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NPC Generator

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Advanced [show]


Alberich Bofdann, Male Dwarf [Permalink]

Personal [hide]

Description: An imposing man with a heavy stainless steel prosthetic left leg, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His white hair has been sun bleached extensively. He wears a mask on his face.

Personality: He has always had a great fascination with Half-Elven culture. He pushes his goals aggressively. He is also a coward if confronted.

History: Alberich was born with his father's beautiful face. He has chosen to use the inheritance that was left to him frivolously. He now mingles about in high society.

Motivation: A strong sense of loyalty to Half-Elven people; and he feels threatened by others

Flaws: Racist, Fearful. Bonds: Rich, Attractive. Occupation: Actor

Voice: Sleepy voice

Attributes [hide]

Alberich Bofdann, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)13 (+1) 11 (+0)14 (+2) 16 (+3)14 (+2)
Skills Persuasion +4, Religion +4
Senses Passive Perception 13
Languages Common, Dwarven, Infernal, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 190 gp.


Social Check DCs


Amnon Victory, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he typically wears a sleeveless long coat of deep green leather and dull brown iron scale mail. His brown hair is unkempt and raggedy. His white eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He is calm most of the time but flees social interaction. He is afraid of women and trembles around them

History: Amnon lived on a farm with his mother, near the main road leading to a nearby town. His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Due to his spouse's obsession with being a Tailor they were divorced and he won custody of their daughter. He worked as a Sage, and he later adopted a second daughter.

Motivation: He is a bit of a kleptomaniac; and marry his sister to traveling adventurers

Flaws: Ugly, Shy. Bonds: Poor, Family, Criminal record. Occupation: Sage

Voice: Timid voice

Attributes [hide]

Amnon Victory, Male Tiefling Sorcerer 1
Medium (5'11") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 11 (+0)16 (+3) 14 (+2)15 (+2)
Skills Persuasion +4, Stealth +2
Senses Passive Perception 12
Languages Common, Druidic, Draconic, Halfling
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 60 gp.


Social Check DCs


Emmeline Stanton, Female Human [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a worn and beaten armor. She has moderate length black hair. She has gleaming, smiling green eyes.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. She now mingles about in high society.

Motivation: She has money and likes to spend it; and money/treasure

Ideals: Athletic, Disciplined. Flaws: Shy, Disease. Bonds: Rich. Occupation: Herbalist

Voice: Australian accent

Attributes [hide]

Emmeline Stanton, Female Human Sorcerer 3
Medium (6'1") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)11 (+0) 13 (+1)9 (-1)
Skills Perception +3, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +0 / 1d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 2600 sp.


Social Check DCs


Veloptima Lingenhall, Female Gnome [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her attire stands in sharp contrast to her mace, which is beautifully polished and possesses an ornate carving of a rose on it. Her auburn hair is greasy and uncared for. She is missing an eye and her face is severely sunburned. Her one remaining eye shines violet.

Personality: She has always had a great fascination with Human culture. She does not believe in violence as a means to an end. She is a dedicated Barkeep but believes her peers are too gung-ho.

History: Gifted from a young age, Veloptima studied abroad. Ostracized due to the divine powers of her oldest sister, she and her siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. She has achieved small success as a Barkeep.

Motivation: Balancing her hectic life and new Barkeep responsibilities is difficult.

Ideals: Pacifist, Gifted. Flaws: Ugly, Racist. Bonds: Job. Occupation: Barkeep

Voice: Shortens vowels

Attributes [hide]

Veloptima Lingenhall, Female Gnome Sorcerer 1
Small (3'2") Gnome, Chaotic Good (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 15 (+2)12 (+1) 11 (+0)17 (+3)
Skills Intimidation +5, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Abyssal
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: Just what you see.


Social Check DCs


Trail Hummingbird, Female Tabaxi [Permalink]

Personal [hide]

Description: This malnourished woman wears a pastel cloak and cross-gartered tan stockings. Her fur is lavender and very short. She wears crescent spectacles with a black brim.

Personality: She is a Sage first and foremost. She believes firmly that knowledge should be universal. She is frequently practicing swordplay.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Trail grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Trail. She is untrained/undisciplined, which makes her dangerous.

Motivation: Balancing her hectic life and new Sage responsibilities is difficult.

Flaws: Insane. Bonds: Poor, Job, Military, Criminal record. Occupation: Sage

Voice: Speaks like tongue is numb

Attributes [hide]

Trail Hummingbird, Female Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Chaotic Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)8 (-1) 12 (+1)14 (+2) 13 (+1)13 (+1)
Skills Acrobatics +1, Nature +4
Senses Passive Perception 11
Languages Common, Goblin, Celestial
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: Just what you see.


Social Check DCs


Kadana Ebynichtomonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She very much looks the part of a Fisher. She has wavy green crest. Her eyes are a pleasant gold.

Personality: Quiet and reserved she prefers to listen than to talk. She will nod occasionally and communicate nonverbally. She moves from fascination to fascination almost instantaneously. If something can keep her interest for a month it is impressive.

History: Sold as a small child to a wizard, Kadana was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. When she was little, her rather wealthy family often ventured across the plains to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Kadana took refuge in the ruined castle and found the beat up quarterstaff and armor she uses now. She has set out to sabotage the competition.

Motivation: Expand her business; and she'd like to take her coworkers down a peg

Flaws: Shy, Hedonist. Bonds: Job, Mentor, Nature. Occupation: Fisher

Voice: Sensual and smooth

Attributes [hide]

Kadana Ebynichtomonis, Female Dragonborn Sorcerer 2
Medium (6'5") Dragonborn, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 10 (+0)7 (-2) 13 (+1)9 (-1)
Skills Animal Handling +3, Medicine +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 700 sp. 1 Antitoxin.


Social Check DCs


Trey Halsey, Male Human [Permalink]

Personal [hide]

Description: He is well dressed, constantly wearing a grey suit, violet shirt, and blue tie. He has a moderate pudge and is not very fit. His red hair is lengthy and is close to two feet long. His eyes, though not visible through his cowl, are brown.

Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. More though he will beg to come along on any journeys. He will attempt to stowaway on any ship he can in the hopes that it will get him further away.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Human, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Philantrophist, Logical. Flaws: Antagonistic, Insane. Bonds: Slave. Occupation: Server

Voice: Sighs a lot, exhausted

Attributes [hide]

Trey Halsey, Male Human Sorcerer 1
Medium (5'5") Human, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 15 (+2)14 (+2) 17 (+3)14 (+2)
Skills Acrobatics +4, Nature +4
Senses Passive Perception 13
Languages Common, Giant, Druidic
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 400 sp. A finely crafted rug of intricate, geometric designs worked with silver threading (40 gp).


Social Check DCs


Rurik Graybeard, Male Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 4'3" and wears bulky grey painted plate armor. His blonde hair is knotted and matted. He wears a mask on his face.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He is the product a well kept family trust fund and as such has never really known need. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Glassblower. He has achieved small success as a Glassblower.

Motivation: Wants to raise his children well; and he is unsatisfied with his job

Ideals: Persistence. Flaws: Hedonist. Bonds: Rich, Job, Family. Occupation: Glassblower

Voice: Jamaican accent

Attributes [hide]

Rurik Graybeard, Male Dwarf Sorcerer 2
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 15 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 18 (+4)13 (+1) 13 (+1)12 (+1)
Skills Perception +3, Persuasion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 gp.


Social Check DCs


Nedda Appleblossom, Female Halfling [Permalink]

Personal [hide]

Description: She is scrawny and has patchy blonde stubble. She wears dull white sweaters, loose red pants, and alligator leather shoes. Beneath her sweater she keeps a concealed warhammer, just in case. She has a hunchback. Her blonde hair is cut jaggedly and amateurishly. Her brown eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She is highly sensitive about her name. She loathes it, but will not take any guff about it from anyone. She is lazy, self-centered, vain, and jealous.

History: Born in a small village she learned the ways of the warrior from her mother. A gypsy cursed her at a young age, leading to her ugly appearance. She was recently attacked on the road and savagely beaten by bandits.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Ugly, Addict, Sensitive, Selfish. Occupation: Assassin

Voice: Russian accent

Attributes [hide]

Nedda Appleblossom, Female Halfling Sorcerer 2
Small (3'2") Halfling, True Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 8 (-1)15 (+2) 12 (+1)12 (+1)
Skills History +4, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling, Gnome, Infernal
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 60 gp. Red-brown spinel (80 gp). Coral (80 gp). Bloodstone (50 gp).


Social Check DCs

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