Adrik Fireforge, Male Dwarf [Permalink]
Personal [hide]
Description: A man of a pale complexion, he is wearing colorful clothing, dressed as a Locksmith. His chestnut hair is knotted and matted. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep hazel.
Personality: He is almost excessively polite to everyone, even when angry. He also is a firm believer in the manly ideal.
History: He was raised in a forest tribe. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.
Motivation: His spouse's relatives view him with great suspicion.
Flaws: Shy, Impulsive. Bonds: Nature, Family. Occupation: Locksmith
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Good (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 14 (+2) | 13 (+1) | 9 (-1) | 16 (+3) | 9 (-1) |
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 400 sp.
Emerald In the Morning, Male Tabaxi [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting clothing which further accentuates his frame. He wears his orange fur down. His eyes are yellow.
Personality: He is a very happy person and has lots of energy. To put it simply, he's a very lovable idiot. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised in a forest tribe. From his teen years he was always beautiful and desirable, so people have always doted on him. He now mingles about in high society.
Motivation: Retire the richest man in the west; and he uses money and sex appeal to get what he needs
Ideals: Optimist, Entrepeneur. Flaws: Impulsive. Bonds: Attractive, Nature, Rich. Occupation: Sage
Voice: Old thin voice
Attributes [hide]
Medium (5'4") Tabaxi, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 14 (+2) | 16 (+3) | 14 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Draconic, Dwarven, Infernal
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 150 gp.
Hlin Goblinbane, Female Dwarf [Permalink]
Personal [hide]
Description: Her skin has the orange glow of too much sun. She likes to wear grey tank tops with white skirt. She has dyed her greying chestnut hair a little too much giving a sharp chestnut color. She has several tiny opal earrings on each ear.
Personality: A deeply religious woman she believes everything happens for a reason. A true patriot, Hlin would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.
History: She was always a brilliant, if unscrupulous mind. While she appears to be a normal Dwarf, she's... not quite right. Perhaps she's slightly insane, or otherwise so mentally alien to the rest of the world that she plain doesn't fit in. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She is not mentally stable, and does not behave rationally; and she is compelled to act according to her religious beliefs
Ideals: Logical. Flaws: Insane. Bonds: Rich, Religious, Military. Occupation: Marshal
Voice: Ums and uhs a lot
Attributes [hide]
Medium (3'10") Dwarf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 9 (-1) | 15 (+2) | 17 (+3) | 11 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven, Infernal, Goblin, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 30 gp.
Valida Helcral, Female Dwarf [Permalink]
Personal [hide]
Description: She is of a modest build and height, but she carries herself more imposing than she is. She wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. Her brown hair is unkempt and raggedy. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is a Mortician first and foremost. She believes firmly that knowledge should be universal. Energy wise she seems alert and responsive.
History: She got into the Mortician business at a young age. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mortician. She was always very intelligent and has formed a secret society of freemasons.
Motivation: To unite with her brother; and to be a ruler again
Ideals: Professionalism. Flaws: Ugly, Secretive. Bonds: Poor, Job, Family. Occupation: Mortician
Voice: Gruff and masculine
Attributes [hide]
Medium (4'0") Dwarf, Neutral Good (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 18 (+4) | 13 (+1) | 15 (+2) | 5 (-3) |
Senses Passive Perception 12
Languages Common, Dwarven, Sylvan
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: Onyx (80 gp). Deep blue spinel (600 gp). 3 Smokesticks.
Aramil Qualanthri, Male Elf [Permalink]
Personal [hide]
Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He carries with him a set of scimitars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. He tend to wears goggles to shield his eyes.
Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He will do just about anything if he becomes convinced it is for someone's true love, of this he is easily convinced.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. Aramil liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Aramil fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: Find a way to reverse the transformation of his sister; and to fight the greatest warriors and to fight in the greatest battles ever
Ideals: Fighting, Joker, Gifted. Bonds: Has a crush, Nature, Family. Occupation: Carpenter
Voice: Breathy voice
Attributes [hide]
Medium (5'5") Elf, Lawful Neutral (CR 3)
Armor Class 11
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 7 (-2) | 17 (+3) | 16 (+3) | 8 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Gnome, Druidic, Halfling
Attacks Melee +2 / 1d8+0, Ranged +3 / 1d8+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 5 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 400 gp.
Adrie Goltorah, Female Elf [Permalink]
Personal [hide]
Description: A 4'10" southern woman, she wears bulky blue painted plate armor. She wears a colorful flower in her chestnut hair. She wears a mask on her face.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. Energy wise she seems alert and responsive.
History: She was born several months after her mother was called into army service. While studying, she fell in love. They married and had a son. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Ideals: Professionalism. Flaws: Depressed. Bonds: Attractive, Military, In love. Occupation: Architect
Voice: Old thin voice
Attributes [hide]
Medium (4'10") Elf, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 14 (+2) | 15 (+2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Druidic, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 50 gp. Citrine (70 gp).
Syllin Suithrasas, Female Elf [Permalink]
Personal [hide]
Description: She appears as an extremely gaunt Elf, and stands approximately 5'5". She wears a simple tan robe with black stripes complete with hood, and her gloved hand is found clutching a scythe. She has no hair. She has several tiny ruby earrings on each ear.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: She is the product a well kept family trust fund and as such has never really known need. She moved from fad to fad and when she turned 15 she discovered singing. She hasn't been sleeping well lately.
Motivation: To get a good night's sleep; and she has money and likes to spend it
Ideals: Disciplined, Artistic. Flaws: Ugly, Insomniac. Bonds: Rich. Occupation: Brewer
Voice: High pitched and raspy
Attributes [hide]
Medium (5'5") Elf, Lawful Good (CR 1)
Armor Class 14
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 18 (+4) | 10 (+0) | 16 (+3) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Halfling, Abyssal, Draconic
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 5 | 3 | 0 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp.
Barbena Rakankrak, Female Dwarf [Permalink]
Personal [hide]
Description: She is lean but muscular and tends to wear a brown poncho over her likewise colored trousers and shirt. Sporting a white mohawk this woman's hair draws a lot of attention. She is very pretty but has cold, dead eyes.
Personality: She is not truly malevolent, but she is obsessed with singing. She constantly tries to fill her life with singing. She has all her life been fascinated with singing.
History: Barbena was born with her mother's beautiful face. She struck it rich when she found rare goods in large quantities. She then took over the family business and is one of the better Scribe for hire.
Motivation: She wants to meet her childhood hero; and balancing her hectic life and new scribe responsibilities is difficult
Ideals: Artistic. Bonds: Attractive, Rich, Job, Adventurer. Occupation: Scribe
Voice: Rhymes sentences (sorry)
Attributes [hide]
Medium (3'11") Dwarf, Neutral Good (CR 2)
Armor Class 9
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 8 (-1) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven, Orc, Goblin
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple -1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Rock crystal (80 gp). Golden yellow topaz (500 gp). Aquamarine (500 gp). 1 Half-Plate.
Frouse Murnig, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'4". He wears a weathered and beat up set of banded mail beneath an oversized blue coat, and his gloved hand is found clutching a halberd. He has styled his chestnut hair well, parting it to the right. His eyes are likewise green.
Personality: He is soft-spoken, optimistic and speaks nonstop, as he rather likes the sound of his voice. His demeanor is somewhat feminine. He is obsessed with a lost civilization.
History: Frouse was born in the west. At a young age he loved to build and create. His mother had invested heavily in several trade routes and wanted him to inherit them. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: He is greedy; and money/treasure
Ideals: Optimist, Persistence. Bonds: Adventurer, Rich. Occupation: Beggar
Voice: Prounounces S like Z
Attributes [hide]
Small (3'4") Gnome, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 16 (+3) | 19 (+4) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 350 gp. Carnelian (30 gp).
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