Findex Imbixtellrhyst, Female Dragonborn [Permalink]
Personal [hide]
Description: This tall, slender woman wears a green deerstalker hat and green clothes. Her blue crest is knotted and matted. Her fierce red eyes like to dwell on things.
Personality: While she acts the brute, she is far gentler than she would appear. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.
History: Findex was raised in a hard working conservative environment. A gifted student she started as a Knight, but she got bored and became a Jeweler. She has drifted from career to career and currently works as a Jeweler.
Motivation: Wants to open a new tavern; and she has a rivalry with the church that dominates her actions
Ideals: Fighting. Flaws: Fearful. Bonds: Job, Religious. Occupation: Jeweler
Voice: Voice breaks
Attributes [hide]
Medium (6'8") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 7 (-2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 20 gp.
Bimpnottin Gobblefirn, Female Gnome [Permalink]
Personal [hide]
Description: 3'1" and lanky with angular features, she is an attractive figure. She wears a fine chain shirt which she covers with tan colored cloaks and clothing. Her golden hair is well kept. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She is obsessed with finding treasure.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. A freak accident while working with her Carter mother left her crippled. During her travels, Bimpnottin and her party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Bimpnottin discovered the rest of her party dead, transformed into horrible, mindless undead versions of their former selves. Bimpnottin fled the cavern, stopping for breath at a small pool, and only then realizing her own horrible transformation.
Motivation: She is compelled to act according to her religious beliefs.
Ideals: Impeccable. Flaws: Disease. Bonds: Attractive, Adventurer, Religious. Occupation: Merchant
Voice: Raspy
Attributes [hide]
Small (3'1") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 14 (+2) | 12 (+1) | 10 (+0) | 8 (-1) | 10 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 4000 cp.
Ethereal Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: He has the majority of his body covered in plate. He is physically well-built. His lavender fur is greasy and uncared for. His yellow eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Friendly and accommodating he would invite many more into his home than his spouse would be comfortable with if they did not express concern about it. He pushes his goals aggressively. He is also a coward if confronted.
History: He was born to a pair of big game hunters, but was frequently ill as a child. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He used his abilities to travel the world and help people.
Motivation: He feels threatened by others; and he is wracked by social anxiety
Ideals: Philantrophist. Flaws: Ugly, Fearful, Disease. Occupation: Laborer
Voice: Speaks in third person
Attributes [hide]
Medium (6'2") Tabaxi, Chaotic Neutral (CR 4)
Armor Class 10
Hit Points 7 (4d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 8 (-1) | 13 (+1) | 9 (-1) | 12 (+1) |
Senses Passive Perception 9
Languages Common, Celestial
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 6 | 3 | 0 |
Possessions: 600 gp.
Eberdeb Silverthread, Male Gnome [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he has a large blue mantle and cape that has been intricately interwoven into his white robe. His white hair is braided into rings. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is mildly Gnome supremacist, though he does not identify as such. He is able to make almost anything out of random pieces of junk.
History: Eberdeb was born in the east. At a young age he loved to build and create. He was an apprentice working in his father's forge. He has set out to sabotage the competition.
Motivation: Sabotage a competitor.
Ideals: Gifted, Persistence. Flaws: Racist. Bonds: Attractive, Job. Occupation: Armorer
Voice: Speaks with back of mouth
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 15 (+2) | 8 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10 pp.
Balam Care, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he wears a black vest and prefers brown and violet shirts. His boots appear to have been at one point steel toed but are quite worn down. His dark red hair is knotted and matted. He wears an eyepatch.
Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. Over the years he perfected his riding and shooting skills. He is searching for what he claims is his rightful reward.
Motivation: He's looking for his big break; and wants to raise his children well
Flaws: Ugly. Bonds: Religious, Nature, Adventurer, Family. Occupation: Shepherd
Voice: Middle-eastern accent
Attributes [hide]
Medium (6'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 11 (+0) | 14 (+2) | 11 (+0) | 14 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1200 sp. 1 Good lock.
Nora Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: This dark-skinned female wears a white vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her white boots flare out at the collars. She is tall, broad shouldered and powerfully built. She has moderate length golden hair. Her ears are large.
Personality: Overbrimming with self-confidence, Nora isn't afraid of most anything. She has a strong dislike to people who do not believe in Halfling unity. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Born to a poor family in the city she treasured whatever gifts she got. Cursed with lycanthropy at a very young age, Nora has worked very hard to control her curse. She came across an abandoned tomb where she found a relic that called out to her. After picking it up she was cursed by lycanthropy.
Motivation: She doesn't get along with people that don't share her tastes; and a need for knowledge about a nearby landmark
Ideals: Impeccable. Flaws: Ugly, Disease. Bonds: Adventurer, Poor. Occupation: Mortician
Voice: Spits words with contempt
Attributes [hide]
Small (2'9") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 15 (+2) | 11 (+0) | 10 (+0) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 70 gp.
Elysande Beitz, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her hair is black and curly. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She hates Humans with a passion. As such she is filled with self loathing. As she has aged she has sought to do reparations for her actions as a youth. She is also making sure that her compatriots who never received punishment for their crimes are brought to justice.
History: Born to a poor family in the city she treasured whatever gifts she got. She became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. Being a Merchant kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.
Ideals: Justice, Logical. Flaws: Insomniac, Racist. Bonds: Poor, Criminal record. Occupation: Merchant
Voice: Creaky witch voice
Attributes [hide]
Medium (5'3") Human, Lawful Evil (CR 1)
Armor Class 13
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 7 (-2) | 8 (-1) | 7 (-2) | 14 (+2) |
Senses Passive Perception 8
Languages Common
Attacks Melee +6 / 1d4+4, Ranged +5 / 1d4+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Syllin Xistsrith, Female Elf [Permalink]
Personal [hide]
Description: This southern woman wears a blue shirt with thin brown vertical stripes and yellow pants. Her clothes are grease stained in places. She has golden hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines brown.
Personality: Syllin hangs on like a leech to those who appreciate her. It was this clingy personality that held back her music career. She has a small toy that she constantly fidgets with.
History: When she was but 8 years old her parents immigrated from the south. When money was particularly tight she was walking through alleys when she overheard a Layabout hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has never given up on her music dream.
Motivation: Retire the richest woman in the south; and she is content
Ideals: Artistic. Flaws: Ugly, Addict. Bonds: Poor, Immigrant. Occupation: Layabout
Voice: Voice breaks
Attributes [hide]
Medium (4'11") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 12 (+1) | 8 (-1) | 16 (+3) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Halfling, Celestial
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Moonstone (20 gp).
Arara Nailo, Female Elf [Permalink]
Personal [hide]
Description: She stands about 5'0" and has the majority of her body covered in plate. Her left leg appears badly burned and disfigured. Her chestnut hair is cut short. Her face is scarred and worn.
Personality: Confrontational and typically high on some drug or another. She can't help but pocket interesting objects she comes across
History: She was born to a criminal king-pin and mafia family A gypsy cursed her at a young age, leading to her ugly appearance. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Seeks redemption; and she possesses a valuable artifact that the thieves guild wishes to steal
Flaws: Ugly, Addict. Bonds: Criminal record. Occupation: Sculptor
Voice: Smooth and feminine
Attributes [hide]
Medium (5'0") Elf, Chaotic Evil (CR 1)
Armor Class 14
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 19 (+4) | 16 (+3) | 8 (-1) | 11 (+0) | 14 (+2) |
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 140 gp.
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Their contribution stands as a beacon of hope for all adventurers!
