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NPC Generator

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Advanced [show]


Millicent Spaulding, Female Human [Permalink]

Personal [hide]

Description: She is a paragon of her species. She is larger and stronger than most Humans. Her skin is light but she possesses many blue ritualistic tattoos. She is generally well dressed albeit a few years behind the times. She has moderate length white hair. She has gleaming, smiling brown eyes.

Personality: She has a massive crush on the younger sibling of the Courier who has hired her part-time. She is an amazing painter.

History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. Her childhood dream was to be a Roofer, but she was a colossal failure. She has drifted from career to career and currently works as a Courier.

Motivation: Further expansion of business.

Ideals: Gifted. Bonds: Attractive, Has a crush, Military, Job. Occupation: Courier

Voice: Relaxed voice

Attributes [hide]

Millicent Spaulding, Female Human Sorcerer 1
Medium (4'8") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)16 (+3) 15 (+2)11 (+0)
Skills Athletics +3, Persuasion +2
Senses Passive Perception 12
Languages Common, Infernal, Undercommon, Abyssal
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 100 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Ilde Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She sports brown clothing, slightly heavier than average wear. She wears her hair in dreadlocks. Her thin eyebrows rest above her beady blue eyes.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She is fiercely devoted to her father, and views her father's ex-spouse as an evil person for separating her from her legal half-brother.

History: When she was but 3 years old her parents immigrated from the south. Brilliant and gifted she never wanted to apply herself. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Wants to raise her children well; and her spouse's relatives view her with great suspicion

Ideals: Joker, Gifted. Flaws: Ugly. Bonds: Family, Immigrant. Occupation: Doctor

Voice: Russian accent

Attributes [hide]

Ilde Fallack, Female Dwarf Sorcerer 1
Medium (3'9") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 17 (+3)13 (+1) 13 (+1)14 (+2)
Skills History +3, Survival +3
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 40 gp.


Social Check DCs


Halimath Lathalas, Male Elf [Permalink]

Personal [hide]

Description: He wears a faded coat and loose pants complete with deerstalker hat. His attire stands in sharp contrast to his club, which is beautifully polished and possesses an ornate carving of a cross on it. He has silver hair. His eyes are green and he is always smoking a pipe.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He is lazy, self-centered, vain, and jealous.

History: Halimath was born to in a poor docking district. He spent his early days working in the same smith shop his mother was employed at, doing general labor. When he was little, his rather wealthy family often ventured across the plains to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the plains due to the painful memories there. Halimath took refuge in the old dungeon and found the beat up club and armor he uses now. Since then, he has sought to make the best of life.

Motivation: To protect his home; and to clean up the streets

Ideals: Optimist. Flaws: Selfish. Bonds: Poor, Nature, Guardian. Occupation: Weaver

Voice: Creaky witch voice

Attributes [hide]

Halimath Lathalas, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 10 (+0)8 (-1) 15 (+2)7 (-2)
Skills Acrobatics +2, History +1
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp. Malachite (7 gp).


Social Check DCs


Quespa Argenthrixus, Female Dragonborn [Permalink]

Personal [hide]

Description: She is a husky woman, who wears bulky black painted plate armor. Her rusty crest is still thick. Her eyes are red and beady.

Personality: Stoic and calm, she prefers to meditate than take action. She believes the world needs to unite to get rid of brigands once and for all.

History: She was born the only child of a wealthy merchant. She took after her father in leading caravans. Because they were valued, her father taught her to defend herself. When her father died while fighting brigands, the young Quespa began to lead the lost caravan. Days after completing her studies, news broke out that her hometown was attacked by brigands. Quespa was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the brigands.

Motivation: She loathes her own lifestyle; and she wants revenge against brigands

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Depressed. Bonds: Enemies. Occupation: Painter

Voice: Scottish accent

Attributes [hide]

Quespa Argenthrixus, Female Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 9 (-1)15 (+2) 11 (+0)13 (+1)
Skills Nature +4, Sleight of Hand +4
Senses Passive Perception 10
Languages Common, Undercommon, Goblin
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 100 gp. Pink pearl (80 gp).


Social Check DCs


Anverth Raulnor, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he prefers to wear flannel. His golden hair is matted, messy, and big. This brown eyed southerner is not easily forgotten.

Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. He has been a successful dealer in antiques buying low and selling high.

Motivation: Retire the richest man in the south.

Ideals: Disciplined, Entrepeneur. Flaws: Ugly, Addict. Bonds: Nature. Occupation: Layabout

Voice: German accent

Attributes [hide]

Anverth Raulnor, Male Gnome Sorcerer 2
Small (3'8") Gnome, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)9 (-1) 14 (+2)17 (+3) 16 (+3)15 (+2)
Skills Athletics +0, Perception +5
Senses Passive Perception 15
Languages Common, Gnome, Terran, Draconic, Goblin
Attacks Melee +0 / 1d6-2, Ranged +1 / 1d6-1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 310 gp.


Social Check DCs


Burgell Sympony, Male Gnome [Permalink]

Personal [hide]

Description: The light-skinned man stands 3'4" and wears long strands of sapphire and short tan dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. His blonde hair is slicked back into a classic pompadour. He has brown eyes and a tan hat with a black feather.

Personality: He is mildly Gnome supremacist, though he does not identify as such. He can see the true alignment of people by looking at them, and uses this to pass judgement.

History: Burgell lived on a farm with his father, near the main road leading to a nearby town. His parents enrolled him in a Sorcerer school at a young age so that he could practice his necromantic talents. He was granted necromantic powers by his dying sister.

Motivation: A strong sense of loyalty to Gnomish people; and gnomish compassion

Ideals: Gifted. Flaws: Racist, Disease. Bonds: Rich, Family. Occupation: Shepherd

Voice: Middle-eastern accent

Attributes [hide]

Burgell Sympony, Male Gnome Sorcerer 1
Small (3'4") Gnome, Neutral Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)10 (+0) 16 (+3)14 (+2) 9 (-1)13 (+1)
Skills Investigation +4, Sleight of Hand +2
Senses Passive Perception 9
Languages Common, Gnome, Gnoll, Aquan
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp.


Social Check DCs


Nil Quinton, Male Half-Orc [Permalink]

Personal [hide]

Description: He prefers to wear white clothing when he does not wear armor. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His chestnut hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He was born the only child of a wealthy merchant. From his teen years he was always beautiful and desirable, so people have always doted on him. He found several beat up suits of armor and, cannibalizing spare parts, he put together a working one.

Motivation: Retire the richest man in the east.

Ideals: Persistence, Logical, Entrepeneur. Flaws: Insane. Bonds: Attractive. Occupation: Crown-heir

Voice: Prounounces S like Z

Attributes [hide]

Nil Quinton, Male Half-Orc Sorcerer 1
Medium (6'5") Half-Orc, True Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)8 (-1) 10 (+0)13 (+1) 8 (-1)9 (-1)
Skills Arcana +3, Religion +3
Senses Passive Perception 9
Languages Common, Orc, Elven
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 sp. Red-brown spinel (160 gp).


Social Check DCs


Kadana Daardendrian, Female Dragonborn [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she is dressed in an above average manner. She has moderate length silver crest. She has gold eyes.

Personality: Kadana is depressed about a lot of things. She tends to be a nihilist. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: She was born in the south, but her parents moved at a very young age to the west. As a young adult she joined a group advocating for an improvement in Dragonborn conditions. She hasn't been sleeping well lately.

Motivation: To get a good night's sleep.

Flaws: Depressed, Racist, Insomniac. Bonds: Attractive, Immigrant. Occupation: Jeweler

Voice: Jamaican accent

Attributes [hide]

Kadana Daardendrian, Female Dragonborn Sorcerer 1
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 9
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 8 (-1)15 (+2) 10 (+0)15 (+2)
Skills Animal Handling +2, Arcana +4
Senses Passive Perception 10
Languages Common, Undercommon, Ignan
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: Pink pearl (70 gp).


Social Check DCs


Bathin Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He wears black leather gloves, a black jacket, and tight pants. He keeps his dark red hair in a pixie cut. His eyes are likewise white. His teeth are yellowed and unaligned.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He also has developed a complete distrust of the Crown-heir profession.

History: His father raised him in a mountain cabin. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a sickle and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to have a good time and be beloved.

Ideals: Optimist. Flaws: Ugly. Bonds: Job, Nature, Rich. Occupation: Miner

Voice: Whispers

Attributes [hide]

Bathin Vigil, Male Tiefling Sorcerer 1
Medium (5'2") Tiefling, Neutral Good (CR 1)
Armor Class 9
Hit Points 2 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)8 (-1) 7 (-2)17 (+3) 14 (+2)10 (+0)
Skills Animal Handling +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome, Ignan, Orc
Attacks Melee +5 / 1d4+3, Ranged +1 / 1d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1353000000

Possessions: 800 sp. 1 Masterwork Common Melee.


Social Check DCs

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