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NPC Generator

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Advanced [show]


Garl Gresham, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. He is portly but not overly obese. He has styled his silver hair well, parting it to the right. His eyes are blue and he is always smoking a pipe.

Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He loves being with his children and actually smiles when they are around. He would do anything for them. He dislikes his ex a great deal.

History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Miner father left him crippled. Being a Unemployed kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact; and meet up once more with his childhood friend

Flaws: Disease. Bonds: Family, Criminal record, Adventurer. Occupation: Unemployed

Voice: Can't modulate volume

Attributes [hide]

Garl Gresham, Male Half-Orc Sorcerer 1
Medium (6'9") Half-Orc, Lawful Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)17 (+3) 11 (+0)13 (+1) 9 (-1)5 (-3)
Skills Acrobatics +5, Arcana +3
Senses Passive Perception 9
Languages Common, Orc, Giant
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 800 sp. Brass mug with jade inlays (200 gp).


Social Check DCs


Numba Turen, Female Gnome [Permalink]

Personal [hide]

Description: This fat western woman has a bulbous nose and very much looks the part of a Masseuse. Her skin is also unnaturally pale. Her hair is long and black with streaks of golden, and is pulled back with small blue clips. She has several tiny aquamarine earrings on each ear.

Personality: Eccentric and domineering, Numba will drive conversation. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She comes from a rich western family. She worked as a nervous Masseuse and found it very stressful. She now owns her own business.

Motivation: She is unsatisfied with her job; and she is greedy

Ideals: Extrovert, Logical. Flaws: Ugly. Bonds: Job, Rich. Occupation: Masseuse

Voice: Hard of hearing, loud

Attributes [hide]

Numba Turen, Female Gnome Sorcerer 2
Small (3'3") Gnome, True Neutral (CR 2)
Armor Class 13
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 18 (+4)14 (+2) 10 (+0)11 (+0)
Skills History +4, Performance +2
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Auran
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 170 gp.


Social Check DCs


Mara Lathalas, Female Elf [Permalink]

Personal [hide]

Description: She is lean but muscular and wears long strands of topaz and short blue dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports a flattop hair cut. Her skin is flawless and her amber eyes scan people very quickly.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She pushes her goals aggressively. She is also a coward if confronted.

History: The child of a Beggar, who enjoyed hunting, Mara was taken on many hunting expeditions. Mara liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it.

Ideals: Disciplined. Flaws: Fearful. Bonds: Rich, Attractive, Nature. Occupation: Stableman

Voice: Sounds elderly

Attributes [hide]

Mara Lathalas, Female Elf Sorcerer 1
Medium (4'9") Elf, Lawful Neutral (CR 1)
Armor Class 14
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 7 (-2)9 (-1) 17 (+3)18 (+4)
Skills Investigation +1, Performance +6
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 6000 cp.


Social Check DCs


Three Shoe, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His brown fur is unkempt and raggedy. He is baby faced.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is lazy and tries to find solutions quickly.

History: Three was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. Three abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He is searching for what he claims is his rightful reward.

Motivation: He's looking for his big break.

Ideals: Athletic. Flaws: Ugly, Lazy. Bonds: Poor, Adventurer. Occupation: Blacksmith

Voice: Speaks like tongue is numb

Attributes [hide]

Three Shoe, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 4 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)16 (+3) 7 (-2)12 (+1) 7 (-2)15 (+2)
Skills Arcana +3, Religion +3
Senses Passive Perception 8
Languages Common, Goblin
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 100 gp. Obsidian (10 gp). Moss agate (10 gp).


Social Check DCs


Iados Luck, Male Tiefling [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He wears a small hat to cover his moderate length black hair. His thin eyebrows rest above his beady silver eyes.

Personality: Abrasive and pushy, he has a hard time making friends. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: He was born a particularly ugly child, much to the horror of his parents. Through the years after Iados was born, his father became increasingly distant from his family, instead choosing to pursue power in the north. Iados's father didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Ugly, Antagonistic, Hedonist, Disease. Occupation: Fletcher

Voice: Speaks like tongue is numb

Attributes [hide]

Iados Luck, Male Tiefling Sorcerer 1
Medium (6'8") Tiefling, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 9 (-1)13 (+1) 14 (+2)10 (+0)
Skills Acrobatics +2, Athletics +4
Senses Passive Perception 12
Languages Common, Auran
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 5000 cp. 1 Banded mail.


Social Check DCs


Andram Rescue, Male Tiefling [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he wears a simple black robe with brown stripes complete with hood. His blue hair is long and unkept. He wears round tiny glasses practically rammed into his face.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He takes great pride in his work and is very well organized. His planner is full of calendar events.

History: Born in the south his family was never financially stable. Andram abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Further expansion of business.

Ideals: Disciplined. Flaws: Ugly. Bonds: Job, Poor, Adventurer. Occupation: Bricklayer

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Andram Rescue, Male Tiefling Sorcerer 1
Medium (6'3") Tiefling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 17 (+3)13 (+1) 10 (+0)15 (+2)
Skills Deception +4, Survival +2
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 700 sp.


Social Check DCs


Gerard Amastacia, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'5". He does not wear sleeves and tends to eschew shirts when he can avoid it, and his gloved hand is found clutching a mace. His hair is golden and curly. He wears a mask on his face.

Personality: He shows great sympathy to all travelers. He's the type to buy drinks and listen to their stories. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gerard was born with his father's beautiful face. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Gerard grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Gerard. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has decided he is irredeemable; and his relatives are trying to arrange a marriage

Ideals: Philantrophist. Bonds: Adventurer, Attractive, Criminal record, Family. Occupation: Shepherd

Voice: Shortens vowels

Attributes [hide]

Gerard Amastacia, Male Half-Elf Sorcerer 2
Medium (5'5") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 17 (+3)12 (+1) 11 (+0)17 (+3)
Skills Animal Handling +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 700 sp. 1 Everburning torch.


Social Check DCs


Bruz Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: He likes to wear darkened spectacles and heavy clothing, no matter the weather, and carries spears. His hair is short and blonde. His hazel eyes peer out from beneath his top white hat.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.

History: Born to a pair of adventurers, Bruz grew up listening to his mother's many stories. He found a children's book about a Half-Orc Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and a need for knowledge about a nearby landmark

Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Adventurer. Occupation: Cartwright

Voice: Pirate accent

Attributes [hide]

Bruz Abram, Male Half-Orc Sorcerer 1
Medium (5'6") Half-Orc, Lawful Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 12 (+1)12 (+1) 11 (+0)11 (+0)
Skills History +3, Investigation +3
Senses Passive Perception 10
Languages Common, Orc, Sylvan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp.


Social Check DCs


Ar-Gul Tinley, Male Half-Orc [Permalink]

Personal [hide]

Description: Runty and weak-looking, he wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His brown hair is kept up in a ponytail inside a wide-brimmed hat. He is baby faced.

Personality: This man loves music and to teach people music more than just about anything. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: He was born in the north. A gypsy cursed him at a young age, leading to his ugly appearance. He moves from town to town, unable to find a place to settle.

Motivation: He wants nothing more than to rejoin the army; and his religion dominates his actions

Ideals: Artistic. Flaws: Ugly. Bonds: Poor, Military, Immigrant. Occupation: Barkeep

Voice: Uses sign language

Attributes [hide]

Ar-Gul Tinley, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)8 (-1) 12 (+1)8 (-1)
Skills Intimidation +1, Nature +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 200 sp. 1 Banded mail.


Social Check DCs

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