Thoradin Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: He wears a grey vest and prefers yellow and green shirts. His boots appear to have been at one point steel toed but are quite worn down. His skin is fair and his fingers are delicate and long. He has shaved his head bald. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He does not trust anyone and sleeps with one eye open.
History: He was born to a criminal king-pin and mafia family Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.
Motivation: He has comitted a past crime that haunts him to this day; and wants to raise his children well
Flaws: Ugly, Antagonistic, Insomniac. Bonds: Criminal record, Family. Occupation: Spy
Voice: Russian accent
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 14 (+2) | 12 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll, Druidic
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: Just what you see.
Morkral Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: His skin is bronze and flawless. He wears dark leathers with embroidery. He is an epitome of beauty. He has dyed his greying red hair a little too much giving a sharp red color. His eyes, though not visible through his cowl, are gray.
Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He invented a lineage for himself and claims to be descended from several legendary heroes.
History: He was always a brilliant, if unscrupulous mind. From his teen years he was always beautiful and desirable, so people have always doted on him. He was granted necromantic powers by his dying brother.
Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.
Ideals: Gifted, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Animal Trainer
Voice: Italian accent
Attributes [hide]
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 16 (+3) | 14 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Draconic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: Just what you see.
Riardon Andreantti, Male Half-Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears light armors faded through time and improper care. He keeps his long auburn hair kept up in a rat tail. His green eyes dart around the room hyper actively observing anyone and anything.
Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He is able to fit into much smaller and tighter spaces than normal.
History: He got into the Roofer business at a young age. His childhood dream was to be a Carter, but he was a colossal failure. He tends to his Roofer job now, and dutifully fulfills any obligations he has.
Motivation: Balancing his hectic life and new Roofer responsibilities is difficult; and expand his business
Ideals: Gifted. Flaws: Shy. Bonds: Job, Slave. Occupation: Roofer
Voice: Soft and mumbly
Attributes [hide]
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 11 (+0) | 7 (-2) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp. Amber (50 gp). 1 Banded mail.
Hubert Lindsey, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His blonde hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Stoic and calm, he prefers to meditate than take action. He takes great joy in being the best Apothecary in town.
History: Hubert was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Apothecary for the past few years.
Motivation: To get a good night's sleep.
Ideals: Disciplined, Logical. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Apothecary
Voice: Low range voice
Attributes [hide]
Medium (5'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 16 (+3) | 7 (-2) | 12 (+1) | 13 (+1) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 70 gp.
Mella Wasanthi, Female Elf [Permalink]
Personal [hide]
Description: This dark-skinned female is well dressed, constantly wearing a blue suit, pastel shirt, and brown tie. She is tall, broad shouldered and powerfully built. She has golden hair. Her fierce blue eyes like to dwell on things.
Personality: She is calm most of the time but flees social interaction. A true patriot, Mella would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: Born to a pair of adventurers, Mella grew up listening to her mother's many stories. Brilliant and gifted she never wanted to apply herself. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature mace.
Motivation: Many giants want her driven away; and obtaining odd cultural dwarven artifacts is her passion
Ideals: Gifted. Flaws: Shy. Bonds: Military, Adventurer, Enemies. Occupation: Marshal
Voice: Relaxed voice
Attributes [hide]
Medium (4'8") Elf, True Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 16 (+3) | 7 (-2) | 13 (+1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Nordak Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This man is very fat, and wears very tight pants and wife beaters, though occasionally he sports a brown coat. He has wavy white hair. He wears round tiny glasses practically rammed into his face.
Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. As a young child he wandered into the woods despite his father's warnings against it. Afterwards he claimed he had encountered drow who tried to eat his hand. He struck the Farmer job and began his own company from there.
Motivation: Many drow want him driven away; and wants to open a new tavern
Flaws: Ugly, Antagonistic. Bonds: Enemies, Job. Occupation: Farmer
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 15 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 13 (+1) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Halfling
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 9000 cp. Eyepatch with mock eye of sapphire and moonstone (600 gp).
Adam Branson, Male Human [Permalink]
Personal [hide]
Description: This man is very fat, and wears a brown cloak and cross-gartered tan stockings. He has dyed his greying black hair a little too much giving a sharp black color. His hazel eyes dart around the room hyper actively observing anyone and anything.
Personality: He is extraordinarily eccentric. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: The child of northern immigrants he idolized his mother. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.
Motivation: He is terrified, and will act out of fear; and he is not mentally stable, and does not behave rationally
Ideals: Athletic. Flaws: Ugly, Insane, Fearful. Bonds: Immigrant. Occupation: Dyer
Voice: Sleepy voice
Attributes [hide]
Medium (5'5") Human, Neutral Evil (CR 3)
Armor Class 10
Hit Points 8 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 8 (-1) | 15 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Auran, Sylvan
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 200 gp. Golden pearl (90 gp).
Ronobe Entropy, Female Tiefling [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she wears suspenders and black workpants. Her shirt is tan, and she wears a heavy black leather apron most of the time. Her hair is purple, silky, and of moderate length. She has several tiny opal earrings on each ear.
Personality: Stoic and calm, she prefers to meditate than take action. Flattery will make her almost putty in your hands.
History: The child of eastern immigrants she idolized her mother. From her teen years she was always beautiful and desirable, so people have always doted on her. She left for the east, certain she would find work there.
Motivation: Money/treasure; and she is greedy
Ideals: Disciplined. Flaws: Selfish. Bonds: Attractive, Rich, Immigrant. Occupation: Glassblower
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 4)
Armor Class 12
Hit Points 9 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 15 (+2) | 11 (+0) | 16 (+3) | 11 (+0) | 17 (+3) |
Senses Passive Perception 14
Languages Common, Giant, Auran, Dwarven
Attacks Melee +5 / 1d10+3, Ranged +4 / 1d10+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 6 | 3 | 0 | 0 | 0 | 0 |
Possessions: 16000 cp. 1 Good lock. 1 Silver holy symbol. 1 Spyglass. 1 Masterwork Musical instrument.
Nithther Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears bulky green painted plate armor. He has done his best to style his rusty crest to look like a famous performer. His eyes are likewise red. His teeth are white and perfect.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. As he has aged he has sought to do reparations for his actions as a youth. He is also making sure that his compatriots who never received punishment for their crimes are brought to justice.
History: Nithther hails from a village terrorized by giants. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He wants revenge against giants.
Ideals: Joker, Justice. Bonds: Attractive, Criminal record, Enemies. Occupation: Bounty Hunter
Voice: Uses sign language
Attributes [hide]
Medium (6'1") Dragonborn, True Neutral (CR 3)
Armor Class 9
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 9 (-1) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +4 / 1d8+2, Ranged +1 / 1d8-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 200 gp. Freshwater pearl (7 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.
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Their contribution stands as a beacon of hope for all adventurers!