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NPC Generator

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Advanced [show]


Trail Candle, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His cinnamon fur is smooth and relatively long. His eyes are copper and beady.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He is a font of random trivia from the lore and stories he has discovered

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. Through the years after Trail was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Trail's father didn't care for him much, and the feeling was mutual. He hasn't been sleeping well lately.

Motivation: He's repulsed by the PC; and to get a good night's sleep

Ideals: Logical. Flaws: Ugly, Insomniac, Antagonistic. Bonds: Poor. Occupation: Ruler

Voice: Relaxed voice

Attributes [hide]

Trail Candle, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 11 (+0)14 (+2) 15 (+2)17 (+3)
Skills Nature +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1100 sp.


Social Check DCs


Alberich Frostbeard, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His attire stands in sharp contrast to his glaive, which is beautifully polished and possesses an ornate carving of a card on it. His golden hair is heavily combed to the right. His gray eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. His job bores him to no end. He has decided to make it more interesting.

History: He was born the only child of a wealthy merchant. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Alberich fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's looking for his big break.

Ideals: Fighting, Optimist, Entrepeneur. Flaws: Addict. Bonds: Adventurer, Criminal record. Occupation: Ruler

Voice: Jamaican accent

Attributes [hide]

Alberich Frostbeard, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 10 (+0)11 (+0) 16 (+3)15 (+2)
Skills History +2, Persuasion +4
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 200 sp. 1 Masterwork Common Melee.


Social Check DCs


Traki Toti, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears very tight pants and wife beaters, though occasionally he sports a yellow coat. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He is motivated by money and will often try and persuade people to work for cheap. He haggles over everything, upselling his goods and buying cheap. He is persistent in everything.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Map Maker for the past few years.

Motivation: To share knowledge with the world; and to be a dyer again

Ideals: Philantrophist, Entrepeneur, Logical. Bonds: Rich, Job. Occupation: Map Maker

Voice: Booming voice

Attributes [hide]

Traki Toti, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)7 (-2) 15 (+2)12 (+1)
Skills Animal Handling +4, Nature +0
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 120 gp.


Social Check DCs


Sarai Goldfound, Female Halfling [Permalink]

Personal [hide]

Description: This late middle aged woman wears white painted combat armor at almost all times and is in decent physical shape. She has shaved her head bald. Her gray eyes dart from person to person.

Personality: She is someone who is used to having a large amount of sex appeal. She also lacks a concept of privacy and shares just about everything. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Sarai was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Sarai decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She was granted psionic powers by her dying sister.

Motivation: A rival would like her out of the picture.

Ideals: Artistic, Gifted. Bonds: Attractive, Criminal record. Occupation: Cook

Voice: Deep voice with rolling R's

Attributes [hide]

Sarai Goldfound, Female Halfling Sorcerer 1
Small (2'11") Halfling, Chaotic Neutral (CR 1)
Armor Class 15
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 14 (+2)11 (+0) 13 (+1)12 (+1)
Skills Arcana +2, Nature +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 4 Alchemist’s fire.


Social Check DCs


Leaf Of Ivory, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears a lot of dark rich colors, with gold accents. Her black fur is drawn into a tight pony tail with a skull scrunchie. She has a dull look in her green eyes.

Personality: Leaf is depressed about a lot of things. She tends to be a nihilist. She is underhanded and not above using her wealth and body to get others to do her bidding.

History: Born to a pair of adventurers, Leaf grew up listening to her father's many stories. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: To reunite with her old friends; and she loathes her own lifestyle

Flaws: Depressed. Bonds: Attractive, Poor, Adventurer, In love. Occupation: Ploughman

Voice: Scottish accent

Attributes [hide]

Leaf Of Ivory, Female Tabaxi Sorcerer 2
Medium (6'2") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)8 (-1) 15 (+2)12 (+1)
Skills Medicine +4, Religion +1
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 140 gp. Jet (120 gp).


Social Check DCs


Bolhild Helcral, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and carries axes. With wild auburn hair. Her eyes are gray and catlike.

Personality: She has a massive crush on the younger sibling of the Bellfounder who has hired her part-time. She lacks restraint and is impulsive. She jumps in and acts without thinking all too often.

History: Bolhild was raised in a hard working conservative environment. Like her mother and her brother before her, after school she went straight into learning to become a Bellfounder. She became a Bellfounder soon after.

Motivation: Further expansion of business.

Ideals: Fighting. Flaws: Ugly, Impulsive. Bonds: Poor, Has a crush, Job. Occupation: Bellfounder

Voice: Soft and mumbly

Attributes [hide]

Bolhild Helcral, Female Dwarf Sorcerer 3
Medium (3'9") Dwarf, Neutral Good (CR 3)
Armor Class 11
Hit Points 18 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 16 (+3)13 (+1) 7 (-2)8 (-1)
Skills Acrobatics +3, Animal Handling +0
Senses Passive Perception 8
Languages Common, Dwarven, Auran
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 90 pp.


Social Check DCs


Theobald Goltorah, Male Half-Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he wears skinny pants and wears a yellow and black robe with the hood down. His red hair is braided into rings. His gray eyes are slightly larger than normal.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: Born in a small village he learned the ways of the warrior from his father. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He is greedy; and he's repulsed by the pc

Ideals: Philantrophist, Fighting, Logical. Flaws: Antagonistic. Bonds: Rich. Occupation: Seamstress

Voice: Strong lisp

Attributes [hide]

Theobald Goltorah, Male Half-Elf Sorcerer 1
Medium (5'9") Half-Elf, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)12 (+1) 14 (+2)13 (+1)
Skills History +3, Insight +4
Senses Passive Perception 12
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 600 sp.


Social Check DCs


Silvo Littlefoot, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied northern man with a big hulking figure and broad shoulders. He wears tattered old clothes. He sports a long silver beard, and similarly colored long hair. His face is scarred and worn.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: He was born into a rich family. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Miller. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Wants to work out more often; and he is greedy

Ideals: Athletic. Flaws: Ugly. Bonds: Job, Adventurer, Rich. Occupation: Miller

Voice: Smoker's lung

Attributes [hide]

Silvo Littlefoot, Male Halfling Sorcerer 1
Small (3'1") Halfling, Neutral Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)14 (+2) 8 (-1)14 (+2)
Skills Investigation +4, Nature +4
Senses Passive Perception 9
Languages Common, Halfling, Giant, Draconic
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp. Bloodstone (70 gp).


Social Check DCs


Dayereth Cithreth, Male Elf [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He dresses in tan turtlenecks beneath a green coat with black slacks. He has a very tight haircut. His face is covered beneath a completely black helmet.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He takes great joy in being the best Mortician in town.

History: Born in the west to a Mortician, Dayereth learned a great deal about his mother's area of expertise. He sought a place where he would be rewarded solely on the merits of his skills. This search led him directly into Mortician work with an outfit from a few towns over. Mortician work suited him well, and with each successful project, he earned more gold and more respect from his peers. He now owns his own business.

Motivation: Wants to open a new tavern; and expand his business

Ideals: Athletic. Flaws: Depressed. Bonds: Job, Immigrant. Occupation: Mortician

Voice: Gruff and masculine

Attributes [hide]

Dayereth Cithreth, Male Elf Sorcerer 1
Medium (4'7") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 5 (-3)15 (+2) 7 (-2)15 (+2)
Skills Athletics +5, Investigation +4
Senses Passive Perception 8
Languages Common, Elven, Aquan, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 400 sp.


Social Check DCs

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