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NPC Generator

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Advanced [show]


Roywyn Daergel, Female Gnome [Permalink]

Personal [hide]

Description: This woman wears a blue collared shirt and white skirt. She accessorizes with a tan scarf around the waist and a strap diagonally across her shirt, and sports empty pouches on her belt. Her hair is long and white with streaks of silver, and is pulled back with small blue clips. Her thin eyebrows rest above her beady violet eyes.

Personality: This woman loves singing and to teach people singing more than just about anything. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born into a rich family. She went to a religious school and was inspired by the priests there in charitable deeds. Now she works as a singing tutor during her time off.

Motivation: She is compelled to act according to her religious beliefs; and money/treasure

Ideals: Artistic, Logical. Flaws: Ugly. Bonds: Rich, Religious. Occupation: Shipwright

Voice: High pitched and raspy

Attributes [hide]

Roywyn Daergel, Female Gnome Sorcerer 1
Small (3'3") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 16 (+3)12 (+1) 15 (+2)8 (-1)
Skills Perception +4, Survival +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp. Carnelian (70 gp).


Social Check DCs


Quick In Shadow, Female Tabaxi [Permalink]

Personal [hide]

Description: This southern woman usually wears her brown robe and has her dagger always slung over her shoulder. Her clothes are grease stained in places. Her black fur is braided into rings. Her otherwise smooth face is marked with small tiny scars.

Personality: She will rave to anyone who will listen. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Quick hails from a village terrorized by illithids. In her 15th year, her parents were killed by a illithids raid, leaving Quick alone in the world. After a stint in an orphanage, she was adopted. She is untrained/undisciplined, which makes her dangerous.

Motivation: A deep hatred of illithids.

Ideals: Impeccable. Flaws: Insane. Bonds: Poor, Immigrant, Enemies. Occupation: Doctor

Voice: Hard of hearing, loud

Attributes [hide]

Quick In Shadow, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 16 (+3)17 (+3) 14 (+2)12 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Gnome, Infernal, Auran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 50 gp. 1 Backpack.


Social Check DCs


Heian Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Armorer. His white hair is still thick. His eyes are brown and he is always smoking a pipe.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. He is a bit of a xeno-phobe, disliking non-Elves.

History: Born to a pair of adventurers, Heian grew up listening to his mother's many stories. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Heian grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Heian. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: He feels that his past leaves him morally obligated to help; and to share knowledge with the world

Ideals: Logical. Flaws: Racist. Bonds: Job, Adventurer, Criminal record. Occupation: Armorer

Voice: Low range voice

Attributes [hide]

Heian Qualanthri, Male Elf Sorcerer 1
Medium (4'9") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 5 (-3)13 (+1) 10 (+0)14 (+2)
Skills Perception +2, Performance +4
Senses Passive Perception 14
Languages Common, Elven, Goblin
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 50 gp.


Social Check DCs


Fabien Nackle, Male Gnome [Permalink]

Personal [hide]

Description: 3'8" and lanky with angular features, he is an attractive figure. He is wearing a long, blue cloak. He has a very tight haircut. He is very pretty but has cold, dead eyes.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: Fabien was born in the north. At a young age he loved to build and create. He found a children's book about a Gnome Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to meet his childhood hero; and his name or reputation has been wronged in the past by giants, and he desires to right it

Ideals: Fighting, Persistence. Bonds: Attractive, Adventurer, Enemies. Occupation: Dilettante

Voice: Pirate accent

Attributes [hide]

Fabien Nackle, Male Gnome Sorcerer 2
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 14
Hit Points 13 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)7 (-2) 18 (+4)18 (+4)
Skills Insight +6, Perception +6
Senses Passive Perception 16
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 70 pp. Emerald (500 gp). Obsidian (8 gp). Blue quartz (8 gp).


Social Check DCs


Susannah Brady, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears clothing that is held on in multiple layers but all of it is in poor condition. She wears a colorful flower in her white hair. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep brown.

Personality: Calm and collected, she is a well trained Glassblower. She is obsessed with a lost civilization.

History: Susannah was born in the south. At a young age she loved to build and create. From her teen years she was always beautiful and desirable, so people have always doted on her. She then took over the family business and is one of the better Glassblower for hire.

Motivation: Expand her business; and further expansion of business

Ideals: Persistence. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Glassblower

Voice: Uses sign language

Attributes [hide]

Susannah Brady, Female Human Sorcerer 1
Medium (6'0") Human, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 14 (+2)14 (+2) 13 (+1)6 (-2)
Skills Performance +0, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 200 sp.


Social Check DCs


Flame Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a custom-built plate barding that's adorned with pastel lining and desert motifs. He has a moderate pudge and is not very fit. His fur is short and lavender. His yellow eyes are passionate and lively.

Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: Flame hails from a village terrorized by drow. There was a wharf not far from home where he often wandered off to fish. Days after completing his studies, news broke out that his hometown was attacked by drow. Flame was horrified and prayed that his mother was alright. However, he heard that his mother had died fighting off the drow.

Motivation: Meet up once more with his childhood friend; and he wants revenge against drow

Ideals: Optimist. Bonds: Job, Enemies, Nature, Adventurer. Occupation: Barrister

Voice: Australian accent

Attributes [hide]

Flame Fang, Male Tabaxi Sorcerer 2
Medium (5'8") Tabaxi, Neutral Good (CR 2)
Armor Class 8
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 12 (+1)18 (+4) 18 (+4)12 (+1)
Skills Investigation +6, Medicine +6
Senses Passive Perception 14
Languages Common, Sylvan, Elven, Gnoll, Orc
Attacks Melee +2 / 1d6+0, Ranged +0 / 1d6-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14640000000

Possessions: 1 Masterwork Common Melee.


Social Check DCs


Marbas Torment, Male Tiefling [Permalink]

Personal [hide]

Description: A middle-aged man, he wears a green shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them, and is pretty ugly. His hair is cut close to his head. He wears round tiny glasses practically rammed into his face.

Personality: While he acts the brute, he is far gentler than he would appear. He pushes his goals aggressively. He is also a coward if confronted.

History: Marbas was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the desert to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Marbas took refuge in the old dungeon and found the beat up quarterstaff and armor he uses now. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marbas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He feels threatened by others; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting. Flaws: Ugly, Fearful. Bonds: Poor, Nature. Occupation: Bather

Voice: Jittery and nervous

Attributes [hide]

Marbas Torment, Male Tiefling Sorcerer 2
Medium (6'0") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 11 (+0)13 (+1) 16 (+3)12 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 180 gp. 6 Acid flasks.


Social Check DCs


Melech Principle, Male Tiefling [Permalink]

Personal [hide]

Description: 5'0" and muscular, this western man is generally well dressed albeit a few years behind the times. His hair is brown and very short. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He is able to make almost anything out of random pieces of junk.

History: Born in a small village he learned the ways of the warrior from his father. His parents enrolled him in a Sorcerer school at a young age so that he could practice his druidic talents. He was granted druidic powers by his dying brother.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and wants to work out more often

Ideals: Athletic, Gifted, Fighting. Flaws: Selfish. Bonds: Attractive. Occupation: Map Maker

Voice: Spanish accent

Attributes [hide]

Melech Principle, Male Tiefling Sorcerer 2
Medium (5'0") Tiefling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)18 (+4) 10 (+0)15 (+2) 12 (+1)19 (+4)
Skills Deception +6, Perception +3
Senses Passive Perception 13
Languages Common, Sylvan, Aquan
Attacks Melee +1 / 1d6-1, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 3000 cp. 1 Darkwood Shield.


Social Check DCs


Alice Erenaeth, Female Half-Elf [Permalink]

Personal [hide]

Description: This tall, slender woman is wearing the road beaten gear of a warrior. Her black hair is braided into rings. Her thin eyebrows rest above her beady green eyes.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born the only child of a wealthy merchant. There was a wharf not far from home where she often wandered off to fish. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: She has passion for adventuring and risk; and she desires power and/or immortality

Ideals: Fighting, Entrepeneur. Flaws: Ugly, Forgetful. Bonds: Adventurer, Nature. Occupation: Spice Merchant

Voice: Jittery and nervous

Attributes [hide]

Alice Erenaeth, Female Half-Elf Sorcerer 1
Medium (5'5") Half-Elf, Lawful Neutral (CR 1)
Armor Class 8
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)6 (-2) 15 (+2)15 (+2) 16 (+3)15 (+2)
Skills Performance +4, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Auran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 pp. 1 Darkwood Buckler.


Social Check DCs

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