River Buttons, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears light armors faded through time and improper care. She has a slight overbite and is overall scrawny. She sports a flattop fur cut. Her fierce yellow eyes like to dwell on things.
Personality: Always inclined to offer people food she seems plenty friendly. Around other people she will do her best to conceal her emotions and appear jolly.
History: She was born to a pair of big game hunters, but was frequently ill as a child. River abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She has dedicated herself to building a better kind of golem.
Motivation: Obtaining odd cultural Gnomish artifacts is her passion; and she's looking for her big break
Ideals: Philantrophist. Flaws: Shy, Disease. Bonds: Adventurer. Occupation: Tanner
Voice: Forgets to breathe while speaking
Attributes [hide]
Medium (4'9") Tabaxi, Neutral Good (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 11 (+0) | 10 (+0) | 12 (+1) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Celestial
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 1200 sp.
Bryseis Remorse, Female Tiefling [Permalink]
Personal [hide]
Description: A 5'7" northern woman, she wears dull green sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed quarterstaff, just in case. Her hair is chestnut and very short. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep silver.
Personality: She's a bit of a prankster. She knows she is clumsy and seen as such and will often feign amnesia after injury. She has a small toy that she constantly fidgets with.
History: She was born to a criminal king-pin and mafia family After coming to the age of reason, Bryseis took it upon herself to study the divine arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She has recently gotten a pet goose that steals things from people.
Motivation: To prove her worth to the world; and a rival would like her out of the picture
Ideals: Joker, Gifted. Flaws: Addict, Impulsive. Bonds: Criminal record. Occupation: Animal Trainer
Voice: Squeaky
Attributes [hide]
Medium (5'7") Tiefling, True Neutral (CR 1)
Armor Class 14
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 14 (+2) | 11 (+0) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +5 / 1d4+3, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 500 sp.
Panana Silverthread, Female Gnome [Permalink]
Personal [hide]
Description: She stands about 3'2" and wears many layers of old clothing at all times. Her right leg appears badly burned and disfigured. Her brown hair is smooth and relatively long. She is baby faced.
Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.
History: Panana was raised in a hard working conservative environment. Panana was born on a far eastern forest where she grew up under the tutelage of her mother, an expert Architect. She left for the east, certain she would find work there.
Motivation: Wants to open a new tavern; and expand her business
Flaws: Ugly, Antagonistic. Bonds: Poor, Job, Immigrant. Occupation: Architect
Voice: Indian accent
Attributes [hide]
Small (3'2") Gnome, Lawful Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 14 (+2) | 13 (+1) | 13 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Hematite (13 gp). Silver pearl (120 gp). Pink pearl (120 gp). 1 Masterwork Uncommon Weapon.
Werydd Bigtoe, Female Dwarf [Permalink]
Personal [hide]
Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears tattered old clothes. Her blonde hair is lengthy and is close to two feet long. She is baby faced.
Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. Animals are drawn to her, and she is able to talk to them.
History: Werydd was raised in a hard working conservative environment. Her necromantic abilities were realized during a raid on her village. She's also a talented Guard, but doesn't like to broadcast it.
Motivation: Sabotage a competitor.
Ideals: Philantrophist, Gifted. Flaws: Ugly. Bonds: Job. Occupation: Apothecary
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (3'11") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 12 (+1) | 15 (+2) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 320 gp. 1 Magnifying glass.
Caelynn Qualanthri, Female Elf [Permalink]
Personal [hide]
Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears light armors faded through time and improper care. She has a very tight haircut. Her eyes are gray and beady.
Personality: She is a Server first and foremost. She believes firmly that knowledge should be universal. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the east. She worked as a nervous Server and found it very stressful. She was recently attacked on the road and savagely beaten by bandits.
Motivation: Expand her business.
Ideals: Joker. Flaws: Ugly. Bonds: Job, Immigrant. Occupation: Server
Voice: Posh accent
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 12 (+1) | 12 (+1) | 17 (+3) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Elven, Ignan, Druidic, Goblin
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 50 gp.
Emerald In the Storm, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking eastern young adult. She tends to wear a large pastel jacket. Beneath her clothing is a huge mess of scar tissue. Her fur is orange, silky, and of moderate length. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She is mildly Tabaxi supremacist, though she does not identify as such. She also has developed a complete distrust of the Interpreter profession.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. Since her father passed away years ago, her mother had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She ran away from her former home and has been making her living as a Fortune-teller for the past few years.
Motivation: Sabotage a competitor.
Flaws: Racist, Disease, Insomniac. Bonds: Slave, Attractive, Job. Occupation: Fortune-teller
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (4'10") Tabaxi, Neutral Good (CR 2)
Armor Class 11
Hit Points 3 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 13 (+1) | 9 (-1) | 10 (+0) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 170 gp.
Habor Larceny, Male Tiefling [Permalink]
Personal [hide]
Description: 6'6" and muscular, this eastern man is wearing colorful clothing, dressed as a Ruler. His blue hair, when down, is lengthy. He has gleaming, smiling silver eyes.
Personality: He is very quiet and rarely speaks above a whisper. He claims to be unscrupulous but at the end of the day he will do what he thinks is right.
History: His parents moved while he was still in utero so he is the first generation to be born here. He took every job he could get his hands on, but the opportunities for Tieflings in the east were limited. He's since become an addict/alcoholic.
Motivation: Balancing his hectic life and new Ruler responsibilities is difficult; and wants to open a new tavern
Ideals: Athletic, Justice. Flaws: Shy, Addict. Bonds: Immigrant, Job. Occupation: Ruler
Voice: Jittery and nervous
Attributes [hide]
Medium (6'6") Tiefling, Chaotic Neutral (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 14 (+2) | 17 (+3) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Auran, Giant, Gnoll
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 120 gp.
Rieta Deft, Female Tiefling [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking northern young adult. She typically wears green cloth garments or leather armor. Beneath her clothing is a huge mess of scar tissue. Her blue hair is slicked back into a classic pompadour. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: A deeply religious woman she believes everything happens for a reason. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. After coming to the age of reason, Rieta took it upon herself to study the psionic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted psionic powers by her dying brother.
Motivation: She feels threatened by others; and she is compelled to act according to her religious beliefs
Ideals: Gifted. Flaws: Insomniac, Fearful. Bonds: Slave, Religious. Occupation: Armorer
Voice: Cold and demanding tone
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Evil (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 15 (+2) | 8 (-1) | 10 (+0) | 10 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 240 gp. 3 Alchemist’s fire.
Trail Of Passion, Male Tabaxi [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. He wears a robe, a symbol of magic around his neck, and a whip on his belt. His wide-brimmed hat is riddled with cuts and holes. He wears round tiny glasses practically rammed into his face.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is able to make almost anything out of random pieces of junk.
History: A child with a great deal of singing talent his parents made sure he got the chance to thrive. He moved from fad to fad and when he turned 15 he discovered singing. He was recently attacked on the road and savagely beaten by bandits.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting, Gifted, Artistic. Flaws: Ugly, Greedy. Occupation: Layabout
Voice: Dutch accent
Attributes [hide]
Medium (5'5") Tabaxi, Neutral Good (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 12 (+1) | 12 (+1) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Ignan
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 300 gp.
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