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NPC Generator

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Advanced [show]


Spring Peak, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears a brown vest and prefers grey and red shirts. His boots appear to have been at one point steel toed but are quite worn down. He carries with him a set of kukris, each one with a amber on the hilt. He only wears one on his belt and the other on his back. His wide-brimmed hat is riddled with cuts and holes. He wears a mask on his face.

Personality: He is overprotective of those who hire his services. He does not regard money as being a problem because it has never been a problem for him. He lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: Born in the west to a Mercenary, Spring learned a great deal about his mother's area of expertise. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He has set out to sabotage the competition.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Fighting. Flaws: Ugly. Bonds: Guardian, Rich, Job. Occupation: Mercenary

Voice: Mumbles to self between sentences

Attributes [hide]

Spring Peak, Male Tabaxi Sorcerer 2
Medium (6'0") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)13 (+1) 11 (+0)12 (+1) 9 (-1)9 (-1)
Skills Insight +1, Survival +1
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 360 gp. 4 Holy water.


Social Check DCs


Guy Tatum, Male Human [Permalink]

Personal [hide]

Description: A middle-aged man, he wears light armors faded through time and improper care, and is pretty ugly. His red hair, when down, is lengthy. He wears large thick round spectacles.

Personality: He can speak with the recently deceased. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Doctor arts, while his father instructed him in etiquette, music and courtly manner. Brilliant and gifted he never wanted to apply himself. He was granted druidic powers by his dying sister.

Motivation: Money/treasure; and he has money and likes to spend it

Ideals: Gifted, Extrovert. Flaws: Ugly. Bonds: Rich. Occupation: Doctor

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Guy Tatum, Male Human Sorcerer 1
Medium (5'9") Human, Neutral Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 10 (+0)13 (+1) 10 (+0)16 (+3)
Skills Acrobatics +2, Nature +3
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Delg Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: An older man who wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, he is not a threatening figure. His chestnut hair is cut short. His violet eyes are slightly larger than normal.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. A true patriot, Delg would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: He was born in the east. He graduated from the Naval Academy and went to see the world at the rank of Ensign. He advanced relatively quickly due to his good work ethic, understanding of the chain of command, and natural leadership ability. Some 10 years later his spouse died after the birth of his son. Heartbroken, Delg never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.

Motivation: He wants nothing more than to rejoin the army.

Flaws: Secretive. Bonds: Military, Immigrant, In love. Occupation: Engraver

Voice: Puts emphasis on the wrong words

Attributes [hide]

Delg Torunn, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, True Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 18 (+4)10 (+0) 12 (+1)13 (+1)
Skills Animal Handling +3, Perception +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day105

Possessions: 700 sp.


Social Check DCs


Hunter Abram, Male Human [Permalink]

Personal [hide]

Description: This man wears a grey shirt, with a tan mid length shorts with tan tights and flats, usually wearing a coat over them. He has a penchant for wearing a ring with an oversized emerald on his right hand. His chestnut hair is still thick. His ears are large.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born several months after his father was called into army service. Through the years after Hunter was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Hunter's father didn't care for him much, and the feeling was mutual. He has since lost track of the people in his past.

Motivation: He has money and likes to spend it.

Flaws: Ugly, Antagonistic. Bonds: Rich, Family, Military. Occupation: Fortune-teller

Voice: Hissing voice

Attributes [hide]

Hunter Abram, Male Human Sorcerer 1
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 8 (-1)14 (+2) 12 (+1)11 (+0)
Skills Arcana +4, Insight +3
Senses Passive Perception 11
Languages Common, Auran, Orc
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Nissa Albaratie, Female Gnome [Permalink]

Personal [hide]

Description: She wears long strands of sapphire and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She carries a battered whip and tarnished club as well. She keeps her long white hair kept up in a rat tail. Her blue eyes dart from person to person.

Personality: She hates Gnomes with a passion. As such she is filled with self loathing. She cannot resist a sob story and will often dote over anyone who has one.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She now mingles about in high society.

Motivation: Money/treasure; and she is greedy

Ideals: Fighting, Philantrophist. Flaws: Racist. Bonds: Rich, Religious. Occupation: Masseuse

Voice: Middle-eastern accent

Attributes [hide]

Nissa Albaratie, Female Gnome Sorcerer 1
Small (3'3") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)10 (+0) 16 (+3)9 (-1) 18 (+4)9 (-1)
Skills Arcana +1, History +1
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 gp. Chrysoberyl (100 gp). 1 Masterwork Heavy wooden shield.


Social Check DCs


Helja Foamtankard, Female Dwarf [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She prefers to wear grey clothing when she does not wear armor. Her silver hair is smooth and relatively long. Her blue eyes dart from person to person to random spaces in the air.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She never wears the same outfit twice, unless she absolutely has to.

History: Sold as a small child to a slaver, Helja was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Helja liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest woman in the south; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Artistic, Entrepeneur, Fighting. Bonds: Nature, Mentor. Occupation: Spice Merchant

Voice: Russian accent

Attributes [hide]

Helja Foamtankard, Female Dwarf Sorcerer 2
Medium (3'11") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Survival +5
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 190 gp. 1 Masterwork Common Melee.


Social Check DCs


Oriax Elusive, Male Tiefling [Permalink]

Personal [hide]

Description: A 6'0" eastern man, he usually wears his green robe and has his scimitar always slung over his shoulder. His silver hair is slicked back into a classic pompadour. He has black eyes and a green hat with a tan feather.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a font of random trivia from the lore and stories he has discovered

History: He got into the Mason business at a young age. From his teen years he was always beautiful and desirable, so people have always doted on him. He has set out to sabotage the competition.

Motivation: Wants to work out more often; and to end his boredom

Ideals: Athletic, Logical. Flaws: Mundane. Bonds: Job, Attractive. Occupation: Mason

Voice: Farmer accent

Attributes [hide]

Oriax Elusive, Male Tiefling Sorcerer 1
Medium (6'0") Tiefling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 10 (+0)13 (+1) 14 (+2)12 (+1)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 3000 cp.


Social Check DCs


Tomi Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: This exceptionally lanky man wears a red shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His auburn hair is drawn into a tight pony tail with a clover scrunchie. His fierce hazel eyes like to dwell on things.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: The child of a Architect, who enjoyed hunting, Tomi was taken on many hunting expeditions. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Herbalist job and began his own company from there.

Motivation: He is wracked by social anxiety; and wants to open a new tavern

Flaws: Fearful. Bonds: Nature, Rich, Mentor, Job. Occupation: Herbalist

Voice: Smooth and feminine

Attributes [hide]

Tomi Hogcollar, Male Halfling Sorcerer 2
Small (3'4") Halfling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 7 (-2)12 (+1) 7 (-2)7 (-2)
Skills Deception +0, Insight +0
Senses Passive Perception 8
Languages Common, Halfling, Gnome
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 320 gp.


Social Check DCs


Jo Greenleaf, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a simple red robe with blue stripes complete with hood. Her silver hair is lengthy. Her hazel unseeing eyes seem to look past you.

Personality: Always inclined to offer people food she seems plenty friendly. She has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: She was born in the east. Cursed with unlife at a very young age, Jo has worked very hard to control her curse. She left for the east, certain she would find work there.

Motivation: Wants to work out more often; and she is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist, Justice. Flaws: Disease. Bonds: Immigrant. Occupation: Navigator

Voice: Mumbles to self between sentences

Attributes [hide]

Jo Greenleaf, Female Halfling Sorcerer 2
Small (2'9") Halfling, Lawful Neutral (CR 2)
Armor Class 14
Hit Points 5 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)10 (+0) 14 (+2)9 (-1)
Skills Insight +4, Survival +4
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 300 gp.


Social Check DCs

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