Pyntle Wildwander, Female Gnome [Permalink]
Personal [hide]
Description: She wears a tight fitting blue shirt and pants. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a clover on it. Her golden hair is styled in orderly dreadlocks. Her green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She loves being with her children and actually smiles when they are around. She would do anything for them. She dislikes her ex a great deal.
History: Born in the south to a Blacksmith, Pyntle learned a great deal about her father's area of expertise. She worked as a nervous Blacksmith and found it very stressful. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Pyntle fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has decided she is irredeemable; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact
Ideals: Athletic, Fighting. Bonds: Family, Job, Criminal record. Occupation: Blacksmith
Voice: Uses sign language
Attributes [hide]
Small (3'1") Gnome, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 12 (+1) | 16 (+3) | 11 (+0) | 8 (-1) | 13 (+1) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
Hupe Jamjar, Male Halfling [Permalink]
Personal [hide]
Description: This man stands a little under 2'10" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in a clean red cloak covering his clean studded leather. His top hat is riddled with cuts and holes. His eyes are gray and beady.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.
History: He served in the navy to pay for his family's outstanding loans. His father was a soldier and died while he was still young. Hupe was left his father's suit of armor and trained in its use and care. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He has a rivalry with the Church that dominates his actions; and he is currently in port desperately looking for someone to get him out
Flaws: Ugly, Shy. Bonds: Religious, Military, Slave. Occupation: Shepherd
Voice: French accent
Attributes [hide]
Small (2'10") Halfling, Neutral Evil (CR 1)
Armor Class 16
Hit Points 6 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 20 (+5) | 14 (+2) | 15 (+2) | 9 (-1) | 9 (-1) |
Senses Passive Perception 9
Languages Common, Halfling, Celestial, Infernal
Attacks Melee +3 / 1d4+1, Ranged +7 / 1d4+5, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Coral (50 gp).
Târz Davenport, Male Half-Orc [Permalink]
Personal [hide]
Description: This southern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears loose pants and a collared shirt complete with sweater beneath his coat. His auburn hair is cut short. His blue eyes dart from person to person.
Personality: He takes his job very seriously, in part because he fears he cannot get a new one. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Târz grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Târz. He then took over the family business and is one of the better Merchant for hire.
Motivation: Balancing his hectic life and new Merchant responsibilities is difficult.
Ideals: Gifted. Flaws: Ugly. Bonds: Job, Religious, Criminal record. Occupation: Merchant
Voice: Nasally tone
Attributes [hide]
Medium (5'2") Half-Orc, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 14 (+2) | 8 (-1) | 14 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Orc, Infernal, Ignan
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 110 gp. White pearl (160 gp).
Cecily Barney, Female Human [Permalink]
Personal [hide]
Description: 5'9" and muscular, this southern woman very much looks the part of a Stylist. She wears her silver hair up. Her fierce gray eyes like to dwell on things.
Personality: She is overprotective of those who hire her services. She also has developed a complete distrust of the Glassblower profession.
History: She served in the navy to pay for her family's outstanding loans. She took every job she could get her hands on, but the opportunities for Humans in the south were limited. She left for the south, certain she would find work there.
Motivation: She is unsatisfied with her job; and she wants nothing more than to rejoin the army
Ideals: Athletic. Bonds: Job, Guardian, Military, Immigrant. Occupation: Stylist
Voice: Speaks with a cold
Attributes [hide]
Medium (5'9") Human, Chaotic Evil (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 11 (+0) | 17 (+3) |
Senses Passive Perception 10
Languages Common, Aquan
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. Pink pearl (50 gp). Fiery yellow corundum (700 gp).
Ella Reid, Female Human [Permalink]
Personal [hide]
Description: This woman is armored in gleaming platemail with gilded edges. A flowing grey cape and mantle trimmed with soft brown waves gently in the breeze. She is muscular with a powerful set of arms. Sporting a brown mohawk this woman's hair draws a lot of attention. Her violet eyes lackadaisically let the world flow into them.
Personality: She speaks before she thinks and is too direct. She is able to fit into much smaller and tighter spaces than normal.
History: Gifted from a young age, Ella studied abroad. She dropped out of school before completing her studies. She was always very intelligent and has formed a secret society of philosophers.
Motivation: To share knowledge with the world.
Ideals: Gifted, Logical. Flaws: Impulsive, Secretive. Bonds: Rich. Occupation: Fletcher
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (4'8") Human, Lawful Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 7 (-2) | 13 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 5 |
Possessions: 160 gp. 3 Alchemist’s fire.
Gomory Sharp, Female Tiefling [Permalink]
Personal [hide]
Description: She wears a fancy green dress. She cuts an attractive figure and her suit of old armor is well cared for even if it is obsolete. Her long dark red hair is drawn into a two foot long braid. Her gold eyes are slightly larger than normal.
Personality: Aggressive, abrasive, and angry, Gomory embodies much of what other species detest in the Tieflings. She is afraid of women and trembles around them
History: Gifted from a young age, Gomory studied abroad. She moved out south to avoid the crime she committed. After a long history of fighting, Gomory and her spouse have recently divorced.
Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and she is a bit of a kleptomaniac
Ideals: Gifted. Flaws: Antagonistic, Shy. Bonds: Attractive, Criminal record. Occupation: Barber
Voice: Boston accent
Attributes [hide]
Medium (6'2") Tiefling, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 17 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Celestial
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: Jade (110 gp).
Torbera Silveraxe, Female Dwarf [Permalink]
Personal [hide]
Description: She wears a faded coat and loose pants complete with top hat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'3" when asserting herself. She wears a colorful flower in her golden hair. Her eyes are a pleasant hazel.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She is used to getting what she wants. In part because she is a meticulous planner.
History: Gifted from a young age, Torbera studied abroad. Before the accident, she was one of the most outspoken anti-Elven activists. She was mortally wounded, saved by a kind and fast-acting Elven doctor. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: Elven compassion; and a strong sense of loyalty to elven people
Ideals: Justice, Professionalism, Gifted. Flaws: Racist. Bonds: Attractive. Occupation: Detective
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 14 (+2) | 12 (+1) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 9 |
Possessions: 1000 cp. Iolite (70 gp). 1 Thunderstones.
Aerdeth Aloro, Male Elf [Permalink]
Personal [hide]
Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a tan armored body suit, with a simple yellow line shooting up and back down. His hair is always cut to a buzz. He was beautiful and young once, which still shows through his age, but it is a faded beauty.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.
History: Aerdeth was born in the east. At a young age he loved to build and create. He struck it rich when he found rare goods in large quantities. He now mingles about in high society.
Motivation: He is greedy; and he uses money and sex appeal to get what he needs
Ideals: Optimist, Persistence. Bonds: Attractive, Rich. Occupation: Herbalist
Voice: Australian accent
Attributes [hide]
Medium (5'5") Elf, True Neutral (CR 3)
Armor Class 14
Hit Points 8 (3d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 10 (+0) | 12 (+1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
Nalral Bloodkith, Male Dwarf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a grey feathered hat and grey clothes. He is tall, broad shouldered and powerfully built. His auburn hair and beard is wavy and long. His fair skin shows little sign of his aristocratic breeding.
Personality: Eccentric and domineering, Nalral will drive conversation. To his fellows he is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Born to a pair of adventurers, Nalral grew up listening to his mother's many stories. His family was turned out during the war. He and his family wandered south to less war torn lands. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature dagger.
Motivation: He has passion for adventuring and risk; and dwarven compassion
Ideals: Extrovert. Flaws: PTSD, Racist. Bonds: Attractive, Enemies, Adventurer. Occupation: Sailor
Voice: Adds syll-ab-les for em-pha-sis
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Celestial
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 30 pp.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

