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NPC Generator

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Advanced [show]


Shivering In the Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: She is a husky woman, who wears brown leather gloves, a brown jacket, and tight pants. She has done her best to style her gray fur to look like a famous performer. Her blue eyes dart from person to person.

Personality: She is a pretentious jerk insisting that modern society is full of problems and should revert to a simpler time. She works hard and plays hard.

History: She got into the Marshal business at a young age. Through the years after Shivering was born, her mother became increasingly distant from her family, instead choosing to pursue power in the south. Shivering's mother didn't care for her much, and the feeling was mutual. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Marshal responsibilities is difficult; and a need for knowledge about a nearby landmark

Flaws: Antagonistic, Hedonist. Bonds: Job, Adventurer. Occupation: Marshal

Voice: Low rumbling, strings words together

Attributes [hide]

Shivering In the Wind, Female Tabaxi Sorcerer 1
Medium (6'1") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)13 (+1) 14 (+2)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 12
Languages Common, Terran
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 500 sp.


Social Check DCs


Thava Jharthraxyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a black vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her black boots flare out at the collars. Her rusty crest is drawn into a tight pony tail with a skull scrunchie. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is intelligent and cunning, but she will too often allow her rage to get the better of her. She will lose her cool and rely on brute force to carry the day. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.

History: Thava was born the youngest of three triplets. Her homeland was ravaged by war and she spent much of her life rebuilding it. She has since lost track of the people in her past.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she wants nothing more than to rejoin the army

Flaws: Antagonistic, PTSD, Greedy. Bonds: Military, Family. Occupation: Bounty Hunter

Voice: Raspy

Attributes [hide]

Thava Jharthraxyn, Female Dragonborn Sorcerer 1
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 12 (+1)15 (+2) 16 (+3)13 (+1)
Skills Investigation +4, Survival +5
Senses Passive Perception 13
Languages Common, Druidic, Sylvan
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 30 gp. 1 Masterwork Common Melee.


Social Check DCs


Trym Strongbones, Female Halfling [Permalink]

Personal [hide]

Description: 3'2" and muscular, this northern woman is renowned for her bright white dresses and hats. Her silver hair is slicked back into a classic pompadour. She wears a mask on her face.

Personality: Prone to second guessing herself, she comes off as nervous. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage son.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her mother had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: Doesn't want to be a Mercenary and was forced into it by her family; and expand her business

Ideals: Athletic, Gifted. Flaws: Shy. Bonds: Family, Rich, Job. Occupation: Mercenary

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Trym Strongbones, Female Halfling Sorcerer 1
Small (3'2") Halfling, Neutral Good (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)14 (+2) 4 (-3)14 (+2) 15 (+2)12 (+1)
Skills History +4, Stealth +4
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Dwarven
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 90 gp.


Social Check DCs


Kriv Sumnarghthrysh, Male Dragonborn [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. His crest is silver, silky, and of moderate length. His gold eyes lackadaisically let the world flow into them.

Personality: Calm and collected, he is a well trained Glassblower. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born to a pair of adventurers, Kriv grew up listening to his father's many stories. Ostracized due to the psionic powers of his oldest sister, he and his siblings struck out on their own. In the process these unassuming Dragonborns became a terror of the countryside. He ran away from his former home and has been making his living as a Glassblower for the past few years.

Motivation: He has passion for adventuring and risk; and he'd like to take his coworkers down a peg

Ideals: Gifted. Bonds: Poor, Attractive, Job, Adventurer. Occupation: Glassblower

Voice: Gruff and masculine

Attributes [hide]

Kriv Sumnarghthrysh, Male Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 8 (-1)12 (+1) 14 (+2)15 (+2)
Skills History +3, Medicine +4
Senses Passive Perception 12
Languages Common, Giant
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 140 gp.


Social Check DCs


Gomory Preston, Male Human [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose yellow pants, and alligator leather shoes. Beneath his sweater he keeps a concealed halberd, just in case. He has relatively light skin and is very physically imposing due to his abundance of muscles. His long silver hair is drawn into a two foot long braid. He was beautiful and young once, which still shows through his age, but it is a faded beauty.

Personality: He hates brigands. He views them as having robbed his home of its proper glory. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.

History: Born to a Fisher, his mother struggled to pay the bills. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has taken up leadership of the village's small militia in response to brigands demanding more tribute than usual.

Motivation: To settle down with his crush.

Bonds: Attractive, Enemies, Has a crush, Poor, Adventurer. Occupation: Ploughman

Voice: Forgets to breathe while speaking

Attributes [hide]

Gomory Preston, Male Human Sorcerer 1
Medium (6'0") Human, Lawful Good (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 17 (+3)7 (-2) 16 (+3)8 (-1)
Skills Athletics +1, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: Just what you see.


Social Check DCs


Charles Barlow, Male Human [Permalink]

Personal [hide]

Description: He is generally shirtless and showing off his tattooed chest. He wears a wide-brimmed hat to cover his moderate length black hair. His green eyes lackadaisically let the world flow into them.

Personality: Charles is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He has a hair trigger and will fly into rage over the tiniest perceived slights.

History: He was born on a small isolated farm. From his teen years he was always beautiful and desirable, so people have always doted on him. After a long history of fighting, Charles and his spouse have recently divorced.

Motivation: He'd like to take his coworkers down a peg; and he's repulsed by the pc

Ideals: Extrovert. Flaws: Antagonistic. Bonds: Nature, Attractive, Job. Occupation: Body Guard

Voice: Excited and jittery

Attributes [hide]

Charles Barlow, Male Human Sorcerer 2
Medium (5'6") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 13 (+1)8 (-1) 9 (-1)9 (-1)
Skills Intimidation +1, Religion +1
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 370 gp. Banded agate (5 gp). Smoky quartz (60 gp).


Social Check DCs


Baern Morigak, Male Dwarf [Permalink]

Personal [hide]

Description: What flesh remains visible is marred by burns. He is wearing the road beaten gear of a warrior. He has dyed his greying white hair a little too much giving a sharp white color. His eyes are a pleasant amber.

Personality: He has a massive crush on the younger sibling of the Mayor who has hired him part-time. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He is searching for what he claims is his rightful reward.

Motivation: Obtaining odd cultural Half-Elven artifacts is his passion.

Ideals: Fighting. Flaws: Ugly. Bonds: Has a crush, Adventurer, Military, Family. Occupation: Mayor

Voice: High pitched, excited

Attributes [hide]

Baern Morigak, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Good (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)6 (-2) 19 (+4)13 (+1) 14 (+2)13 (+1)
Skills Insight +4, Persuasion +3
Senses Passive Perception 12
Languages Common, Dwarven, Auran
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp.


Social Check DCs


Oriel Perceval Burke, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her skin is fair and her fingers are delicate and long. Her chestnut hair is thinning but still full. Her eyes, though not visible through her cowl, are amber.

Personality: She does not care much for physical appearances, nor does she care much for other people. She does however care about what she wants and getting it. She is obsessed with a lost civilization.

History: She was born a particularly ugly child, much to the horror of her parents. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She left for the west, certain she would find work there.

Motivation: She is not mentally stable, and does not behave rationally; and meet up once more with her childhood friend

Flaws: Ugly, Insane. Bonds: Adventurer, Debt, Immigrant. Occupation: Healer

Voice: Stutters

Attributes [hide]

Oriel Perceval Burke, Female Half-Elf Sorcerer 3
Medium (5'6") Half-Elf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 7 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)11 (+0) 10 (+0)13 (+1) 6 (-2)14 (+2)
Skills Investigation +3, Perception +0
Senses Passive Perception 10
Languages Common, Elven, Ignan
Attacks Melee +5 / 1d8+3, Ranged +2 / 1d8+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 2400 sp. Hematite (15 gp). Red garnet (50 gp). Moonstone (40 gp). 1 Half-Plate. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Ombul Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he dresses well, typically a more casual-formal manner. He has dyed his greying auburn hair a little too much giving a sharp auburn color. He has a tattooed face.

Personality: Ombul hangs on like a leech to those who appreciate him. It was this clingy personality that held back his dancing career. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Ombul was raised in a hard working conservative environment. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He struck the Healer job and began his own company from there.

Motivation: To be a Glassblower again.

Ideals: Artistic, Optimist, Fighting. Bonds: Attractive, Job. Occupation: Healer

Voice: Soothing and warm

Attributes [hide]

Ombul Greenbottle, Male Halfling Sorcerer 2
Small (2'10") Halfling, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)17 (+3) 13 (+1)10 (+0) 13 (+1)10 (+0)
Skills Athletics +0, Deception +2
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +0 / 1d6-2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork studded leather.


Social Check DCs

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