Morana Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a worn and beaten armor. Her hair is cut close to her head. She is very pretty but has cold, dead eyes.
Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Morana was born the youngest of three triplets. From her teen years she was always beautiful and desirable, so people have always doted on her. She moves from town to town, unable to find a place to settle.
Motivation: An old rival family wants her found; and doesn't want to be a banker and was forced into it by her family
Ideals: Joker, Optimist. Bonds: Immigrant, Attractive, Family. Occupation: Banker
Voice: Scratchy, weak
Attributes [hide]
Medium (4'2") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 14 (+2) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp.
Nirgel Pleasure, Male Tiefling [Permalink]
Personal [hide]
Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment. His hair is cut close to his head. His gold eyes have a joyful gleam in them most of the time.
Personality: He loves telling others what to do and how they should feel about things. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of southern immigrants he idolized his mother. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently he has begun working with bootleggers and crooks.
Motivation: He has comitted a past crime that haunts him to this day; and he feels that his past leaves him morally obligated to help
Ideals: Entrepeneur, Opinionated. Flaws: Insane. Bonds: Criminal record, Immigrant. Occupation: Map Maker
Voice: Boston accent
Attributes [hide]
Medium (6'2") Tiefling, Neutral Evil (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 9 (-1) | 15 (+2) | 7 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Orc, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 120 gp. An abacus with copper, silver and gold markers (140 gp). 3 Acid flasks.
Seere Ennui, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears clothing that is held on in multiple layers but all of it is in poor condition. She is muscular with a powerful set of arms. She has no hair. She wears a mask on her face.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: When she was but 6 years old her parents immigrated from the south. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She moves from town to town, unable to find a place to settle.
Motivation: She is wracked by social anxiety; and she is terrified, and will act out of fear
Ideals: Opinionated. Flaws: Ugly, Fearful. Bonds: Poor, Immigrant. Occupation: Ruler
Voice: Timid voice
Attributes [hide]
Medium (5'10") Tiefling, Lawful Evil (CR 3)
Armor Class 13
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 14 (+2) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Draconic, Orc, Goblin, Ignan
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 300 gp.
Barendd Frostbeard, Male Dwarf [Permalink]
Personal [hide]
Description: His right thumb is blackened and bruised, but otherwise he appears quite healthy. He is wearing a long, brown, dusty cloak. His chestnut hair is lengthy and is close to two feet long. His face is covered beneath a completely black helmet.
Personality: He is a sleazy, sleazy guy. He has no qualms about using his powers of suggestion to get people to do what he wants. He is an amazing painter.
History: Barendd hails from a village terrorized by drow. He made a point of taking high paying jobs and getting most of it up front. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: To prove his worth to the world; and he wants to meet his childhood hero
Ideals: Gifted. Flaws: Impulsive. Bonds: Attractive, Enemies, Adventurer. Occupation: Stylist
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 17 (+3) | 13 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Dwarven, Druidic
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Just what you see.
Mehen Wystongjiir, Male Dragonborn [Permalink]
Personal [hide]
Description: This late middle aged man very much looks the part of a Painter and is in decent physical shape. He has dyed his greying copper crest a little too much giving a sharp copper color. His skin is flawless and his gold eyes scan people very quickly.
Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He has a hair trigger and will fly into rage over the tiniest perceived slights.
History: Born in a small village he learned the ways of the warrior from his mother. Like his mother and his sister before him, after school he went straight into learning to become a Painter. He has set out to sabotage the competition.
Motivation: Nothing but the best is good enough for him.
Ideals: Impeccable, Fighting. Flaws: Antagonistic. Bonds: Job, Attractive. Occupation: Painter
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'4") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Aquan
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp. Banded agate (12 gp).
Gilbert Bristol, Male Human [Permalink]
Personal [hide]
Description: This man stands a little under 6'5" and is a bit bulky. He is very muscular particularly in the legs. He wears skinny pants and wears a brown and red robe with the hood down. His top hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is mildly Human supremacist, though he does not identify as such. He takes great pride in his work and is very well organized. His planner is full of calendar events.
History: He was born at the edge of vast desert. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Shipwright. He bought a trident and has really upped his game hunting, due to his understanding of decoy and ambush.
Motivation: Sabotage a competitor; and balancing his hectic life and new shipwright responsibilities is difficult
Flaws: Ugly, Insane, Racist. Bonds: Job, Nature. Occupation: Shipwright
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'5") Human, Lawful Evil (CR 3)
Armor Class 14
Hit Points 14 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 18 (+4) | 14 (+2) | 13 (+1) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 14000 cp. 3 Acid flasks. 4 Alchemist’s fire. 3 Smokesticks.
Uadjit Kimbatuul, Female Dragonborn [Permalink]
Personal [hide]
Description: This malnourished woman is generally well dressed albeit a few years behind the times. Her bronze crest is slicked back into a classic pompadour. She has red eyes.
Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She has a hair trigger and will fly into rage over the tiniest perceived slights.
History: The child of western immigrants she idolized her father. Through the years after Uadjit was born, her father became increasingly distant from her family, instead choosing to pursue power in the west. Uadjit's father didn't care for her much, and the feeling was mutual. After a long history of fighting, Uadjit and her spouse have recently divorced.
Motivation: She's repulsed by the PC; and nothing but the best is good enough for her
Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Attractive, Poor, Immigrant. Occupation: Ruler
Voice: Low and grunting
Attributes [hide]
Medium (6'6") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 9 (-1) | 11 (+0) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 200 sp. Brass mug with jade inlays (200 gp).
Traki Dalanthan, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears a weathered and beat up set of banded mail beneath an oversized yellow coat. His chestnut hair is singed and shortened. He is missing an eye and his face is severely sunburned. His one remaining eye shines hazel.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born a particularly ugly child, much to the horror of his parents. His mother had invested heavily in several trade routes and wanted him to inherit them. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Joker, Logical. Flaws: Ugly. Bonds: Rich. Occupation: Barber
Voice: Scratchy, weak
Attributes [hide]
Medium (4'11") Half-Elf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 15 (+2) | 10 (+0) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 140 gp.
Vani Brightmoon, Female Halfling [Permalink]
Personal [hide]
Description: A moderately attractive woman, she usually wears her white robe and has her pickaxe always slung over her shoulder. She has wavy chestnut hair. Her green unseeing eyes seem to look past you.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She went to a religious school and was inspired by the priests there in charitable deeds. Since then, she has sought to make the best of life.
Motivation: Her religion dominates her actions; and she is compelled to act according to her religious beliefs
Ideals: Optimist, Gifted. Flaws: Disease. Bonds: Attractive, Religious. Occupation: Miner
Voice: Nasally tone
Attributes [hide]
Small (2'9") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 3 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 9 (-1) | 8 (-1) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp.
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Their contribution stands as a beacon of hope for all adventurers!