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NPC Generator

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Advanced [show]


Mehen Skaarzborroosh, Male Dragonborn [Permalink]

Personal [hide]

Description: He is dressed in a clean green cloak covering his clean studded leather. His rusty crest is smooth and relatively long. He has gleaming, smiling red eyes.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Miller arts, while his mother instructed him in etiquette, music and courtly manner. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He's in love; and he is being blackmailed/forced/etc and this influences his actions

Ideals: Athletic, Persistence. Bonds: Criminal record, Rich, Has a crush. Occupation: Miller

Voice: Low range voice

Attributes [hide]

Mehen Skaarzborroosh, Male Dragonborn Sorcerer 2
Medium (6'3") Dragonborn, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)9 (-1) 16 (+3)10 (+0)
Skills Acrobatics +5, Stealth +5
Senses Passive Perception 13
Languages
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Yvonne Everly, Female Human [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her hair is red and curly. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Human, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She moves from town to town, unable to find a place to settle.

Motivation: To share knowledge with the world.

Ideals: Logical. Flaws: Antagonistic, Hedonist, Insane. Occupation: Baker

Voice: Slurs words

Attributes [hide]

Yvonne Everly, Female Human Sorcerer 3
Medium (5'4") Human, Lawful Good (CR 3)
Armor Class 8
Hit Points 3 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 7 (-2)14 (+2) 12 (+1)9 (-1)
Skills Deception +1, Perception +3
Senses Passive Perception 13
Languages Common, Elven, Giant
Attacks Melee +5 / 1d8+3, Ranged +0 / 1d8-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 1 Darkwood Buckler. 1 Half-Plate. 1 Chain shirt.


Social Check DCs


Gerard Beckwith, Male Human [Permalink]

Personal [hide]

Description: He is an attractive man, lean and moderately muscular. He wears a simple burlap shirt and baggy pants. He conceals his warhammer with his veritable burlap sack of a shirt. His hair is black and curly. He has a tattooed face.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He always tries to repair and not replace. It was this mentality that drove him into the Sailor business.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. His mother was a mechanic, and taught him how to fix just about anything. He tends to his Sailor job now, and dutifully fulfills any obligations he has.

Motivation: Balancing his hectic life and new Sailor responsibilities is difficult; and expand his business

Ideals: Persistence. Flaws: Disease, Insomniac. Bonds: Attractive, Job. Occupation: Sailor

Voice: Laughs frequently while speaking

Attributes [hide]

Gerard Beckwith, Male Human Sorcerer 1
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)14 (+2) 12 (+1)14 (+2)
Skills Intimidation +4, Investigation +4
Senses Passive Perception 11
Languages Common, Undercommon, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: A finely crafted rug of intricate, geometric designs worked with silver threading (90 gp).


Social Check DCs


Uadjit Tiammanthyllish, Female Dragonborn [Permalink]

Personal [hide]

Description: Her left side is far more bruised and cut up than her other. She wears a simple black robe with white stripes complete with hood. She keeps her copper crest in a flapper bob. Her fierce red eyes like to dwell on things.

Personality: She hates drow. She views them as having robbed her home of its proper glory. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.

History: Uadjit hails from a village terrorized by drow. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Her name or reputation has been wronged in the past by drow, and she desires to right it; and revenge

Ideals: Fighting, Logical. Flaws: Ugly. Bonds: Enemies, Nature. Occupation: Barber

Voice: Irish accent

Attributes [hide]

Uadjit Tiammanthyllish, Female Dragonborn Sorcerer 1
Medium (6'4") Dragonborn, Neutral Good (CR 1)
Armor Class 11
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 6 (-2)14 (+2) 18 (+4)15 (+2)
Skills Perception +6, Sleight of Hand +3
Senses Passive Perception 13
Languages Common, Terran, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 10 pp.


Social Check DCs


Silaqui Galanodel, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a shirt that is too small, which lets her gut show, with a ratty tan coat over it. She has done her best to style her chestnut hair to look like a famous performer. She has gleaming, smiling gray eyes.

Personality: She is erratic and paranoid. She believes giants are coming to abduct people. She believes the world needs to unite to get rid of giants once and for all.

History: She was born several months after her mother was called into army service. Her parents were killed by giants in a raid when she was still a young child. The giants captured her, and made her a slave and general play-thing. She was beaten and tortured regularly, leading to her deformed appearance. She was always very intelligent and has formed a secret society of philosophers.

Motivation: She feels threatened by others; and she is wracked by social anxiety

Flaws: Ugly, Secretive, Fearful. Bonds: Enemies, Military. Occupation: Herbalist

Voice: Spits words with contempt

Attributes [hide]

Silaqui Galanodel, Female Elf Sorcerer 1
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 9 (-1)10 (+0) 14 (+2)11 (+0)
Skills Arcana +2, Survival +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 90 gp. Freshwater pearl (6 gp). 1 Buckler.


Social Check DCs


Ahrim Excellence, Male Tiefling [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in collared shirts and wears a proper scarf over his head. He wears a deerstalker hat to hide his balding. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: While he is on the job, he is grim and serious. He understands how dangerous the world is and the need to stay safe. He enjoys reading and quiet.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: Seeks redemption; and he possesses a valuable artifact that the thieves guild wishes to steal

Ideals: Logical. Flaws: Disease. Bonds: Attractive, Criminal record, Mentor. Occupation: Knight

Voice: Speaks like tongue is numb

Attributes [hide]

Ahrim Excellence, Male Tiefling Sorcerer 3
Medium (5'1") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 11 (+0)15 (+2) 13 (+1)17 (+3)
Skills History +4, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Terran
Attacks Melee +5 / 1d8+3, Ranged +3 / 1d8+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12650000

Possessions: 10 pp.


Social Check DCs


Makaria Nowhere, Female Tiefling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She sports green clothing, slightly heavier than average wear. She keeps her black hair in a flapper bob. Her red eyes peer out from beneath her deerstalker green hat.

Personality: She is calm most of the time but flees social interaction. She is a big fan of imagination and believes people should spend more time reading and writing.

History: From birth she was tutored by a cruel and relentless mentor. She dropped out of school to support her sick father, and resented it. She has since lost track of the people in her past.

Motivation: To share knowledge with the world; and regain custody of her daughter

Ideals: Athletic, Logical. Flaws: Shy. Bonds: Mentor, Family. Occupation: Sailor

Voice: Relaxed voice

Attributes [hide]

Makaria Nowhere, Female Tiefling Sorcerer 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)15 (+2) 6 (-2)17 (+3)
Skills Religion +4, Survival +0
Senses Passive Perception 8
Languages Common, Orc, Giant
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Just what you see.


Social Check DCs


Delebean Wildwander, Male Gnome [Permalink]

Personal [hide]

Description: This dark-skinned male has the majority of his body covered in plate. He is tall, broad shouldered and powerfully built. His hair is long and chestnut with streaks of golden, and is pulled back with small tan clips. His beard is golden, braided, and well cared for. His hazel eyes have a joyful gleam in them most of the time.

Personality: He snorts whenever he laughs or is feeling confident. He also is a firm believer in the manly ideal.

History: He got into the Navigator business at a young age. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He's also a talented Sage, but doesn't like to broadcast it.

Motivation: Wants to open a new tavern; and wants to work out more often

Ideals: Athletic. Flaws: Impulsive. Bonds: Job. Occupation: Navigator

Voice: Gruff and masculine

Attributes [hide]

Delebean Wildwander, Male Gnome Sorcerer 2
Small (3'3") Gnome, Lawful Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 14 (+2)12 (+1) 12 (+1)16 (+3)
Skills Perception +3, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Gnome, Celestial
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Eridred Daerdahk, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'2" northern woman, she wears brown painted combat armor at almost all times. Her long red hair is drawn into a two foot long braid. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Born in the north to a Doctor, Eridred learned a great deal about her mother's area of expertise. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. She became a Doctor soon after.

Motivation: She'd like to take her coworkers down a peg; and many drow want her driven away

Flaws: Antagonistic. Bonds: Enemies, Job, Military. Occupation: Doctor

Voice: Soft and mumbly

Attributes [hide]

Eridred Daerdahk, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 15 (+2)14 (+2) 12 (+1)10 (+0)
Skills Insight +3, Investigation +4
Senses Passive Perception 11
Languages Common, Dwarven, Goblin, Aquan
Attacks Melee +1 / 1d8-1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 1200 sp. 1 Banded mail. 1 Masterwork studded leather.


Social Check DCs

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