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NPC Generator

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Advanced [show]


Jillian Stonebridge, Female Halfling [Permalink]

Personal [hide]

Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She wears bulky white painted plate armor. Her chestnut hair has been sun bleached extensively. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep violet.

Personality: She likes to make people angry or surprised. Her home and work are filled with various knick knacks she has acquired through the years. She cares a great deal for her adopted teenage daughter.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Her mother was a soldier and died while she was still young. Jillian was left her mother's suit of armor and trained in its use and care. She left for the east, certain she would find work there.

Motivation: Her spouse's relatives view her with great suspicion.

Ideals: Athletic. Flaws: Antagonistic. Bonds: Family, Immigrant, Military. Occupation: Sailor

Voice: Excited and jittery

Attributes [hide]

Jillian Stonebridge, Female Halfling Sorcerer 3
Small (2'8") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 10 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)6 (-2) 13 (+1)14 (+2)
Skills Insight +3, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 3100 sp. Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp). Carved harp of exotic wood with ivory inlay and zircon gems (500 gp).


Social Check DCs


Trail On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears a brown wide-brimmed hat and brown clothes. She has a penchant for wearing a ring with an oversized jet on her left hand. Her red fur is still thick. She wears round tiny glasses practically rammed into her face.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. She has a small toy that she constantly fidgets with.

History: She was raised in a plains tribe. She helped her father out around the business and became quite the natural. She has set out to sabotage the competition.

Motivation: She is not mentally stable, and does not behave rationally; and further expansion of business

Ideals: Joker. Flaws: Addict, Insane. Bonds: Rich, Nature, Job. Occupation: Beggar

Voice: Timid voice

Attributes [hide]

Trail On the Water, Female Tabaxi Sorcerer 1
Medium (6'4") Tabaxi, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 15 (+2)7 (-2) 11 (+0)11 (+0)
Skills Deception +2, Stealth +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day8

Possessions: 80 gp. Silver pearl (100 gp).


Social Check DCs


Callie Silvereyes, Female Halfling [Permalink]

Personal [hide]

Description: She wears red trousers with black and violet striped suspenders. She wears various colorful collared shirts. She carries a battered sai and tarnished ceremonial dagger as well. She wears her hair in dreadlocks. Her face is covered beneath a completely black helmet.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She is a font of random trivia from the lore and stories she has discovered

History: Callie lived on a farm with her father, near the main road leading to a nearby town. She dropped out of school before completing her studies. Due to her spouse's obsession with being a Mason they were divorced and she won custody of their daughter. She worked as a Knight, and she later adopted a second daughter.

Motivation: To share knowledge with the world.

Ideals: Fighting, Logical. Flaws: Disease. Bonds: Family. Occupation: Knight

Voice: Ums and uhs a lot

Attributes [hide]

Callie Silvereyes, Female Halfling Sorcerer 2
Small (3'0") Halfling, True Neutral (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 11 (+0)9 (-1) 7 (-2)15 (+2)
Skills Athletics +3, Performance +4
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 2000 sp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Kelter Quickstep, Male Halfling [Permalink]

Personal [hide]

Description: A stocky lighter skinned man, he prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. His brown hair is styled in orderly dreadlocks. His eyes are likewise brown. His teeth are yellowed and unaligned.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He enjoys reading and quiet.

History: He comes from a rich western family. His childhood dream was to be a Barrister, but he was a colossal failure. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: He'd like to take his coworkers down a peg; and further expansion of business

Ideals: Impeccable, Logical. Flaws: Ugly. Bonds: Rich, Job. Occupation: Unemployed

Voice: Mousy voice

Attributes [hide]

Kelter Quickstep, Male Halfling Sorcerer 1
Small (3'0") Halfling, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 13 (+1)13 (+1) 18 (+4)17 (+3)
Skills Perception +6, Survival +6
Senses Passive Perception 16
Languages Common, Halfling, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 4000 cp. Malachite (12 gp).


Social Check DCs


Einkil Steelfist, Male Dwarf [Permalink]

Personal [hide]

Description: He is wearing colorful clothing, dressed as a Sailor, and carries shields. His head has been shaved. He wears large thick round spectacles.

Personality: Einkil speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: He is the product a well kept family trust fund and as such has never really known need. Brilliant and gifted he never wanted to apply himself. He has taken up leadership of the village's small militia in response to giants demanding more tribute than usual.

Motivation: He doesn't get along with people that don't share his tastes; and money/treasure

Ideals: Fighting, Impeccable, Gifted. Flaws: Ugly. Bonds: Rich, Enemies. Occupation: Sailor

Voice: Gruff and masculine

Attributes [hide]

Einkil Steelfist, Male Dwarf Sorcerer 2
Medium (4'1") Dwarf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 16 (+3)10 (+0) 13 (+1)12 (+1)
Skills Animal Handling +3, Stealth +6
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1800 sp.


Social Check DCs


Bimpnottin Maekkelferce, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she wears tight fitting clothing which further accentuates her frame. With bright white hair. Her half smiles and violet eyes are beguiling and draw you in.

Personality: Soft-spoken and well mannered, she has an amazing amount of patience and a slow boiling temper. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was always a brilliant, if unscrupulous mind. She dropped out of school before completing her studies. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Obtaining odd cultural Halfling artifacts is her passion; and to reunite with her old friends

Ideals: Disciplined, Logical. Flaws: Insane. Bonds: Attractive, Adventurer. Occupation: Map Maker

Voice: Forgets to breathe while speaking

Attributes [hide]

Bimpnottin Maekkelferce, Female Gnome Sorcerer 2
Small (3'6") Gnome, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 4 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 8 (-1)14 (+2) 18 (+4)14 (+2)
Skills Acrobatics +3, Arcana +4
Senses Passive Perception 14
Languages Common, Gnome, Goblin, Orc
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 280 gp. 1 Breastplate.


Social Check DCs


Therlin Burrowfound, Female Dwarf [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She usually wears her brown robe and has her bow always slung over her shoulder. She keeps her white hair in a pixie cut. Her eyes are likewise violet. Her teeth are yellowed and unaligned.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. Further she is a bit of a stoner and is frequently out of it.

History: Therlin was born the youngest of three triplets. One day when Therlin was young, her father was sewing while trying to overcome the flu, when suddenly her father dropped to the ground dead. Her father had died from a severe disease that was unknown to the village doctor. Therlin was heart-stricken from the event, and her mother started working long hours to provde for them. Due to her spouse's obsession with being a Hunter they were divorced and she won custody of their son. She worked as a Miner, and she later adopted a second son.

Motivation: Regain custody of her son; and an old rival family wants her found

Flaws: Ugly, Antagonistic, Addict, PTSD. Bonds: Family. Occupation: Miner

Voice: Switch between two voices

Attributes [hide]

Therlin Burrowfound, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 16 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 14 (+2)14 (+2) 7 (-2)10 (+0)
Skills Acrobatics +2, Religion +4
Senses Passive Perception 8
Languages Common, Dwarven, Celestial, Auran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 200 gp. 1 Masterwork manacles. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs


Drogo Ramsay, Male Human [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He wears a grey coat over a brown low-cut shirt, and a wide-brimmed hat upon his head. He has wavy auburn hair. His skin is flawless and his brown eyes scan people very quickly.

Personality: He snorts whenever he laughs or is feeling confident. He pushes his goals aggressively. He is also a coward if confronted.

History: Drogo was born the youngest of three triplets. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Obtaining odd cultural Dwarven artifacts is his passion; and wants to raise his children well

Ideals: Entrepeneur. Flaws: Fearful. Bonds: Attractive, Family, Adventurer. Occupation: Laborer

Voice: Tuts and clicks tongue

Attributes [hide]

Drogo Ramsay, Male Human Sorcerer 1
Medium (6'1") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)12 (+1) 11 (+0)14 (+2)
Skills Athletics +1, Medicine +2
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 150 gp.


Social Check DCs


Greethen Jharthraxyn, Male Dragonborn [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. He sports a flattop crest cut. He has gleaming, smiling gold eyes.

Personality: His voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl he speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of his tone. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: Greethen hails from a village terrorized by orcs. Greethen was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Greethen decided he wanted neither the life of his mother nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. He has recently gotten a pet goose that steals things from people.

Motivation: To get a good night's sleep; and he has comitted a past crime that haunts him to this day

Flaws: Cynical, Impulsive, Insomniac. Bonds: Enemies, Criminal record. Occupation: Barkeep

Voice: Low range voice

Attributes [hide]

Greethen Jharthraxyn, Male Dragonborn Sorcerer 1
Medium (6'6") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 14 (+2)13 (+1) 13 (+1)15 (+2)
Skills Athletics +3, Perception +3
Senses Passive Perception 13
Languages Common, Undercommon
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 120 gp. Deep green spinel (100 gp). 1 Banded mail.


Social Check DCs

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