Mumpena Glittergem, Female Gnome [Permalink]
Personal [hide]
Description: This malnourished woman is wearing colorful clothing, dressed as a Sailor. Her hair is golden and curly. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She is very protective of her business, her home, and her spouse. She is willing to work with less than legal methods but maintains the front of legitimacy.
History: The child of a Masseuse, who enjoyed hunting, Mumpena was taken on many hunting expeditions. While she appears to be a normal Gnome, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Flaws: Insane. Bonds: Poor, Enemies, Criminal record, Nature, Job. Occupation: Sailor
Voice: Sensual and smooth
Attributes [hide]
Small (3'5") Gnome, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 16 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 16 (+3) | 8 (-1) | 7 (-2) | 15 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 16000 cp. 1 Masterwork Heavy steel shield. 1 Breastplate. 1 Half-Plate.
Huru Davenport, Female Half-Orc [Permalink]
Personal [hide]
Description: This woman wears a custom-built plate barding that's adorned with white lining and desert motifs. She has a penchant for wearing a ring with an oversized aquamarine on her left hand. Her red hair is braided into rings. Her face is full, her cheeks are rosy, and she always seems to sport a perfect smile and a twinkle in her green eyes.
Personality: She is irritable and easily angered. She is a bit of a bully and is not afraid to use her stature and powers to intimidate and hurt. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.
History: Sold as a small child to a brothel owner, Huru was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Through the years after Huru was born, her father became increasingly distant from her family, instead choosing to pursue power in the east. Huru's father didn't care for her much, and the feeling was mutual. She now mingles about in high society.
Motivation: Obtaining odd cultural Dragonborn artifacts is her passion; and she has passion for adventuring and risk
Flaws: Antagonistic. Bonds: Rich, Attractive, Adventurer, Mentor. Occupation: Spice Merchant
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (6'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 16 (+3) | 15 (+2) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Orc, Dwarven, Goblin
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 5000 cp.
Paelias Stauffer, Male Half-Elf [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears professional attire. He sports a long golden beard, and similarly colored long hair. His green eyes dart from person to person to random spaces in the air.
Personality: He acts crazy and hedonistic. He has a habit of throwing himself into exceedingly dangerous situations.
History: He got into the Tanner business at a young age. A gifted student he started as a Banker, but he got bored and became a Tanner. He struck the Tanner job and began his own company from there.
Motivation: Further expansion of business; and wants to open a new tavern
Flaws: Hedonist, Impulsive. Bonds: Attractive, Job. Occupation: Tanner
Voice: Thin and wheezing
Attributes [hide]
Medium (4'11") Half-Elf, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 11 (+0) | 10 (+0) | 6 (-2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 130 gp.
Therai Verity, Male Tiefling [Permalink]
Personal [hide]
Description: He has a missing right arm. He wears tight fighting clothing, which leaves very little to the imagination. His purple hair has been sun bleached extensively. He has a dull look in his black eyes.
Personality: Deceptive and manipulative this southern guy figured out how to best use his charms to convince people to do what he wants. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Therai lived on a farm with his mother, near the main road leading to a nearby town. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Therai fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to reunite with his absent mother
Ideals: Fighting. Bonds: Attractive, Family. Occupation: Adventurer
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 13 (+1) | 7 (-2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp. Solid gold idol (300 gp).
Caelynn Withrethin, Female Elf [Permalink]
Personal [hide]
Description: This woman wears a blue Stetson hat and blue clothes. She has a penchant for wearing a ring with an oversized amber on her left hand. Her brown hair, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She hates illithids. She views them as having robbed her home of its proper glory. She is a logical person and will generally grow upset if things defy logic and science.
History: From birth she was tutored by a cruel and relentless mentor. She struck it rich when she found rare goods in large quantities. She is searching for what she claims is her rightful reward.
Motivation: To share knowledge with the world; and her name or reputation has been wronged in the past by illithids, and she desires to right it
Ideals: Logical. Bonds: Rich, Enemies, Mentor, Adventurer. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Elf, Chaotic Neutral (CR 1)
Armor Class 14
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 4 (-3) | 16 (+3) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal, Abyssal, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Egelina Gresham, Female Human [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears many layers of old clothing at all times. Her brown hair is smooth and relatively long. She wears round tiny glasses practically rammed into her face.
Personality: She is extraordinarily eccentric. She also has developed a complete distrust of the Merchant profession.
History: She was always a brilliant, if unscrupulous mind. She worked as a nervous Animal Trainer and found it very stressful. She has set out to sabotage the competition.
Motivation: Wants to work out more often.
Ideals: Athletic, Logical. Flaws: Ugly, Insane. Bonds: Poor, Job. Occupation: Animal Trainer
Voice: Sleepy voice
Attributes [hide]
Medium (6'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 2000 cp. Tourmaline (160 gp).
Shivering Blossom, Male Tabaxi [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears tight fighting clothing, which leaves very little to the imagination. His orange fur is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: While he acts the brute, he is far gentler than he would appear. He does not trust anyone and sleeps with one eye open.
History: Born to a Fletcher, his mother struggled to pay the bills. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Ugly, Insomniac. Bonds: Poor. Occupation: Brewer
Voice: High pitched, excited
Attributes [hide]
Medium (5'3") Tabaxi, Neutral Evil (CR 3)
Armor Class 10
Hit Points 11 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 18 (+4) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Chain shirt. 1 Masterwork studded leather. 1 Chain shirt.
Pelaios Tragedy, Male Tiefling [Permalink]
Personal [hide]
Description: This man wears tattered old clothes. He is muscular with a powerful set of arms. He keeps his long white hair kept up in a rat tail. His black eyes are slightly larger than normal.
Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a bit of a xeno-phobe, disliking non-Tieflings.
History: Pelaios was raised in a hard working conservative environment. Pelaios liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He struck the Performer job and began his own company from there.
Motivation: Sabotage a competitor.
Ideals: Philantrophist. Flaws: Ugly, Racist. Bonds: Job, Nature. Occupation: Performer
Voice: Posh accent
Attributes [hide]
Medium (6'1") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 7 (-2) | 9 (-1) | 17 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Jheri Hshhsstoroth, Female Dragonborn [Permalink]
Personal [hide]
Description: This woman stands a little under 6'3" and is a bit bulky. She is very muscular particularly in the legs. She prefers to wear flannel. She wears a wide-brimmed hat to hide her balding. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She keeps company with all sorts of races to see how they think and challenge minds foreign to her own.
History: She got into the Glassblower business at a young age. After coming to the age of reason, Jheri took it upon herself to study the martial arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She's since become an addict/alcoholic.
Motivation: Wants to have a good time and be beloved; and further expansion of business
Ideals: Gifted, Optimist. Flaws: Addict. Bonds: Job. Occupation: Glassblower
Voice: Creaky witch voice
Attributes [hide]
Medium (6'3") Dragonborn, Chaotic Good (CR 2)
Armor Class 10
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
20 (+5) | 10 (+0) | 7 (-2) | 10 (+0) | 9 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common
Attacks Melee +7 / 1d6+5, Ranged +2 / 1d6+0, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 370 gp.
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Their contribution stands as a beacon of hope for all adventurers!