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NPC Generator

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Advanced [show]


Cressel Poetry, Male Tiefling [Permalink]

Personal [hide]

Description: A well shaped man just over fifty, he is dressed in earthy colors with a black and yellow handkerchief worn on his right side. His chestnut hair is singed and shortened. His ears are large.

Personality: He is calm most of the time but flees social interaction. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: He is a Succubi in disguise. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He feels the way he acts is they only way to get by in the world; and he doesn't get along with people that don't share his tastes

Ideals: Impeccable. Flaws: Ugly, Shy. Bonds: Job, Adventurer, Criminal record. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Cressel Poetry, Male Tiefling Sorcerer 2
Medium (6'8") Tiefling, Lawful Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 12 (+1)15 (+2) 12 (+1)19 (+4)
Skills History +4, Survival +3
Senses Passive Perception 11
Languages Common, Infernal, Undercommon
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 160 gp. 1 Darkwood Shield.


Social Check DCs


Fenriz Amuse, Male Tiefling [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left hand, he wears a lot of dark rich colors, with gold accents. His hair is short and chestnut. This gold eyed northerner is not easily forgotten.

Personality: His tongue was cut out and he uses sign language. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Mercenary arts, while his mother instructed him in etiquette, music and courtly manner. After coming to the age of reason, Fenriz took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Gifted. Flaws: Disease. Bonds: Attractive, Rich. Occupation: Mercenary

Voice: Sleepy voice

Attributes [hide]

Fenriz Amuse, Male Tiefling Sorcerer 2
Medium (5'11") Tiefling, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 14 (+2)8 (-1) 15 (+2)18 (+4)
Skills Intimidation +6, Persuasion +6
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Half-Plate.


Social Check DCs


Aerdeth Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is an exceptionally muscular looking southern young adult. He prefers to wear blue pants and tee shirts. Beneath his clothing is a huge mess of scar tissue. With a patchy silver beard and wild silver hair. His eyes are likewise blue. His teeth are yellowed and unaligned.

Personality: He is extraordinarily eccentric. He disdains his fellow southerners, claiming they make him look unintelligent just for using an accent.

History: He is the product a well kept family trust fund and as such has never really known need. His mother had invested heavily in several trade routes and wanted him to inherit them. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is currently in port desperately looking for someone to get him out; and money/treasure

Flaws: Ugly, Insane. Bonds: Slave, Immigrant, Rich. Occupation: Detective

Voice: American accent

Attributes [hide]

Aerdeth Cithreth, Male Elf Sorcerer 1
Medium (4'11") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)19 (+4) 12 (+1)13 (+1) 9 (-1)16 (+3)
Skills Animal Handling +1, Nature +3
Senses Passive Perception 9
Languages Common, Elven, Draconic
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 300 sp.


Social Check DCs


Kite Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. He wears a feathered hat to cover his moderate length black fur. His green eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is used to getting what he wants. In part because he is a meticulous planner.

History: Gifted from a young age, Kite studied abroad. His parents enrolled him in a Sorcerer school at a young age so that he could practice his divine talents. He ran away from his former home and has been making his living as a Armorer for the past few years.

Motivation: Expand his business.

Ideals: Philantrophist, Professionalism, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Armorer

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Kite Candle, Male Tabaxi Sorcerer 2
Medium (6'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 15 (+2)10 (+0) 14 (+2)11 (+0)
Skills Performance +2, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 2000 cp. 1 Half-Plate.


Social Check DCs


Zook Murnig, Male Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has done his best to style his black hair to look like a famous performer. His amber eyes lackadaisically let the world flow into them.

Personality: Zook hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He tends to his Apothecary job now, and dutifully fulfills any obligations he has.

Motivation: Sabotage a competitor.

Ideals: Artistic. Bonds: Job, Military, Rich. Occupation: Apothecary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Zook Murnig, Male Gnome Sorcerer 1
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 11 (+0)11 (+0) 8 (-1)12 (+1)
Skills Performance +3, Religion +2
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 700 sp. 1 Holy water.


Social Check DCs


Burto Nimblefingers, Male Halfling [Permalink]

Personal [hide]

Description: He typically wears a sleeveless long coat of deep red leather and dull green iron scale mail. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. He keeps his red hair in a flapper bob. His fair skin shows little sign of his aristocratic breeding.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Halfling, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world.

Ideals: Philantrophist, Logical. Flaws: Mundane, Insane. Bonds: Attractive. Occupation: Animal Trainer

Voice: Old Prospector

Attributes [hide]

Burto Nimblefingers, Male Halfling Sorcerer 2
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 14 (+2)13 (+1) 12 (+1)18 (+4)
Skills History +3, Perception +3
Senses Passive Perception 13
Languages Common, Halfling, Elven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 10000 cp. 1 Small steel mirror.


Social Check DCs


Qualen Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: He has a missing right leg. He wears loose pants and a collared shirt complete with sweater beneath his coat. He wears his silver hair down. His eyes are gray and beady.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: A child with a great deal of writing talent his parents made sure he got the chance to thrive. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Retire the richest man in the south; and wants to raise his children well

Ideals: Entrepeneur, Artistic. Flaws: Ugly, Cynical. Occupation: Spy

Voice: Dark and ominous

Attributes [hide]

Qualen Tarkelby, Male Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Athletics +1, Medicine +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 60 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Joan Casilltenirra, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear violet tank tops with pastel skirt. Her black hair is knotted and matted. She wears crescent spectacles with a black brim.

Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Joan hails from a village terrorized by dire rats. Joan liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Several ex partners dislike her way of doing things and want revenge; and she feels the way she acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Ugly, Antagonistic. Bonds: Enemies, Nature. Occupation: Merchant

Voice: Voice breaks

Attributes [hide]

Joan Casilltenirra, Female Half-Elf Sorcerer 1
Medium (5'3") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 11 (+0)9 (-1) 11 (+0)15 (+2)
Skills Investigation +1, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Eleanor Watson, Female Human [Permalink]

Personal [hide]

Description: She wears a brown armored body suit, with a simple pastel line shooting up and back down. She carries with her a set of bastard swords, each one with a emerald on the hilt. She only wears one on her belt and the other on her back. Her hair is cut close to her head. She has a dull look in her gray eyes.

Personality: Aggressive, abrasive, and angry, Eleanor embodies much of what other species detest in the Humans. She has a hair trigger and will fly into rage over the tiniest perceived slights.

History: She served in the navy to pay for her family's outstanding loans. She made a point of taking high paying jobs and getting most of it up front. She now travels the world, in search of power and loot.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Fighting. Flaws: Antagonistic. Bonds: Military, Adventurer. Occupation: Knight

Voice: Mumbles to self between sentences

Attributes [hide]

Eleanor Watson, Female Human Sorcerer 2
Medium (5'8") Human, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 13 (+1)11 (+0)
Skills Performance +2, Persuasion +2
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs

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