Lezre Bradshaw, Female Half-Orc [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is drawn into a tight pony tail with a clover scrunchie. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She uses her nature as a weapon; she likes to lead opponents to think her in distress.
History: Born to a Engraver, her father struggled to pay the bills. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She was always very intelligent and has formed a secret society of philosophers.
Motivation: To get a good night's sleep; and to reunite with her old friends
Ideals: Joker. Flaws: Insomniac, Secretive. Bonds: Attractive, Poor. Occupation: Junk Dealer
Voice: Posh accent
Attributes [hide]
Medium (5'2") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 13 (+1) | 12 (+1) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common, Orc, Gnoll
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1100 sp.
Gomory Allure, Female Tiefling [Permalink]
Personal [hide]
Description: A hulking woman with gigantic muscles, she wears a weathered and beat up set of banded mail beneath an oversized green coat. Her hair is cut close to her head. Her half smiles and white eyes are beguiling and draw you in.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Gomory is combative with any and all who dare try her patience in the slightest.
History: She got into the Stableman business at a young age. She was an apprentice working in her father's forge. She has drifted from career to career and currently works as a Stableman.
Motivation: She'd like to take her coworkers down a peg; and to be a map maker again
Ideals: Justice. Flaws: Antagonistic. Bonds: Attractive, Job. Occupation: Stableman
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 11 (+0) | 13 (+1) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Draconic
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 800 sp.
Barendd Rumnaheim, Male Dwarf [Permalink]
Personal [hide]
Description: He is perpetually draped in fineries, but all of this concealed by his earthly robes.. He is portly but not overly obese. He keeps his red hair in a flapper bob. He has gleaming, smiling green eyes.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He is a big fan of imagination and believes people should spend more time reading and writing.
History: He was born in the north. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and he wants to get laid
Ideals: Optimist, Logical. Bonds: Attractive, Immigrant, Mentor. Occupation: Beggar
Voice: Relaxed voice
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 10 (+0) | 10 (+0) | 16 (+3) | 14 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan, Abyssal, Gnome
Attacks Melee +0 / 1d4-2, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 80 gp.
Callie Tosscobble, Female Halfling [Permalink]
Personal [hide]
Description: This woman is moderately tanned and has just the faintest trace of an accent. She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her silver hair is singed and shortened. She has green eyes and a red hat with a white feather.
Personality: She will rave to anyone who will listen. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.
History: Sold as a small child to a necromancer, Callie was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. Because her mother participated in the massacre of their homeland, drow burned their ranch to the ground and forced them out. She was preparing to flee to the south, but the outbreak of war prevented her and her father from journeying south to reunite her family. She has taken up leadership of the village's small militia in response to drow demanding more tribute than usual.
Motivation: She wants revenge against drow; and a deep hatred of drow
Flaws: Ugly, Insane. Bonds: Immigrant, Enemies, Mentor. Occupation: Unemployed
Voice: Creaky witch voice
Attributes [hide]
Small (2'8") Halfling, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 10 (+0) | 14 (+2) | 6 (-2) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 600 sp.
Creega Royston, Female Half-Orc [Permalink]
Personal [hide]
Description: This malnourished woman wears white trousers with red and grey striped suspenders. She wears various colorful collared shirts. Her moppish red hair is in a traditional bowl cut. She wears crescent spectacles with a black brim.
Personality: She exudes charisma. She is a tour de force of persuasion. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-sister.
History: She was born the only child of a wealthy merchant. Creega was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Creega decided she wanted neither the life of her father nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. By chance she met her sister recently and the two have been together since.
Motivation: Retire the richest woman in the north; and regain custody of her son
Ideals: Entrepeneur. Bonds: Poor, Attractive, Family, Criminal record. Occupation: Weaver
Voice: Can't modulate volume
Attributes [hide]
Medium (5'0") Half-Orc, True Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 13 (+1) | 11 (+0) | 8 (-1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Aramil Iranapha, Male Elf [Permalink]
Personal [hide]
Description: He dresses like a well dressed Bookbinder does. He carries with him a set of swords, each one with a aquamarine on the hilt. He only wears one on his belt and the other on his back. His chestnut hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines gray.
Personality: He is irascible and easily irritated. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.
History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He has achieved small success as a Bookbinder.
Motivation: Wants to open a new tavern.
Ideals: Fighting, Gifted. Flaws: Ugly, Antagonistic. Bonds: Job. Occupation: Bookbinder
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 12 (+1) | 7 (-2) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Elven
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 80 gp. 1 Masterwork Common Ranged Weapon.
Nicor Intellect, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears a green armored body suit, with a simple brown line shooting up and back down. His white hair is lengthy and is close to two feet long. His silver unseeing eyes seem to look past you.
Personality: He is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Nicor was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. When money was particularly tight he was walking through alleys when he overheard a Beggar hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: He's repulsed by the PC.
Flaws: Ugly, Disease, Antagonistic. Bonds: Poor. Occupation: Beggar
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (5'11") Tiefling, Chaotic Good (CR 2)
Armor Class 8
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 6 (-2) | 16 (+3) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +0 / 1d6-2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 10000 cp. 1 Half-Plate.
Thamuz Doubt, Male Tiefling [Permalink]
Personal [hide]
Description: This man is tall and muscular. He wears clothing that is held on in multiple layers but all of it is in poor condition. His hair, while still mostly black, has prominent grey streaks. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep silver.
Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He is skeptical of what others tell him and is slow to trust.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He was an athlete and attended two major summer competitions. He never won. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved.
Ideals: Athletic, Optimist, Gifted. Flaws: Shy. Bonds: Poor. Occupation: Engraver
Voice: Pirate accent
Attributes [hide]
Medium (5'8") Tiefling, Lawful Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 8 (-1) | 15 (+2) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Terran, Gnoll
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 240 gp. Golden pearl (80 gp). Brown-green garnet (80 gp). 1 Masterwork Uncommon Weapon.
Syllin Bulsara, Female Half-Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She wears her hair in dreadlocks. Her amber eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing herself, she comes off as nervous. She works hard and plays hard.
History: She was raised by priests from a young age. Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. She's also a talented Servant, but doesn't like to broadcast it.
Motivation: Her religion dominates her actions; and she has a rivalry with the church that dominates her actions
Flaws: Shy, Hedonist. Bonds: Attractive, Religious, Mentor. Occupation: Bather
Voice: Farmer accent
Attributes [hide]
Medium (4'11") Half-Elf, True Neutral (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 7 (-2) | 11 (+0) | 16 (+3) | 12 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Celestial, Terran, Infernal
Attacks Melee +0 / 1d4-2, Ranged +0 / 1d4-2, Grapple -2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: Red spinel (40 gp).
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Their contribution stands as a beacon of hope for all adventurers!
