. He never wears the same outfit twice, unless he absolutely has to.

History: Sold as a small child to a wizard, Ugol was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. He has never given up on his painting dream.

Motivation: He wants nothing more than to rejoin the army; and to protect his home

Ideals: Artistic. Flaws: Impulsive. Bonds: Attractive, Mentor, Military. Occupation: Marshal

Voice: Speaks like tongue is numb

Attributes [hide]

Ugol Graeme, Male Half-Orc Sorcerer 1
Medium (5'9") Half-Orc, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)9 (-1) 11 (+0)14 (+2) 10 (+0)8 (-1)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Orc, Druidic, Draconic
Attacks Melee +6 / 1d4+4, Ranged +1 / 1d4-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 120 gp. Star rose quartz (70 gp).


Social Check DCs


Seddit Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman dresses in collared shirts and wears a proper scarf over her head and is in decent physical shape. Her chestnut hair is kept up in a ponytail inside a Stetson hat. Her eyes are a pleasant silver.

Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.

History: She served in the navy to pay for her family's outstanding loans. When Seddit reached her early adolescence her Tiefling mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Her name or reputation has been wronged in the past by goblins, and she desires to right it; and someone believes her a fraud

Ideals: Justice. Flaws: Cynical, Mundane. Bonds: Military, Enemies. Occupation: Interpreter

Voice: Strong lisp

Attributes [hide]

Seddit Mystery, Female Tiefling Sorcerer 1
Medium (5'7") Tiefling, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)8 (-1) 9 (-1)15 (+2) 14 (+2)11 (+0)
Skills Animal Handling +4, Athletics +3
Senses Passive Perception 12
Languages Common, Giant, Aquan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp. 1 Banded mail.


Social Check DCs


Gale Of Clay, Female Tabaxi [Permalink]

Personal [hide]

Description: A pudgy woman standing about 5'2" has a big stupid grin on her face most of the time. She does not wear sleeves and tends to eschew shirts when she can avoid it. Her lavender fur is lengthy and is close to two feet long. Her yellow eyes dart from person to person.

Personality: Aggressive, abrasive, and angry, Gale embodies much of what other species detest in the Tabaxis. She always tries to repair and not replace. It was this mentality that drove her into the Ruler business.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A gifted student she started as a Interpreter, but she got bored and became a Ruler. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: Someone believes her a fraud; and she is unsatisfied with her job

Ideals: Persistence. Flaws: Antagonistic. Bonds: Religious, Job, Enemies. Occupation: Ruler

Voice: Soothing and warm

Attributes [hide]

Gale Of Clay, Female Tabaxi Sorcerer 1
Medium (5'2") Tabaxi, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)12 (+1) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Investigation +1, Sleight of Hand +3
Senses Passive Perception 10
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 sp.


Social Check DCs


Fibblestib Murnig, Male Gnome [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He has dyed his greying golden hair a little too much giving a sharp golden color. His half smiles and amber eyes are beguiling and draw you in.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Fibblestib was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Fibblestib decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: He has comitted a past crime that haunts him to this day.

Flaws: Antagonistic. Bonds: Adventurer, Attractive, Rich, Criminal record. Occupation: Barber

Voice: growls and snarls, animalistic

Attributes [hide]

Fibblestib Murnig, Male Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)15 (+2) 9 (-1)12 (+1)
Skills Arcana +4, Medicine +1
Senses Passive Perception 9
Languages Common, Gnome, Druidic, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 60 gp.


Social Check DCs

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