Dworic Loderr, Male Dwarf [Permalink]
Personal [hide]
Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a custom-built plate barding that's adorned with grey lining and desert motifs. His auburn hair is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: He will rave to anyone who will listen. Dworic enjoys physical pleasures, and is well known for his love of warm baths in the hot springs near the town.
History: His parents moved while he was still in utero so he is the first generation to be born here. His father was supposedly a charlatan fortune teller, but he insists his father was legitimate. He left for the west, certain he would find work there.
Motivation: He is compelled to act according to his religious beliefs; and his religion dominates his actions
Flaws: Insane, Hedonist. Bonds: Immigrant, Attractive, Religious. Occupation: Ploughman
Voice: Ums and uhs a lot
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 12 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 180 gp.
Rûg Abram, Male Half-Orc [Permalink]
Personal [hide]
Description: He is a husky man, who typically wears white cloth garments or leather armor. He keeps his long brown hair kept up in a rat tail. He has violet eyes.
Personality: He hates Half-Orcs with a passion. As such he is filled with self loathing. He believes the world needs to unite to get rid of orcs once and for all.
History: He was born the only child of a wealthy merchant. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting orcs, the young Rûg began to lead the lost caravan. Some 5 years later his spouse died after the birth of his son. Heartbroken, Rûg never married again. Instead he focused his life to raising his son whom he trained as his mother had trained him before.
Motivation: To reunite with his absent mother; and halfling compassion
Ideals: Entrepeneur. Flaws: Racist. Bonds: Enemies, In love, Family. Occupation: Soapmaker
Voice: Farmer accent
Attributes [hide]
Medium (6'1") Half-Orc, Chaotic Good (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 11 (+0) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 1 Masterwork Common Melee.
Cask Of Claws, Male Tabaxi [Permalink]
Personal [hide]
Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly spears and ceremonial daggers. He wears his lavender fur up. He tend to wears goggles to shield his eyes.
Personality: Prone to second guessing himself, he comes off as nervous. He is always in debt, since he spends his money on lavish parties and gifts for friends
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. After coming to the age of reason, Cask took it upon himself to study the psionic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He has recently gotten a pet goose that steals things from people.
Motivation: A rival would like him out of the picture.
Ideals: Gifted. Flaws: Shy, Impulsive. Bonds: Criminal record, Family. Occupation: Sailor
Voice: Draws out vowels
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 11 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 16 (+3) | 15 (+2) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Terran, Sylvan
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Ethereal Hummingbird, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears a simple burlap shirt and baggy pants. She conceals her scimitar with her veritable burlap sack of a shirt. Her attire stands in sharp contrast to her scimitar, which is beautifully polished and possesses an ornate carving of a clover on it. Her black fur is singed and shortened. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep hazel.
Personality: She is business-like. She takes instructions and follows them to the letter. She takes great pride in her work and is very well organized. Her planner is full of calendar events.
History: She was born to a pair of big game hunters, but was frequently ill as a child. Cursed with a spirit at a very young age, Ethereal has worked very hard to control her curse. She now owns her own business.
Motivation: Balancing her hectic life and new Sculptor responsibilities is difficult; and wants to open a new tavern
Ideals: Professionalism. Flaws: Ugly, Disease. Bonds: Job, Religious. Occupation: Sculptor
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'4") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 17 (+3) | 9 (-1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 300 gp.
Vassago Grief, Male Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears a custom-built plate barding that's adorned with green lining and desert motifs. He has moderate length brown hair. He wears round tiny glasses practically rammed into his face.
Personality: He speaks before he thinks and is too direct. He cannot resist a sob story and will often dote over anyone who has one.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. He has chosen to use the inheritance that was left to him frivolously. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.
Motivation: His spouse's relatives view him with great suspicion; and he is greedy
Ideals: Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Rich, Family. Occupation: Carpenter
Voice: Spits and sputters
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 4 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 8 (-1) | 14 (+2) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Draconic, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 8000 cp.
Bundrigo Honeypot, Male Halfling [Permalink]
Personal [hide]
Description: This man is bedraggled and starved. He wears a red shirt with thin violet vertical stripes and pastel pants. His hair is brown and curly. His eyes are likewise green. His teeth are yellowed and unaligned.
Personality: He is calm most of the time but flees social interaction. He takes great joy in being the best Miller in town.
History: Sold as a small child to a brothel owner, Bundrigo was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He ran away from his former home and has been making his living as a Miller for the past few years.
Motivation: He is unsatisfied with his job; and he'd like to take his coworkers down a peg
Flaws: Ugly, Shy. Bonds: Poor, Job, Mentor. Occupation: Miller
Voice: Relaxed voice
Attributes [hide]
Small (3'1") Halfling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 15 (+2) | 8 (-1) | 16 (+3) | 14 (+2) | 18 (+4) |
Senses Passive Perception 14
Languages Common, Halfling, Infernal, Aquan, Gnoll
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp.
Quillathe Galanodel, Female Half-Elf [Permalink]
Personal [hide]
Description: This malnourished woman wears a yellow tunic with green highlights, and long blue pants that bunch up around her shoes. Her blonde hair is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: She speaks before she thinks and is too direct. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: She got into the Merchant business at a young age. She helped her father out around the business and became quite the natural. She ran away from her former home and has been making her living as a Merchant for the past few years.
Motivation: To prove her worth to the world; and sabotage a competitor
Ideals: Gifted. Flaws: Insane, Impulsive. Bonds: Poor, Job, Family. Occupation: Merchant
Voice: Farmer accent
Attributes [hide]
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 14 (+2) | 13 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp. Jade (160 gp).
Nákra Upton, Male Half-Orc [Permalink]
Personal [hide]
Description: His skin has the orange glow of too much sun. He likes to wear ponchos typically of a light white in addition to tight pants. His moppish black hair is in a traditional bowl cut. His brown eyes dart from person to person.
Personality: He swings through moods quickly. One moment he is cool and collected, the next he is carried away by passions. He is able to make almost anything out of random pieces of junk.
History: Nákra lived on a farm with his father, near the main road leading to a nearby town. After coming to the age of reason, Nákra took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.
Motivation: To prove his worth to the world; and regain custody of his son
Ideals: Passionate, Gifted. Flaws: Insane, Impulsive. Bonds: Family. Occupation: Painter
Voice: Relaxed voice
Attributes [hide]
Medium (5'9") Half-Orc, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Orc, Auran
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 1000 cp.
Windy Plume, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She has moderate length white fur. She has gleaming, smiling green eyes.
Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Gifted from a young age, Windy studied abroad. Brilliant and gifted she never wanted to apply herself. She now mingles about in high society.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Athletic, Impeccable, Gifted. Bonds: Rich. Occupation: Spice Merchant
Voice: Switch between two voices
Attributes [hide]
Medium (4'11") Tabaxi, True Neutral (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 8 (-1) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Celestial, Druidic
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 170 gp. 1 Masterwork Common Melee.
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