Rangrim Ironfist, Male Dwarf [Permalink]
Personal [hide]
Description: This fat western man has a bulbous nose and wears brown trousers with white and red striped suspenders. He wears various colorful collared shirts. His skin is also unnaturally pale. His hair is greying and his face has many wrinkles. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He can speak with the recently deceased. He is a very good compulsive liar and kleptomaniac.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Barrister arts, while his mother instructed him in etiquette, music and courtly manner. He helped his father out around the business and became quite the natural. Being a Barrister kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: To be a Bookbinder again; and a rival would like him out of the picture
Ideals: Gifted. Flaws: Ugly. Bonds: Criminal record, Rich, Job. Occupation: Barrister
Voice: Sensual and smooth
Attributes [hide]
Medium (4'1") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 16 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 18 (+4) | 16 (+3) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Dwarven, Elven, Aquan, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 210 gp.
Arumawann Albaratie, Male Gnome [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His white hair is smooth and relatively long. His green eyes dart from person to person.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He enjoys reading and quiet.
History: A powerful slaver made him what he is. His childhood dream was to be a Sellsword, but he was a colossal failure. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.
Motivation: He wants to get laid; and to be a sellsword again
Ideals: Disciplined, Logical. Bonds: Mentor, Job, Has a crush. Occupation: Tailor
Voice: Jamaican accent
Attributes [hide]
Small (3'5") Gnome, Chaotic Neutral (CR 2)
Armor Class 14
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 17 (+3) | 15 (+2) | 12 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 110 gp.
Azza Sorrow, Female Tiefling [Permalink]
Personal [hide]
Description: She dresses like a well dressed Marshal does. She has moderate length brown hair. Her ears are large.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Cursed with a spirit at a very young age, Azza has worked very hard to control her curse. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Wants to open a new tavern; and further expansion of business
Ideals: Fighting. Flaws: Ugly, Disease, Insomniac. Bonds: Job. Occupation: Marshal
Voice: Speaks with squeezed throat
Attributes [hide]
Medium (4'7") Tiefling, True Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 13 (+1) | 15 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Infernal
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 300 sp. Coral (70 gp).
Luthra Welber, Female Gnome [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She wears light armors faded through time and improper care. Her white hair is greying along the sides and has receded to reveal a widow's peak. Her eyes are likewise violet. Her teeth are white and perfect.
Personality: Cocky and sure of herself, she believes she is the best Layabout born in the past three hundred years. She uses divination through singing.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an apprentice working in her mother's forge. She leaves a trail of broken hearts and full pockets wherever she goes.
Motivation: Money/treasure.
Ideals: Gifted. Bonds: Attractive, Job, Rich. Occupation: Layabout
Voice: Sighs a lot, exhausted
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 4 (-3) | 16 (+3) | 7 (-2) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged -1 / 1d6-3, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 350 gp. 1 Buckler.
Adrik Helcral, Male Dwarf [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He is physically well-built. His chestnut hair is smooth and relatively long. His eyes are gray and catlike.
Personality: Eccentric and domineering, Adrik will drive conversation. He is used to getting what he wants. In part because he is a meticulous planner.
History: The child of eastern immigrants he idolized his father. His childhood dream was to be a Courier, but he was a colossal failure. He inherited the family business which he has now maintained for 13 years.
Motivation: Sabotage a competitor; and he feels kind of lost in life
Ideals: Extrovert, Professionalism. Flaws: Depressed. Bonds: Poor, Immigrant, Job. Occupation: Soapmaker
Voice: Dutch accent
Attributes [hide]
Medium (3'11") Dwarf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 16 (+3) | 15 (+2) | 16 (+3) | 12 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Sylvan, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 sp.
Darrow Glenfellow, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing left arm. He wears very tight pants and wife beaters, though occasionally he sports a red coat. He has a long chestnut beard with little hanging trinkets. He has several tiny ruby earrings on each ear.
Personality: He is someone who is used to having a large amount of sex appeal. He also lacks a concept of privacy and shares just about everything. He is underhanded and not above using his wealth and body to get others to do his bidding.
History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He became a Sculptor soon after.
Motivation: He'd like to take his coworkers down a peg.
Flaws: Mundane. Bonds: Rich, Attractive, Job. Occupation: Sculptor
Voice: Forgets to breathe while speaking
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 9 (-1) | 8 (-1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Lapis lazuli (14 gp). 1 Masterwork Common Melee.
Soveliss Madden, Male Half-Elf [Permalink]
Personal [hide]
Description: He is in excellent shape and is generally shirtless and showing off his tattooed chest. His blonde hair is lengthy. He tend to wears goggles to shield his eyes.
Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: Born in a small village he learned the ways of the warrior from his father. He went to a religious school and was inspired by the priests there in charitable deeds. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He is compelled to act according to his religious beliefs; and he has a rivalry with the church that dominates his actions
Ideals: Athletic, Fighting. Flaws: Antagonistic, Fearful. Bonds: In love, Religious. Occupation: Server
Voice: High pitched and raspy
Attributes [hide]
Medium (5'7") Half-Elf, Chaotic Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 8 (-1) | 14 (+2) | 14 (+2) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 90 gp.
Emeny Oakes, Female Human [Permalink]
Personal [hide]
Description: A middle-aged woman, she wears a grey tunic with brown highlights, and long pastel pants that bunch up around her shoes, and is pretty ugly. Her hair is greying and her face has many wrinkles. Her eyes are likewise green. Her teeth are yellowed and unaligned.
Personality: She likes to make people angry or surprised. She plays an instrument quite well.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Emeny was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Emeny decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She became a plane-shifter, and is stopping over on this plane for a brief visit.
Motivation: She is being blackmailed/forced/etc and this influences her actions.
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Criminal record, Adventurer. Occupation: Marshal
Voice: Mousy voice
Attributes [hide]
Medium (5'5") Human, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 8 (-1) | 13 (+1) | 13 (+1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Carrie Lathalas, Male Half-Elf [Permalink]
Personal [hide]
Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman, and carries falchions. His hair is always cut to a buzz. His amber eyes are passionate and lively.
Personality: Always inclined to offer people food he seems plenty friendly. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He made a point of taking high paying jobs and getting most of it up front. He came across an abandoned tomb where he found a relic that called out to him. After picking it up he was cursed by a spirit.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Fighting, Philantrophist. Flaws: Disease. Bonds: Rich, Adventurer. Occupation: Healer
Voice: Creaky witch voice
Attributes [hide]
Medium (5'11") Half-Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 13 (+1) | 11 (+0) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 40 gp.
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