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NPC Generator

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Advanced [show]


Henry Windsor, Male Human [Permalink]

Personal [hide]

Description: This man is unhealthily muscled, almost every single one of his veins is visible when he is not flexing. His shirts and pants tend to be short and undersized for him due to the difficulty of finding a good tailor. His moppish chestnut hair is in a traditional bowl cut. His eyes are violet and he is always smoking a pipe.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: Born in a small village he learned the ways of the warrior from his father. He found a children's book about a Human Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He was recently attacked on the road and savagely beaten by bandits.

Motivation: He has passion for adventuring and risk; and he desires power and/or immortality

Ideals: Fighting, Athletic, Justice. Flaws: Ugly. Bonds: Adventurer. Occupation: Bounty Hunter

Voice: Uses lots of figures of speech

Attributes [hide]

Henry Windsor, Male Human Sorcerer 1
Medium (5'11") Human, Neutral Good (CR 1)
Armor Class 8
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 10 (+0)5 (-3) 10 (+0)13 (+1)
Skills Arcana -1, Persuasion +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +0 / 1d4-2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 50 gp.


Social Check DCs


Drogo Hartford, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears an entirely grey suit with blue socks and a vest with buckled shoes. His tied-back hair is auburn. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a font of random trivia from the lore and stories he has discovered

History: Born to a pair of adventurers, Drogo grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he wants to meet his childhood hero

Ideals: Joker, Logical. Flaws: PTSD, Greedy. Bonds: Adventurer. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Drogo Hartford, Male Human Sorcerer 1
Medium (6'2") Human, Chaotic Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 11 (+0)8 (-1) 17 (+3)15 (+2)
Skills Insight +5
Senses Passive Perception 13
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: Just what you see.


Social Check DCs


Lia Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman is bedraggled and starved. She wears silk and lounges about seductively. With bright red hair. She wears crescent spectacles with a black brim.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. She is able to fit into much smaller and tighter spaces than normal.

History: She was born in the west. Her druidic abilities were realized during a raid on her village. She moves from town to town, unable to find a place to settle.

Motivation: She is compelled to act according to her religious beliefs; and she wants nothing more than to rejoin the army

Ideals: Joker, Gifted. Bonds: Attractive, Poor, Immigrant. Occupation: Server

Voice: Uses sign language

Attributes [hide]

Lia Caphaxath, Female Half-Elf Sorcerer 3
Medium (5'7") Half-Elf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 11 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)16 (+3) 10 (+0)13 (+1) 15 (+2)10 (+0)
Skills Religion +3, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116500

Possessions: 18000 cp. Rhodochrosite (16 gp).


Social Check DCs


Damaia Dodge, Female Tiefling [Permalink]

Personal [hide]

Description: A middle-aged woman, she is generally shirtless and showing off her tattooed chest, and is pretty ugly. Her brown hair is thinning but still full. Her red eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She has a massive crush on the younger sibling of the Mayor who has hired her part-time. She is a bit of a xeno-phobe, disliking non-Tieflings.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Mayor arts, while her father instructed her in etiquette, music and courtly manner. As a young adult she joined a group advocating for an improvement in Tiefling conditions. She was granted necromantic powers by her dying sister.

Motivation: Revenge; and a deep hatred of drow

Ideals: Gifted. Flaws: Ugly, Racist. Bonds: Has a crush, Rich, Enemies. Occupation: Mayor

Voice: Pirate accent

Attributes [hide]

Damaia Dodge, Female Tiefling Sorcerer 2
Medium (5'10") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 7 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 13 (+1)12 (+1) 13 (+1)18 (+4)
Skills History +3, Investigation +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 160 gp. 1 Masterwork Musical instrument.


Social Check DCs


Antrara Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She wears tattered old clothes. She has wavy blue crest. She wears an eyepatch.

Personality: She is mildly Dragonborn supremacist, though she does not identify as such. Further she is a bit of a stoner and is frequently out of it.

History: When she was but 5 years old her parents immigrated from the north. While studying, she fell in love. They married and had a son. She got away from her former life and has fallen to alcoholism.

Motivation: Wishes to resurrect an old love; and dwarven compassion

Flaws: Ugly, Racist, Addict. Bonds: Immigrant, In love. Occupation: Carter

Voice: Old thin voice

Attributes [hide]

Antrara Kimbatuul, Female Dragonborn Sorcerer 2
Medium (6'8") Dragonborn, Lawful Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 17 (+3)8 (-1) 11 (+0)11 (+0)
Skills Insight +2, Medicine +2
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Loopmottin Ironhide, Female Gnome [Permalink]

Personal [hide]

Description: She is in excellent shape and dresses well, wearing tan shirts, loose pants, and blazers most of the time. She has shaved her head bald. Her eyes are likewise violet.

Personality: Confrontational and typically high on some drug or another. She receives visions of the future at random moments

History: She comes from a rich northern family. After coming to the age of reason, Loopmottin took it upon herself to study the necromantic arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted necromantic powers by her dying sister.

Motivation: She has money and likes to spend it; and wants to work out more often

Ideals: Athletic, Gifted. Flaws: Addict. Bonds: Attractive, Rich. Occupation: Armorer

Voice: Speaks with lips pursed

Attributes [hide]

Loopmottin Ironhide, Female Gnome Sorcerer 2
Small (3'2") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 15 (+2)13 (+1) 10 (+0)10 (+0)
Skills Arcana +3, Religion +3
Senses Passive Perception 10
Languages Common, Gnome, Celestial
Attacks Melee +2 / 1d6+0, Ranged +1 / 1d6-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 gp. Large well-done wool tapestry (600 gp). Brass mug with jade inlays (600 gp). Brass mug with jade inlays (600 gp).


Social Check DCs


Caramip Fiddlefen, Female Gnome [Permalink]

Personal [hide]

Description: Her skin has the orange glow of too much sun. She wears long strands of emerald and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She has wavy silver hair. She has green eyes and a tan hat with a blue feather.

Personality: A grumpy gal she will invite people to lunch so she can critique them. Yet she still seems generally likeable, like a lovable grump. She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her father raised her in a mountain cabin. She was an adventurer many years ago and she formed a blood bond with her Tabaxi companion (her 'brother'). She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: A need for knowledge about a nearby landmark.

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Adventurer, Nature. Occupation: Hunter

Voice: Whispers

Attributes [hide]

Caramip Fiddlefen, Female Gnome Sorcerer 4
Small (3'2") Gnome, Chaotic Good (CR 4)
Armor Class 11
Hit Points 22 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)12 (+1) 7 (-2)10 (+0)
Skills Sleight of Hand +2, Survival +0
Senses Passive Perception 8
Languages Common, Gnome, Druidic
Attacks Melee +4 / 1d10+2, Ranged +2 / 1d10+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 50 pp.


Social Check DCs


Kody Spaulding, Male Human [Permalink]

Personal [hide]

Description: The dark-skinned man stands 6'1" and likes to wear darkened spectacles and heavy clothing, no matter the weather. He has a very tight haircut. He wears crescent spectacles with a black brim.

Personality: He is witty, but his monotone delivery comes off as unnerving He works hard and plays hard.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.

Motivation: To pay off his debts; and to reunite with his absent father

Ideals: Joker. Flaws: Hedonist. Bonds: Slave, Family, Debt. Occupation: Herbalist

Voice: Strong lisp

Attributes [hide]

Kody Spaulding, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 14 (+2)14 (+2) 14 (+2)7 (-2)
Skills Acrobatics +3, Survival +4
Senses Passive Perception 12
Languages Common, Halfling, Giant
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Dalaba Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a blue vest with golden trim over her white shirt. Her tan leather gloves and pants are well-kept, and her blue boots flare out at the collars. Her white hair is styled in orderly dreadlocks. Her eyes are green and catlike.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Born in the north to a Engraver, Dalaba learned a great deal about her father's area of expertise. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. After a long history of fighting, Dalaba and her spouse have recently divorced.

Motivation: To share knowledge with the world; and wants to open a new tavern

Ideals: Logical. Flaws: Impulsive, Antagonistic. Bonds: Criminal record, Job. Occupation: Engraver

Voice: Russian accent

Attributes [hide]

Dalaba Fapplestamp, Female Gnome Sorcerer 2
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)11 (+0) 15 (+2)4 (-3) 14 (+2)12 (+1)
Skills Sleight of Hand +2, Stealth +2
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day7

Possessions: 40 gp. 1 Chain shirt.


Social Check DCs

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