Mara Aloro, Female Elf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she is wearing a long, tan cloak. Her black hair is lengthy. Her gray unseeing eyes seem to look past you.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She takes great joy in being the best Barrister in town.
History: A child with a great deal of poetry talent her parents made sure she got the chance to thrive. Mara abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She inherited the family business which she has now maintained for 11 years.
Motivation: She'd like to take her coworkers down a peg; and expand her business
Ideals: Artistic. Flaws: Disease, Shy. Bonds: Attractive, Job, Adventurer. Occupation: Barrister
Voice: Slow speaker
Attributes [hide]
Medium (4'9") Elf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 1 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 7 (-2) | 10 (+0) | 12 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 190 gp.
Jak Goodearth, Male Halfling [Permalink]
Personal [hide]
Description: He has a missing right leg. He wears light armors faded through time and improper care. His chestnut hair is still thick. He wears crescent spectacles with a black brim.
Personality: Prone to second guessing himself, he comes off as nervous. He also has developed a complete distrust of the Dyer profession.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bounty Hunter arts, while his mother instructed him in etiquette, music and courtly manner. He has chosen to use the inheritance that was left to him frivolously. He has drifted from career to career and currently works as a Bounty Hunter.
Motivation: He has money and likes to spend it.
Flaws: Shy. Bonds: Job, Rich. Occupation: Bounty Hunter
Voice: Scratchy, weak
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 12 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 15 (+2) | 9 (-1) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp.
Eida Sunmeadow, Female Halfling [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She dresses in red turtlenecks beneath a brown coat with tan slacks. She has wavy blonde hair. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: Eida lived on a farm with her mother, near the main road leading to a nearby town. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way west. She became a Fisher soon after.
Motivation: Find a way to reverse the transformation of her sister; and further expansion of business
Ideals: Athletic. Flaws: Ugly, Addict. Bonds: Job, Family. Occupation: Fisher
Voice: German accent
Attributes [hide]
Small (2'10") Halfling, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 13 (+1) | 14 (+2) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Halfling, Ignan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1900 sp.
Henry Oakes, Male Human [Permalink]
Personal [hide]
Description: This man is tall and muscular. He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He has styled his golden hair well, parting it to the left. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep brown.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He always admired necromantic-users and wanted to develop the talent, but never had the affinity for it. He was granted necromantic powers by his dying brother.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Opinionated, Gifted. Bonds: Attractive. Occupation: Carter
Voice: Old thin voice
Attributes [hide]
Medium (5'3") Human, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 15 (+2) | 12 (+1) | 11 (+0) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 120 pp.
Agnes Clifford, Female Human [Permalink]
Personal [hide]
Description: This southern woman wears a brown shirt, with a blue mid length skirt with blue tights and flats, usually wearing a coat over them. Her clothes are grease stained in places. Her hair is auburn and curly. This blue eyed southerner is not easily forgotten.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Agnes was raised in a hard working conservative environment. She was an apprentice working in her mother's forge. She now owns her own business.
Motivation: She'd like to take her coworkers down a peg; and sabotage a competitor
Flaws: Mundane, Shy. Bonds: Poor, Immigrant, Job. Occupation: Mercenary
Voice: Spits words with contempt
Attributes [hide]
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 12 (+1) | 4 (-3) | 15 (+2) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Terran, Gnome
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Halander Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears red painted combat armor at almost all times. He wears a deerstalker hat to cover his moderate length white hair. His thin eyebrows rest above his beady blue eyes.
Personality: He is business-like. He takes instructions and follows them to the letter. His respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to him, a bar set well above any reasonable standard, he tolerates in varying degrees. Though less modest and more hasty in his reactions to snap at those who irritate him, Halander is combative with any and all who dare try his patience in the slightest.
History: He was born a particularly ugly child, much to the horror of his parents. A gypsy cursed him at a young age, leading to his ugly appearance. He has made many enemies by not giving into corruption and outing many instances of it.
Motivation: He desires power and/or immortality; and he's looking for his big break
Ideals: Professionalism, Justice. Flaws: Ugly. Occupation: Sculptor
Voice: High pitched and raspy
Attributes [hide]
Small (3'0") Halfling, Neutral Evil (CR 1)
Armor Class 15
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 11 (+0) | 7 (-2) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 140 gp.
Thea Bigheart, Female Halfling [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She wears bulky red painted plate armor. She sports a flattop hair cut. Her eyes are likewise blue.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She misses her home and complains about the freezing weather, even in summer.
History: Thea lived on a farm with her mother, near the main road leading to a nearby town. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. When her spouse passed she lost her only source of income but claims to her sons to still be retired.
Motivation: Regain custody of her son.
Ideals: Athletic, Fighting. Flaws: Antagonistic. Bonds: Immigrant, Family. Occupation: Shoemaker
Voice: Middle-eastern accent
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 7 (-2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Halfling, Giant, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 1700 sp.
Rivaan Beryntolthropal, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. He wears his white crest down. He is baby faced.
Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.
History: He was raised in a forest tribe. His mother took him hunting and taught him how to get in the mind of other creatures. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels threatened by others.
Ideals: Impeccable. Flaws: Fearful. Bonds: Adventurer, Immigrant, Nature. Occupation: Baker
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (6'4") Dragonborn, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 6 (-2) | 13 (+1) | 18 (+4) | 10 (+0) |
Senses Passive Perception 14
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 gp.
Aura Timber, Male Tabaxi [Permalink]
Personal [hide]
Description: A man with a friendly, welcoming air about him, he wears many layers of old clothing at all times. He has wavy beige fur. He has gleaming, smiling copper eyes.
Personality: Aggressive, abrasive, and angry, Aura embodies much of what other species detest in the Tabaxis. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: To prove his worth to the world.
Flaws: Ugly, Antagonistic, Impulsive. Bonds: Poor, Military, Nature. Occupation: Armorer
Voice: Draws out vowels
Attributes [hide]
Medium (6'7") Tabaxi, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 16 (+3) | 12 (+1) | 18 (+4) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Abyssal, Draconic, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 130 gp. Moonstone (60 gp).
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