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NPC Generator

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Advanced [show]


Osah Doom, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who has a large green mantle and cape that has been intricately interwoven into her yellow robe. Her hair is cut close to her head. She wears crescent spectacles with a black brim.

Personality: Osah hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She moved out west to avoid the crime she committed. She now owns her own business.

Motivation: Money/treasure; and she feels kind of lost in life

Ideals: Artistic. Flaws: Depressed. Bonds: Job, Rich, Criminal record. Occupation: Layabout

Voice: Laughs frequently while speaking

Attributes [hide]

Osah Doom, Female Tiefling Sorcerer 1
Medium (5'6") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)11 (+0) 15 (+2)14 (+2) 16 (+3)16 (+3)
Skills Persuasion +5, Sleight of Hand +2
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp.


Social Check DCs


Merla Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. She usually wears her red robe and has her halberd always slung over her shoulder. Her auburn hair is braided into rings. Her hazel eyes have a joyful gleam in them most of the time.

Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a small toy that she constantly fidgets with.

History: She was born in a small plains village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She bought a halberd and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She doesn't get along with people that don't share her tastes; and she doesn't get along with people that don't share her tastes

Ideals: Joker. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Mason

Voice: High pitched and raspy

Attributes [hide]

Merla Strongbones, Female Halfling Sorcerer 1
Small (2'11") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)13 (+1) 8 (-1)11 (+0)
Skills Investigation +3, Stealth +3
Senses Passive Perception 9
Languages Common, Halfling, Aquan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 160 gp. Amethyst (150 gp).


Social Check DCs


Orryn Quillsharpener, Male Gnome [Permalink]

Personal [hide]

Description: This fat eastern man has a bulbous nose and has the majority of his body covered in plate. His skin is also unnaturally pale. He keeps his long black hair kept up in a rat tail. He has violet eyes.

Personality: He never swears and excessively uses polite adverbs when speaking. He is frequently practicing swordplay.

History: Orryn was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When Orryn reached his early adolescence his Gnome father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to have a good time and be beloved; and doesn't want to be a map maker and was forced into it by his family

Ideals: Optimist. Flaws: Ugly. Bonds: Military, Poor. Occupation: Map Maker

Voice: Low rumbling, strings words together

Attributes [hide]

Orryn Quillsharpener, Male Gnome Sorcerer 1
Small (3'6") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)16 (+3) 10 (+0)12 (+1)
Skills Insight +2
Senses Passive Perception 10
Languages Common, Gnome, Abyssal, Gnoll, Ignan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 40 gp.


Social Check DCs


Dynamic Peak, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears tight fitting clothing which further accentuates her frame, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'7" when asserting herself. Her beige fur is thinning but still full. Her green eyes have a joyful gleam in them most of the time.

Personality: She dislikes all the random violence that takes place in the west. She is fiercely devoted to her mother, and views her mother's ex-spouse as an evil person for separating her from her legal half-sister.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Dynamic was born on a far western plains where she grew up under the tutelage of her mother, an expert Bounty Hunter. She has never given up on her singing dream.

Motivation: To reunite with her absent mother.

Ideals: Pacifist, Artistic. Bonds: Attractive, Family, Immigrant. Occupation: Bounty Hunter

Voice: Soft and mumbly

Attributes [hide]

Dynamic Peak, Female Tabaxi Sorcerer 2
Medium (4'7") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)11 (+0) 14 (+2)11 (+0) 9 (-1)11 (+0)
Skills Insight +1, Nature +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +2 / 1d6+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: Just what you see.


Social Check DCs


Oriel Hornsby, Female Human [Permalink]

Personal [hide]

Description: She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She is portly but not overly obese. Her white hair is lengthy. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: She was born blind and as such lacked many opportunities for work. Oriel abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature nunchaku.

Motivation: Wants to work out more often; and she wants to meet her childhood hero

Ideals: Athletic. Flaws: Addict, Disease. Bonds: Attractive, Adventurer. Occupation: Dilettante

Voice: Aggressive tone

Attributes [hide]

Oriel Hornsby, Female Human Sorcerer 1
Medium (5'6") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 14 (+2)14 (+2) 13 (+1)10 (+0)
Skills Investigation +4, Stealth +1
Senses Passive Perception 11
Languages Common, Draconic, Orc
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 70 gp. A miniature golden chest with tiny emeralds lining the top (140 gp).


Social Check DCs


Jasmine Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is a woman of bearing and well nourished. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her brown hair is greasy and uncared for. Her face is covered beneath a completely black helmet.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She is obsessed with finding treasure.

History: She was born into a rich family. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She has money and likes to spend it.

Ideals: Entrepeneur. Flaws: Ugly. Bonds: Adventurer, Rich. Occupation: Mortician

Voice: Draws out vowels

Attributes [hide]

Jasmine Appleblossom, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)13 (+1) 11 (+0)14 (+2) 14 (+2)17 (+3)
Skills Arcana +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Undercommon, Gnoll
Attacks Melee -1 / 1d4-3, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Uzza Loyalty, Female Tiefling [Permalink]

Personal [hide]

Description: She wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 5'9" when asserting herself. She wears a Stetson hat to cover her moderate length black hair. Her eyes, though not visible through her cowl, are red.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Born the oldest of a large religious northern family, she was no stranger to responsibility. A few years later when the east was not economically sound they moved to her current location. She left for the north, certain she would find work there.

Motivation: She is compelled to act according to her religious beliefs.

Ideals: Optimist. Flaws: Depressed. Bonds: Poor, Religious, Immigrant. Occupation: Guard

Voice: Old thin voice

Attributes [hide]

Uzza Loyalty, Female Tiefling Sorcerer 1
Medium (5'9") Tiefling, Neutral Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 15 (+2)14 (+2) 12 (+1)20 (+5)
Skills Animal Handling +3, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 150 gp.


Social Check DCs


Kriv Akambherylliax, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking southern male in his early mid-life. He wears a green armored body suit, with a simple grey line shooting up and back down. His gold crest is lengthy. He has a tattooed face.

Personality: He is overprotective of those who hire his services. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He was always a brilliant, if unscrupulous mind. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. He is untrained/undisciplined, which makes him dangerous.

Motivation: To share knowledge with the world; and money/treasure

Ideals: Logical. Flaws: Insane. Bonds: Guardian, Rich. Occupation: Mortician

Voice: Boston accent

Attributes [hide]

Kriv Akambherylliax, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Neutral Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 13 (+1)13 (+1) 14 (+2)13 (+1)
Skills History +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Doudra Phrahdrandon, Female Dragonborn [Permalink]

Personal [hide]

Description: Her right side is far more bruised and cut up than her other. She is generally shirtless and showing off her tattooed chest. She wears a deerstalker hat to cover her moderate length white crest. Her face is covered beneath a completely black helmet.

Personality: She is a Merchant first and foremost. She believes firmly that knowledge should be universal. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: Doudra was raised in a hard working conservative environment. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She has since married many spouses, only to have them die. She claims to not be responsible.

Motivation: A deep hatred of giants; and wants to open a new tavern

Flaws: Ugly, Antagonistic. Bonds: Job, Enemies, In love. Occupation: Merchant

Voice: Forgets to breathe while speaking

Attributes [hide]

Doudra Phrahdrandon, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)8 (-1) 17 (+3)15 (+2) 9 (-1)12 (+1)
Skills Animal Handling +1, Insight +1
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 700 sp. Blue quartz (13 gp). 1 Masterwork Common Ranged Weapon.


Social Check DCs

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