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NPC Generator

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Advanced [show]


Veit Orcfoe, Male Dwarf [Permalink]

Personal [hide]

Description: 4'5" and muscular, this southern man wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has moderate length auburn hair. His gray eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is quite rude, and likes to deride his opponents skill and shout insults at them. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born in the south to a Tanner, Veit learned a great deal about his father's area of expertise. His childhood dream was to be a Fletcher, but he was a colossal failure. He has since lost track of the people in his past.

Motivation: Sabotage a competitor; and he would like to get married and retire

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Job, Has a crush. Occupation: Tanner

Voice: Slow speaker

Attributes [hide]

Veit Orcfoe, Male Dwarf Sorcerer 2
Medium (4'5") Dwarf, Neutral Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 14 (+2)13 (+1) 13 (+1)12 (+1)
Skills Medicine +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 sp. Moss agate (6 gp). Bloodstone (30 gp). Sardonyx (30 gp).


Social Check DCs


Quick Thunder, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a mite stocky and wears a pastel shirt with thin black vertical stripes and tan pants. His fur is greying and his face has many wrinkles. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He passes on several rewards to people in need. He makes a point to leave places better than he found them.

History: Quick was raised in a hard working conservative environment. A few years later when the west was not economically sound they moved to his current location. He now spends his time doing works of charity.

Motivation: He desires power and/or immortality; and to reunite with his old friends

Ideals: Fighting, Philantrophist. Bonds: Job, Immigrant, Adventurer. Occupation: Butcher

Voice: German accent

Attributes [hide]

Quick Thunder, Male Tabaxi Sorcerer 4
Medium (5'5") Tabaxi, Chaotic Good (CR 4)
Armor Class 11
Hit Points 8 (4d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 9 (-1)9 (-1) 14 (+2)17 (+3)
Skills Medicine +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common
Attacks Melee +5 / 1d10+3, Ranged +3 / 1d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 38000 sp. Black opal (700 gp). Pink pearl (90 gp). Onyx (80 gp). 1 Minor magic item.


Social Check DCs


Wymar Gracey, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears professional attire, and carries whips. He has a silver handlebar mustache and slicked back silver hair. His eyes are a pleasant brown.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a great chef.

History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His arcane abilities were realized during a raid on his village. Recently a tribe of orcs attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Wymar fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions

Ideals: Fighting, Persistence, Gifted. Bonds: Attractive, Religious. Occupation: Spy

Voice: French accent

Attributes [hide]

Wymar Gracey, Male Half-Elf Sorcerer 2
Medium (5'10") Half-Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 2 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 6 (-2)12 (+1) 12 (+1)11 (+0)
Skills Persuasion +2, Religion +3
Senses Passive Perception 11
Languages Common, Elven, Dwarven
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: Just what you see.


Social Check DCs


Uraim Rakankrak, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic right hand, he wears light armors faded through time and improper care. His red hair is smooth and relatively long. He has a dull look in his amber eyes.

Personality: Stoic and calm, he prefers to meditate than take action. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Uraim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He has gone from town to town working and never settling down anywhere, but has fallen for a local Adventurer. He hasn't told them the truth, but wants to settle down with them.

Motivation: Wants his loneliness to end; and he's attracted to the pc

Ideals: Disciplined. Bonds: Has a crush, Poor. Occupation: Banker

Voice: Raspy

Attributes [hide]

Uraim Rakankrak, Male Dwarf Sorcerer 1
Medium (4'0") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 18 (+4)15 (+2) 12 (+1)11 (+0)
Skills Persuasion +2, Sleight of Hand +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 2000 cp. Red spinel (120 gp).


Social Check DCs


Manfred Tindall, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His golden hair is heavily combed to the right. His eyes, though not visible through his cowl, are violet.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is lazy and tries to find solutions quickly.

History: He got into the Gardener business at a young age. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Gardener. He has gone from town to town till he finds a spot where he can set up a sustainable business.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and nothing but the best is good enough for him

Ideals: Fighting, Athletic, Impeccable. Flaws: Lazy. Bonds: Job. Occupation: Gardener

Voice: Hard of hearing, loud

Attributes [hide]

Manfred Tindall, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 11 (+0)15 (+2) 15 (+2)12 (+1)
Skills Animal Handling +4, Survival +4
Senses Passive Perception 12
Languages Common, Terran, Druidic
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp. Pink pearl (50 gp).


Social Check DCs


Berrian Qualanthri, Male Elf [Permalink]

Personal [hide]

Description: He usually wears his blue robe and has his scythe always slung over his shoulder. He has golden hair. He is baby faced.

Personality: He is highly sensitive about his name. He loathes it, but will not take any guff about it from anyone. He is used to getting what he wants. In part because he is a meticulous planner.

History: He was born to loving parents in a slum to the north. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature scythe.

Motivation: He has a crush on the local Sage; and he's in love

Ideals: Professionalism. Flaws: Sensitive. Bonds: Poor, Adventurer, Has a crush. Occupation: Mortician

Voice: High pitched, excited

Attributes [hide]

Berrian Qualanthri, Male Elf Sorcerer 1
Medium (5'4") Elf, True Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)18 (+4) 7 (-2)13 (+1) 17 (+3)15 (+2)
Skills Religion +3, Survival +5
Senses Passive Perception 13
Languages Common, Elven, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: Just what you see.


Social Check DCs


Mindartis Ostoroth, Male Elf [Permalink]

Personal [hide]

Description: He is a physically imposing light-skinned man. He wears very tight pants and wife beaters, though occasionally he sports a blue coat. His golden hair is cut short with large spiked bangs in the front. His eyes are likewise gray. His teeth are yellowed and unaligned.

Personality: He dislikes all the random violence that takes place in the north. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: A powerful wizard made him what he is. His mother was a mechanic, and taught him how to fix just about anything. He was recently attacked on the road and savagely beaten by bandits.

Motivation: His relatives are trying to arrange a marriage; and he wants nothing more than to rejoin the army

Ideals: Pacifist, Persistence. Flaws: Ugly. Bonds: Military, Mentor. Occupation: Dyer

Voice: Soft and mumbly

Attributes [hide]

Mindartis Ostoroth, Male Elf Sorcerer 1
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 14
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 9 (-1)12 (+1) 12 (+1)9 (-1)
Skills Performance +1, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Celestial
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 300 sp.


Social Check DCs


Arjhan Fharngnarthnost, Male Dragonborn [Permalink]

Personal [hide]

Description: An older man who dresses well, wearing green shirts, loose pants, and blazers most of the time, he is not a threatening figure. He sports a flattop crest cut. His eyes are a pleasant gold.

Personality: A rambunctious noisy drunk he knows how to make people feel guilty. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. From his teen years he was always beautiful and desirable, so people have always doted on him. He has gone from town to town working and never settling down anywhere, but has fallen for a local Carter. He hasn't told them the truth, but wants to settle down with them.

Motivation: He is terrified, and will act out of fear.

Flaws: Depressed, Fearful. Bonds: Attractive, Poor, Military. Occupation: Fisher

Voice: Indian accent

Attributes [hide]

Arjhan Fharngnarthnost, Male Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)9 (-1) 13 (+1)14 (+2) 11 (+0)18 (+4)
Skills Acrobatics +1, Survival +2
Senses Passive Perception 10
Languages Common, Ignan, Halfling
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 40 gp. Amber (100 gp). 1 Chain shirt.


Social Check DCs


Agatha Wesley, Female Human [Permalink]

Personal [hide]

Description: She dresses well, wearing brown shirts, loose pants, and blazers most of the time. With wild chestnut hair. Her eyes are likewise brown. Her teeth are white and perfect.

Personality: She is erratic and paranoid. She believes gnolls are coming to abduct people. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Agatha was born on a far southern desert where she grew up under the tutelage of her father, an expert Fletcher. She is searching for what she claims is her rightful reward.

Motivation: She's looking for her big break.

Bonds: Attractive, Poor, Enemies, Adventurer, Immigrant. Occupation: Fletcher

Voice: Pronounces O like U

Attributes [hide]

Agatha Wesley, Female Human Sorcerer 1
Medium (5'11") Human, Lawful Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Deception +3, Sleight of Hand +1
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 700 sp.


Social Check DCs

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