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NPC Generator

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Advanced [show]


Curran Strongbones, Male Halfling [Permalink]

Personal [hide]

Description: This man stands a little under 2'11" and is a bit bulky. He is very muscular particularly in the legs. He is dressed in an above average manner. He wears a top hat to hide his balding. He is very pretty but has cold, dead eyes.

Personality: He trusts no one. He is not readily capable for forgiveness and his ire never leaves him. He has a habit of throwing himself into exceedingly dangerous situations.

History: He was raised in a white middle class family as the only child. From his teen years he was always beautiful and desirable, so people have always doted on him. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: To end his boredom.

Flaws: Antagonistic, Impulsive, Mundane, Depressed. Bonds: Attractive. Occupation: Gardener

Voice: Forgets to breathe while speaking

Attributes [hide]

Curran Strongbones, Male Halfling Sorcerer 2
Small (2'11") Halfling, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 8 (-1)9 (-1) 8 (-1)10 (+0)
Skills Insight +1, Sleight of Hand +5
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 50 gp. 1 Darkwood Shield.


Social Check DCs


Hûmgrat Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man wears a white broad hat and white clothes. He is muscular with a powerful set of arms. His white hair is styled in orderly dreadlocks. He wears a mask on his face.

Personality: He snorts whenever he laughs or is feeling confident. He keeps company with all sorts of races to see how they think and challenge minds foreign to his own.

History: He was born in the north. From there he went from mercenary job to mercenary job. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He wants to get laid; and he has a crush on the local sage

Ideals: Gifted. Bonds: Immigrant, Adventurer, Has a crush. Occupation: Shepherd

Voice: Speaks with lips pursed

Attributes [hide]

Hûmgrat Cotton, Male Half-Orc Sorcerer 1
Medium (6'0") Half-Orc, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 10 (+0)15 (+2) 13 (+1)10 (+0)
Skills Animal Handling +3, Nature +4
Senses Passive Perception 11
Languages Common, Orc, Elven, Terran
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Tricking In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears long strands of ruby and short pastel dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her red fur is knotted and matted. She has gleaming, smiling copper eyes.

Personality: Eccentric and domineering, Tricking will drive conversation. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.

History: She was born at the edge of vast desert. There was a wharf not far from home where she often wandered off to fish. She now travels the world, in search of power and loot.

Motivation: A strong sense of loyalty to Elven people; and meet up once more with her childhood friend

Ideals: Extrovert. Flaws: Racist. Bonds: Rich, Nature, Adventurer. Occupation: Marshal

Voice: Rhymes sentences (sorry)

Attributes [hide]

Tricking In Woods, Female Tabaxi Sorcerer 1
Medium (5'6") Tabaxi, Lawful Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 14 (+2)12 (+1) 16 (+3)13 (+1)
Skills Insight +5, Survival +5
Senses Passive Perception 13
Languages Common, Infernal
Attacks Melee +6 / 1d4+4, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 500 sp.


Social Check DCs


Mindartis Starks, Male Half-Elf [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He tends to wear a large yellow jacket. He has done his best to style his auburn hair to look like a famous performer. His fierce violet eyes like to dwell on things.

Personality: He is very quiet and rarely speaks above a whisper. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He got into the Armorer business at a young age. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to open a new tavern; and he is greedy

Ideals: Logical. Flaws: Shy. Bonds: Job, Adventurer, Rich. Occupation: Armorer

Voice: Booming voice

Attributes [hide]

Mindartis Starks, Male Half-Elf Sorcerer 1
Medium (5'2") Half-Elf, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)16 (+3) 12 (+1)13 (+1)
Skills Medicine +3
Senses Passive Perception 11
Languages Common, Elven, Giant, Druidic, Ignan
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp.


Social Check DCs


Quick Of Claws, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with thick toned arms and a paunchy gut. She is wearing a tight brown one piece outfit complete with pants, hood, and a cape. Her fur is cut close to her head. Her yellow eyes are passionate and lively.

Personality: A rambunctious noisy drunk she knows how to make people feel guilty. She has a habit of throwing herself into exceedingly dangerous situations.

History: Born to a pair of adventurers, Quick grew up listening to her mother's many stories. She was an athlete and attended two major summer competitions. She never won. She has since lost track of the people in her past.

Motivation: She feels kind of lost in life; and wants to work out more often

Ideals: Athletic. Flaws: Depressed, Impulsive. Bonds: Adventurer, Family. Occupation: Miller

Voice: Hard of hearing, loud

Attributes [hide]

Quick Of Claws, Female Tabaxi Sorcerer 2
Medium (4'11") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 16 (+3)17 (+3) 10 (+0)16 (+3)
Skills Nature +5, Stealth +5
Senses Passive Perception 10
Languages Common, Goblin, Giant, Terran
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: Just what you see.


Social Check DCs


Katherine Huckabee, Female Human [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 5'6" and wears baggy brown pantaloons and a tan scarf. Her golden hair is greasy and uncared for. Her eyes are green and beady.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She does not believe in violence as a means to an end. She is a dedicated Roofer but believes her peers are too gung-ho.

History: She was born several months after her mother was called into army service. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. Since then, she has sought to make the best of life.

Motivation: She possesses a valuable artifact that the thieves guild wishes to steal; and seeks redemption

Ideals: Optimist, Pacifist. Flaws: Ugly. Bonds: Military, Criminal record. Occupation: Roofer

Voice: Jamaican accent

Attributes [hide]

Katherine Huckabee, Female Human Sorcerer 2
Medium (5'6") Human, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 11 (+0)10 (+0) 15 (+2)16 (+3)
Skills Insight +4, Medicine +4
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 130 gp. 1 Masterwork Common Melee.


Social Check DCs


Ozyman Deephollow, Male Halfling [Permalink]

Personal [hide]

Description: A middle-aged man, he tends to wear a white poncho over his likewise colored trousers and shirt, and is pretty ugly. His silver hair is lengthy. His eyes are brown and beady.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Mayor. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He is unsatisfied with his job; and expand his business

Ideals: Joker. Flaws: Ugly, Antagonistic, Mundane. Bonds: Job. Occupation: Mayor

Voice: Cold and demanding tone

Attributes [hide]

Ozyman Deephollow, Male Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 9 (-1)10 (+0) 12 (+1)13 (+1)
Skills Sleight of Hand +3, Survival +3
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1600 sp. Golden yellow topaz (500 gp).


Social Check DCs


Matilda Wasanthi, Female Half-Elf [Permalink]

Personal [hide]

Description: She very much looks the part of a Weaver. She is bristling with hidden weapons, mostly rapiers and lances. Her hair is cut close to her head. She tend to wears goggles to shield her eyes.

Personality: She is a woman who does what she needs to. She will acquiesce to black mail and extortion to avoid trouble. When she's not drinking or sleeping the drinks off, she's doing poetry.

History: Born to a poor family in the city she treasured whatever gifts she got. In her 14th year, her parents were killed by a giants raid, leaving Matilda alone in the world. After a stint in an orphanage, she was adopted. Recently she has begun working with bootleggers and crooks.

Motivation: Her name or reputation has been wronged in the past by giants, and she desires to right it; and she is being blackmailed/forced/etc and this influences her actions

Ideals: Artistic. Bonds: Job, Criminal record, Poor, Enemies. Occupation: Weaver

Voice: Laughs frequently while speaking

Attributes [hide]

Matilda Wasanthi, Female Half-Elf Sorcerer 2
Medium (5'4") Half-Elf, Neutral Evil (CR 2)
Armor Class 11
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 15 (+2)4 (-3) 17 (+3)10 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +6 / 1d6+4, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 1100 sp. 1 Antitoxin.


Social Check DCs


Eldeth Torevir, Female Dwarf [Permalink]

Personal [hide]

Description: This southern woman is abnormally tall. She wears a lot of dark rich colors, with gold accents. Her whole body is exceptionally muscular. She has slicked back silver hair. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She refers to her adoptive mother for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: She was born in the south, but her parents moved at a very young age to the north. Being born in the south, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the south for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. She's since become an addict/alcoholic.

Motivation: Wants to raise her children well; and regain custody of her daughter

Flaws: Addict, Shy. Bonds: Attractive, Immigrant, Family. Occupation: Map Maker

Voice: Switch between two voices

Attributes [hide]

Eldeth Torevir, Female Dwarf Sorcerer 2
Medium (4'2") Dwarf, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 12 (+1)13 (+1) 12 (+1)13 (+1)
Skills Medicine +3, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Infernal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: Brass mug with jade inlays (300 gp). Large well-done wool tapestry (300 gp).


Social Check DCs

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