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NPC Generator

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Advanced [show]


Nim Raethran, Male Elf [Permalink]

Personal [hide]

Description: He wears suspenders and blue workpants. His shirt is black, and he wears a heavy blue leather apron most of the time. His white hair is long and unkept. His eyes, though not visible through his cowl, are amber.

Personality: Nim is depressed about a lot of things. He tends to be a nihilist. He takes great joy in being the best Cook in town.

History: Nim was born the youngest of three triplets. In his 18th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He now owns his own business.

Motivation: He is terrified, and will act out of fear.

Flaws: Ugly, Depressed, Fearful. Bonds: Job, Family. Occupation: Cook

Voice: Low and grunting

Attributes [hide]

Nim Raethran, Male Elf Sorcerer 1
Medium (5'2") Elf, Neutral Good (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 12 (+1)13 (+1) 12 (+1)16 (+3)
Skills History +3, Nature +3
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +2 / 1d4+0, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 100 gp.


Social Check DCs


Susannah Mori, Female Half-Elf [Permalink]

Personal [hide]

Description: This woman stands a little under 5'1" and is a bit bulky. She is very muscular particularly in the legs. She dresses well, wearing violet shirts, loose pants, and blazers most of the time. With bright red hair. Her violet eyes dart around the room hyper actively observing anyone and anything.

Personality: She is a jovial happy person, but she is convinced people are living their lives too quickly. She has a minor phobia of water and hates getting wet.

History: She comes from a rich eastern family. A gifted student she started as a Bather, but she got bored and became a Guard. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Expand her business.

Ideals: Optimist. Flaws: Fearful. Bonds: Attractive, Rich, Job. Occupation: Guard

Voice: Prounounces S like Z

Attributes [hide]

Susannah Mori, Female Half-Elf Sorcerer 2
Medium (5'1") Half-Elf, Neutral Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 10 (+0)16 (+3) 14 (+2)11 (+0)
Skills Arcana +5, Nature +5
Senses Passive Perception 12
Languages Common, Elven, Sylvan, Druidic, Abyssal
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136400000

Possessions: 320 gp.


Social Check DCs


Roge Whispermouse, Male Halfling [Permalink]

Personal [hide]

Description: He wears a well pressed and immaculate suit (or dress). He has a very tight haircut. He wears round tiny glasses practically rammed into his face.

Personality: His tongue was cut out and he uses sign language. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: Roge was born with his father's beautiful face. His family was turned out during the war. He and his family wandered north to less war torn lands. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: Wants his loneliness to end; and he wants to get laid

Ideals: Entrepeneur. Flaws: Disease, PTSD. Bonds: Attractive, Has a crush. Occupation: Fortune-teller

Voice: Speaks like tongue is numb

Attributes [hide]

Roge Whispermouse, Male Halfling Sorcerer 3
Small (2'11") Halfling, Neutral Evil (CR 3)
Armor Class 14
Hit Points 20 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 16 (+3)14 (+2) 16 (+3)12 (+1)
Skills Athletics +1, Medicine +5
Senses Passive Perception 13
Languages Common, Halfling, Dwarven, Auran
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1265000

Possessions: 400 gp. 1 Half-Plate. 1 Half-Plate.


Social Check DCs


Tervaround Fabblestabble, Female Gnome [Permalink]

Personal [hide]

Description: This woman is very fat, and likes to wear tan tank tops with grey skirt. Her black hair is heavily combed to the left. Her face is scarred and worn.

Personality: She has a massive crush on the younger sibling of the Glassblower who has hired her part-time. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She grew up in a lower middle class home, but living comfortably wasn't enough. A gypsy cursed her at a young age, leading to her ugly appearance. She has recently attracted an admirer that believes she's playing hard to get.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to find somewhere to settle down

Ideals: Fighting. Flaws: Ugly, Impulsive, Mundane. Bonds: Has a crush. Occupation: Glassblower

Voice: Excited and jittery

Attributes [hide]

Tervaround Fabblestabble, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 20 (+5)9 (-1) 9 (-1)11 (+0)
Skills History +1, Investigation +1
Senses Passive Perception 9
Languages Common, Gnome
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 80 gp. Rock crystal (20 gp). 2 Tanglefoot bags.


Social Check DCs


Thea Littlefoot, Female Halfling [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She usually wears her white robe and has her nunchaku always slung over her shoulder. She wears her red hair down. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She believes there is no problem she cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Flattery will make her almost putty in your hands.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. After coming to the age of reason, Thea took it upon herself to study the arcane arts in their entirety; because of this, she was labeled a dark omen and banished from her homeland. She was granted arcane powers by her dying brother.

Motivation: She seems to be bored by most things; and to find somewhere to settle down

Ideals: Persistence, Gifted. Flaws: Ugly, Selfish, Mundane. Occupation: Mayor

Voice: Australian accent

Attributes [hide]

Thea Littlefoot, Female Halfling Sorcerer 3
Small (3'1") Halfling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 12 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 12 (+1)8 (-1) 10 (+0)15 (+2)
Skills Intimidation +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1 Masterwork studded leather. 1 Masterwork Heavy steel shield. 1 Chain shirt.


Social Check DCs


Uraim Holderhek, Male Dwarf [Permalink]

Personal [hide]

Description: This man stands a little under 4'4" and is a bit bulky. He is very muscular particularly in the legs. He wears a weathered and beat up set of banded mail beneath an oversized brown coat. His silver hair is cut short with large spiked bangs in the front. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. Animals are drawn to him, and he is able to talk to them.

History: Born in the west his family was never financially stable. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: Find a way to reverse the transformation of his brother; and retire the richest man in the west

Ideals: Persistence, Gifted. Bonds: Poor, Mentor. Occupation: Shepherd

Voice: Loud with bravado

Attributes [hide]

Uraim Holderhek, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 17 (+3)13 (+1) 16 (+3)13 (+1)
Skills Nature +3, Religion +3
Senses Passive Perception 13
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 1000 cp. Smoky quartz (40 gp).


Social Check DCs


Gilthur Aranore, Male Dwarf [Permalink]

Personal [hide]

Description: He wears dull brown sweaters, loose red pants, and alligator leather shoes. Beneath his sweater he keeps a concealed quarterstaff, just in case. He carries with him a set of quarterstaffs, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a small bristly mustache and wavy golden hair. He has violet eyes.

Personality: Gilthur is depressed about a lot of things. He tends to be a nihilist. Gilthur is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Gilthur lived on a farm with his mother, near the main road leading to a nearby town. Being born in the east, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the east for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way west. Some 8 years later his spouse died after the birth of his daughter. Heartbroken, Gilthur never married again. Instead he focused his life to raising his daughter whom he trained as his mother had trained him before.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Depressed. Bonds: Family, In love. Occupation: Tailor

Voice: Speaks with lips pursed

Attributes [hide]

Gilthur Aranore, Male Dwarf Sorcerer 1
Medium (4'5") Dwarf, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 15 (+2)14 (+2) 12 (+1)15 (+2)
Skills Athletics +3, Stealth +3
Senses Passive Perception 11
Languages Common, Dwarven, Abyssal, Halfling
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. Eye agate (16 gp).


Social Check DCs


Gimble Waggletop, Male Gnome [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He wears a tan collared shirt and green pants. He accessorizes with a tan scarf around the waist and a strap diagonally across his shirt. His hair is brown and curly. His face is scarred and worn.

Personality: Abrasive and pushy, he has a hard time making friends. He disdains his fellow northerners, claiming they make him look unintelligent just for using an accent.

History: He was always a brilliant, if unscrupulous mind. While he appears to be a normal Gnome, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He is untrained/undisciplined, which makes him dangerous.

Motivation: He is not mentally stable, and does not behave rationally; and to share knowledge with the world

Ideals: Logical. Flaws: Ugly, Antagonistic, Insane. Bonds: Immigrant. Occupation: Gardener

Voice: Deep voice with rolling R's

Attributes [hide]

Gimble Waggletop, Male Gnome Sorcerer 3
Small (3'6") Gnome, True Neutral (CR 3)
Armor Class 14
Hit Points 9 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 13 (+1)16 (+3) 9 (-1)10 (+0)
Skills History +5, Nature +5
Senses Passive Perception 9
Languages Common, Gnome, Aquan, Giant, Ignan
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136500000

Possessions: 400 gp. 4 Tanglefoot bags. 3 Antitoxin.


Social Check DCs


Nalral Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: This petite short man is perpetually holding a sweet of some kind. He very much looks the part of a Merchant, marred by sweets. He sports a long red beard, and similarly colored long hair. His eyes are amber and beady.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is obsessed with a lost civilization.

History: He was born to loving parents in a slum to the north. He found a children's book about a Dwarf Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: He's looking for his big break; and expand his business

Ideals: Joker. Flaws: Ugly. Bonds: Job, Adventurer, Poor. Occupation: Merchant

Voice: Irish accent

Attributes [hide]

Nalral Bloodkith, Male Dwarf Sorcerer 2
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 10
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)11 (+0) 16 (+3)13 (+1) 11 (+0)13 (+1)
Skills Athletics +0, Intimidation +3
Senses Passive Perception 10
Languages Common, Dwarven, Druidic
Attacks Melee +0 / 1d6-2, Ranged +2 / 1d6+0, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 90 gp.


Social Check DCs

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