Alexandre Beverly, Male Human [Permalink]
Personal [hide]
Description: He wears a brown shirt, with a black mid length shorts with black tights and flats, usually wearing a coat over them. His hair is blonde, silky, and of moderate length. His fair skin shows little sign of his aristocratic breeding.
Personality: He is almost excessively polite to everyone, even when angry. He believes the world needs to unite to get rid of dire rats once and for all.
History: Born to a pair of adventurers, Alexandre grew up listening to his father's many stories. He went to a religious school and was inspired by the priests there in charitable deeds. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.
Motivation: A need for knowledge about a nearby landmark.
Flaws: Shy. Bonds: Attractive, Enemies, Adventurer, Religious. Occupation: Bather
Voice: German accent
Attributes [hide]
Medium (5'2") Human, Neutral Evil (CR 3)
Armor Class 14
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 18 (+4) | 13 (+1) | 15 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d8+3, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Dara Ofandrus, Female Elf [Permalink]
Personal [hide]
Description: She is an attractive woman, lean and moderately muscular. She wears a blue Stetson hat and blue clothes. Her blonde hair is lengthy. Her otherwise smooth face is marked with small tiny scars.
Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.
History: Dara was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. Through the years after Dara was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Dara's mother didn't care for her much, and the feeling was mutual. Some 3 years later her spouse died after the birth of her son. Heartbroken, Dara never married again. Instead she focused her life to raising her son whom she trained as her mother had trained her before.
Motivation: To unite with her brother; and wishes to resurrect an old love
Flaws: Antagonistic, Forgetful. Bonds: Attractive, Poor, In love, Family. Occupation: Roofer
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (5'4") Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 13 (+1) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 14
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 20 gp.
Thava Pyraxtallinost, Female Dragonborn [Permalink]
Personal [hide]
Description: She is a mite stocky and wears many layers of old clothing at all times. Her crest is silver and curly. She wears crescent spectacles with a black brim.
Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. Any perceived weakness will be pressed and exploited. She is seen as merciless and passionate.
History: She was born on a small isolated farm. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Thava grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Thava. Being a Stableman kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.
Motivation: Seeks redemption.
Ideals: Fighting. Flaws: Ugly. Bonds: Poor, Criminal record, Nature, Religious. Occupation: Stableman
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (6'5") Dragonborn, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 12 (+1) | 12 (+1) | 12 (+1) | 14 (+2) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 2200 sp.
Mijira Skaarzborroosh, Female Dragonborn [Permalink]
Personal [hide]
Description: This exceptionally lanky woman wears a simple green robe with brown stripes complete with hood. Her blue crest is thinning but still full. She was beautiful and young once, which still shows through her age, but it is a faded beauty.
Personality: She is a Crown-heir first and foremost. She believes firmly that knowledge should be universal. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Crown-heir. She has worked as a Crown-heir like her mother before her.
Motivation: Expand her business; and she feels threatened by others
Flaws: Fearful, Disease, Insomniac. Bonds: Attractive, Job. Occupation: Crown-heir
Voice: Cold and demanding tone
Attributes [hide]
Medium (6'1") Dragonborn, Neutral Good (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 14 (+2) | 12 (+1) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 1 Masterwork studded leather. 1 Masterwork studded leather.
Mantus Wit, Male Tiefling [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He wears many layers of old clothing at all times. His top hat is riddled with cuts and holes. He wears a mask on his face.
Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: Born in the north his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Priest hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Since then, he has sought to make the best of life.
Motivation: Wants to have a good time and be beloved; and to prove his worth to the world
Ideals: Athletic, Optimist. Flaws: Ugly, Impulsive, Disease. Bonds: Poor. Occupation: Priest
Voice: Squeaky
Attributes [hide]
Medium (5'10") Tiefling, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 10 (+0) | 12 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 70 gp. Red-brown spinel (90 gp). Blue quartz (15 gp).
Salasar Esstyrlynn, Male Dragonborn [Permalink]
Personal [hide]
Description: A pudgy man standing about 6'5" has a big stupid grin on his face most of the time. He dresses well, wearing green shirts, loose pants, and blazers most of the time. His green crest has been sun bleached extensively. He has a tattooed face.
Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He will often invite strangers home for dinner and talk their ears off. He cares deeply for his spouse and does his best to make sure his guests look presentable.
History: He was born in a small island village. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.
Motivation: He is content; and wants to have a good time and be beloved
Ideals: Optimist. Flaws: Mundane. Bonds: Attractive, In love, Nature. Occupation: Glassblower
Voice: Relaxed voice
Attributes [hide]
Medium (6'5") Dragonborn, True Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 15 (+2) | 12 (+1) | 16 (+3) | 15 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Gnoll, Terran, Celestial
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 |
Possessions: 500 sp.
Tricking Of Storm, Male Tabaxi [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears many layers of old clothing at all times. He wears his black fur up. His thin eyebrows rest above his beady green eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.
History: He was born to a pair of big game hunters, but was frequently ill as a child. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. During his travels, Tricking and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Tricking discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Tricking fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.
Motivation: Wishes to resurrect an old love; and his religion dominates his actions
Flaws: Ugly, Disease. Bonds: Poor, Religious, Adventurer, In love. Occupation: Interpreter
Voice: Sensual and smooth
Attributes [hide]
Medium (5'5") Tabaxi, True Neutral (CR 2)
Armor Class 9
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 8 (-1) | 15 (+2) | 13 (+1) | 15 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 2000 cp. Red garnet (60 gp).
Thamuz Love, Male Tiefling [Permalink]
Personal [hide]
Description: 5'5" and lanky with angular features, he is an attractive figure. He is renowned for his bright green suits and hats. His purple hair is lengthy and is close to two feet long. His silver eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He considers himself the protector of his home. He feels this is his duty and calling. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-brother.
History: Raised by wardens he was only a novice when orcs swooped upon their monastery and killed most of the order. From his teen years he was always beautiful and desirable, so people have always doted on him. He's since become an addict/alcoholic.
Motivation: Someone believes him a fraud; and to clean up the streets
Flaws: Addict. Bonds: Attractive, Guardian, Family, Religious, Enemies. Occupation: Actor
Voice: Nasally tone
Attributes [hide]
Medium (5'5") Tiefling, Lawful Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 10 (+0) | 13 (+1) | 8 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 1700 sp. 1 Half-Plate.
Sumnes Erenaeth, Female Elf [Permalink]
Personal [hide]
Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her long brown hair reaches down to her waist. She has violet eyes and a blue hat with a green feather.
Personality: Eccentric and domineering, Sumnes will drive conversation. She believes the world needs to unite to get rid of brigands once and for all.
History: She comes from a rich eastern family. Her father disappeared, and while she tried to raise money to find her father, she was betrayed dozens of times. Days after completing her studies, news broke out that her hometown was attacked by brigands. Sumnes was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.
Motivation: She uses money and sex appeal to get what she needs; and an old rival family wants her found
Ideals: Extrovert. Bonds: Enemies, Rich, Family, Attractive. Occupation: Bellfounder
Voice: Stutters
Attributes [hide]
Medium (5'3") Elf, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 7 (-2) | 12 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Undercommon
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp.
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