Gimûb Oakley, Male Half-Orc [Permalink]
Personal [hide]
Description: A man with a warm, jovial air about him, he wears a black shirt with thin green vertical stripes and white pants. His black hair is unkempt and raggedy. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He snorts whenever he laughs or is feeling confident. He never wears the same outfit twice, unless he absolutely has to.
History: He got into the Mayor business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He has drifted from career to career and currently works as a Mayor.
Motivation: To get a good night's sleep; and further expansion of business
Ideals: Artistic. Flaws: Ugly, Insomniac. Bonds: Poor, Job. Occupation: Mayor
Voice: Low rumbling, strings words together
Attributes [hide]
Medium (6'0") Half-Orc, True Neutral (CR 3)
Armor Class 9
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 11 (+0) | 6 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +2 / 1d8+0, Ranged +1 / 1d8-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 400 gp.
Shifting In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear pastel pants and tee shirts. His beige fur is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: He loves telling others what to do and how they should feel about things. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He has chosen to use the inheritance that was left to him frivolously. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: To reunite with his absent mother; and his relatives are trying to arrange a marriage
Ideals: Opinionated, Justice. Bonds: Rich, Family. Occupation: Masseuse
Voice: Indian accent
Attributes [hide]
Medium (5'4") Tabaxi, Neutral Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 12 (+1) | 9 (-1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 160 pp. Tiger eye turquoise (8 gp). Freshwater pearl (8 gp). Coral (100 gp).
Arumawann Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. His brown hair is kept up in a ponytail inside a top hat. His face is covered beneath a completely black helmet.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Since his father passed away years ago, his mother had doted on him, and he came to think her himself as special and better than other people in town. A notion that was reinforced by his attractiveness, a trait in which he easily excels the other men of his town. He left for the east, certain he would find work there.
Motivation: He is not mentally stable, and does not behave rationally; and his religion dominates his actions
Ideals: Joker. Flaws: Insane. Bonds: Attractive, Religious, Immigrant. Occupation: Shoemaker
Voice: Speaks fast with a slight lisp
Attributes [hide]
Small (3'6") Gnome, Lawful Evil (CR 1)
Armor Class 13
Hit Points 8 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 19 (+4) | 13 (+1) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Giant
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp.
Donaar Pyraxtallinost, Male Dragonborn [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears black trousers with brown and green striped suspenders. He wears various colorful collared shirts. He wears his silver crest up. He is very pretty but has cold, dead eyes.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: The child of southern immigrants he idolized his mother. A freak accident while working with his Mortician mother left him crippled. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: He's repulsed by the PC.
Flaws: Antagonistic, Disease. Bonds: Attractive, Guardian, Immigrant. Occupation: Carpenter
Voice: Russian accent
Attributes [hide]
Medium (6'6") Dragonborn, True Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 8 (-1) | 15 (+2) | 6 (-2) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 20 gp. Bloodstone (30 gp).
Xanaphia Hybrid, Female Half-Elf [Permalink]
Personal [hide]
Description: She has a missing left arm. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. Her chestnut hair is knotted and matted. Her otherwise smooth face is marked with small tiny scars.
Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She never wears the same outfit twice, unless she absolutely has to.
History: From birth she was tutored by a cruel and relentless mentor. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. Since then, she has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Optimist, Artistic. Bonds: Attractive, Mentor. Occupation: Animal Trainer
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'9") Half-Elf, Chaotic Evil (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 6 (-2) | 13 (+1) | 18 (+4) | 9 (-1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Abyssal, Terran, Draconic
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 70 gp.
Ulfgar Goldfinder, Male Dwarf [Permalink]
Personal [hide]
Description: This man wears a robe, a symbol of strength around his neck, and a sickle on his belt. He is muscular with a powerful set of arms. His auburn hair is cut short. He tend to wears goggles to shield his eyes.
Personality: Always inclined to offer people food he seems plenty friendly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage daughter.
History: He was born several months after his mother was called into army service. His mother took him hunting and taught him how to get in the mind of other creatures. Due to his spouse's obsession with being a Carpenter they were divorced and he won custody of their daughter. He worked as a Fletcher, and he later adopted a second daughter.
Motivation: An old rival family wants him found; and his relatives are trying to arrange a marriage
Ideals: Fighting, Philantrophist. Bonds: Family, Military, Nature. Occupation: Fletcher
Voice: Can't modulate volume
Attributes [hide]
Medium (4'4") Dwarf, Chaotic Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 8 (-1) | 13 (+1) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Gnome, Elven, Halfling
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Hugolina Wing, Female Half-Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Half-Elf, and stands approximately 5'5". She wears light armors faded through time and improper care, and her gloved hand is found clutching a warhammer. She keeps her white hair in a flapper bob. She wears an eyepatch.
Personality: Always inclined to offer people food she seems plenty friendly. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: She was born the only child of a wealthy merchant. A gypsy cursed her at a young age, leading to her ugly appearance. She has been a successful dealer in antiques buying low and selling high.
Motivation: She is terrified, and will act out of fear; and she feels threatened by others
Ideals: Philantrophist, Entrepeneur. Flaws: Ugly, Fearful. Occupation: Cook
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 15 (+2) | 10 (+0) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Giant, Gnome
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 6000 cp. Hematite (13 gp).
Mugrunden Baharoosh, Male Dragonborn [Permalink]
Personal [hide]
Description: He is a husky man, who wears a fancy black suit. He keeps his long brass crest kept up in a rat tail. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. Animals are drawn to him, and he is able to talk to them.
History: Mugrunden was born with his father's beautiful face. His father took him hunting and taught him how to get in the mind of other creatures. Being a Carter kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: He is being blackmailed/forced/etc and this influences his actions; and he is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Insane, Selfish. Bonds: Attractive, Nature, Criminal record. Occupation: Carter
Voice: Whispers
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 12 (+1) | 14 (+2) | 7 (-2) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Aquan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 700 sp. Obsidian (8 gp). 1 Masterwork Common Ranged Weapon.
Thea Wildheart, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has wavy blonde hair. Her eyes are violet and beady.
Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. She is able to fit into much smaller and tighter spaces than normal.
History: She was born in the west, but her parents moved at a very young age to the east. She was an adventurer many years ago and she formed a blood bond with her Elven companion (her 'brother'). Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She has passion for adventuring and risk.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Immigrant, Adventurer. Occupation: Mortician
Voice: Eastern European accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
6 (-2) | 17 (+3) | 12 (+1) | 13 (+1) | 10 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Halfling, Undercommon
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 120 gp. Jasper (70 gp). 1 Masterwork studded leather.
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