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NPC Generator

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Advanced [show]


Cask Moon, Female Tabaxi [Permalink]

Personal [hide]

Description: Relatively heavier built than your average woman, she is not imposing. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. She keeps her red fur in a pixie cut. Her eyes are likewise hazel.

Personality: Overbrimming with self-confidence, Cask isn't afraid of most anything. She has a strong dislike to people who do not believe in Tabaxi unity. Her actions favor neither the good nor the evil, as she answers to a power that mortal women fail to acknowledge.

History: Born in the west to a Interpreter, Cask learned a great deal about her mother's area of expertise. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and to settle down with her crush

Ideals: Impeccable. Bonds: Religious, Job, Adventurer, Has a crush. Occupation: Interpreter

Voice: Low and grunting

Attributes [hide]

Cask Moon, Female Tabaxi Sorcerer 1
Medium (4'8") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 12 (+1)11 (+0) 8 (-1)11 (+0)
Skills Animal Handling +1, Deception +2
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 150 gp. Lapis lazuli (14 gp).


Social Check DCs


Uthemar Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears a yellow armored body suit, with a simple brown line shooting up and back down. His chestnut hair is long and unkept. His green unseeing eyes seem to look past you.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. He receives visions of the future at random moments

History: Gifted from a young age, Uthemar studied abroad. After coming to the age of reason, Uthemar took it upon himself to study the necromantic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He was granted necromantic powers by his dying brother.

Motivation: Seeks redemption; and his religion dominates his actions

Ideals: Opinionated, Gifted. Flaws: Ugly, Disease. Occupation: Jeweler

Voice: Posh accent

Attributes [hide]

Uthemar Netyoive, Male Half-Elf Sorcerer 1
Medium (5'7") Half-Elf, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)9 (-1) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Intimidation +3, Religion +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: Just what you see.


Social Check DCs


Oriff Torunn, Female Dwarf [Permalink]

Personal [hide]

Description: She wears many layers of old clothing at all times, and carries halberds. Her silver hair is greying along the sides and has receded to reveal a widow's peak. Her fierce blue eyes like to dwell on things.

Personality: She swings through moods quickly. One moment she is cool and collected, the next she is carried away by passions. The war was a terrible time for her, and Oriff does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: Oriff was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. Her father was a soldier and died while she was still young. Oriff was left her father's suit of armor and trained in its use and care. Recently a tribe of giants attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriff fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She wants nothing more than to rejoin the army; and she loathes her own lifestyle

Ideals: Fighting, Passionate. Flaws: Ugly, Depressed. Bonds: Poor, Military. Occupation: Blacksmith

Voice: Scratchy, weak

Attributes [hide]

Oriff Torunn, Female Dwarf Sorcerer 3
Medium (4'2") Dwarf, Lawful Evil (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 15 (+2)10 (+0) 15 (+2)10 (+0)
Skills Intimidation +2, Sleight of Hand +2
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day106

Possessions: 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Simon Van Es, Male Half-Elf [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a violet tunic with black highlights, and long grey pants that bunch up around his shoes. He wears his silver hair up in a very large beehive style do. His eyes are blue and he is always smoking a pipe.

Personality: He likes to brag about his accomplishments and constantly tries to beat others to the punch. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He is a Deep Scion in disguise. He worked as a nervous Performer and found it very stressful. He now travels the world, in search of power and loot.

Motivation: Regain custody of his daughter; and his relatives are trying to arrange a marriage

Ideals: Passionate. Flaws: Antagonistic. Bonds: Adventurer, Job, Family. Occupation: Performer

Voice: Jittery and nervous

Attributes [hide]

Simon Van Es, Male Half-Elf Sorcerer 2
Medium (5'11") Half-Elf, Neutral Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 8 (-1)12 (+1) 11 (+0)12 (+1)
Skills Investigation +3, Sleight of Hand +2
Senses Passive Perception 10
Languages Common, Elven, Infernal
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 380 gp. 1 Masterwork Common Melee.


Social Check DCs


Tenena Garrick, Female Gnome [Permalink]

Personal [hide]

Description: 3'1" and muscular, this eastern woman wears clothing that is held on in multiple layers but all of it is in poor condition. Her hair is golden and very short. This blue eyed easterner is not easily forgotten.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She pushes her goals aggressively. She is also a coward if confronted.

History: She was raised in a forest tribe. Over the years she perfected her riding and shooting skills. She was granted martial powers by her dying sister.

Motivation: Wants to work out more often; and she is terrified, and will act out of fear

Ideals: Athletic, Gifted. Flaws: Fearful. Bonds: Poor, Nature. Occupation: Scribe

Voice: Low range voice

Attributes [hide]

Tenena Garrick, Female Gnome Sorcerer 1
Small (3'1") Gnome, True Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 14 (+2)12 (+1) 16 (+3)14 (+2)
Skills Persuasion +4, Survival +5
Senses Passive Perception 13
Languages Common, Gnome, Giant
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 pp. 1 Buckler.


Social Check DCs


Bree Wildheart, Female Halfling [Permalink]

Personal [hide]

Description: 2'8" and lanky with angular features, she is an attractive figure. She wears a white tunic with violet highlights, and long brown pants that bunch up around her shoes. Her hair is golden and curly. She wears a mask on her face.

Personality: She hates Halflings with a passion. As such she is filled with self loathing. She is a bit of a xeno-phobe, disliking non-Halflings.

History: Born to a pair of adventurers, Bree grew up listening to her mother's many stories. She worked as a nervous Mercenary and found it very stressful. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She would like to get married and retire; and to settle down with her crush

Flaws: Racist. Bonds: Attractive, Adventurer, Job, Has a crush. Occupation: Mercenary

Voice: American accent

Attributes [hide]

Bree Wildheart, Female Halfling Sorcerer 2
Small (2'8") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 14 (+2)8 (-1) 12 (+1)18 (+4)
Skills Insight +3, Stealth +2
Senses Passive Perception 11
Languages Halfling
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 350 gp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Drifting Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: This man wears clothing that is held on in multiple layers but all of it is in poor condition, and sports empty pouches on his belt. His cinnamon fur is smooth and relatively long. His thin eyebrows rest above his beady yellow eyes.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He spends most of his days drinking in the Inn, the rowdiest and most dangerous establishment in town. There he gambles, wrestles and listens to stories told by travelers.

History: His mother raised him in a mountain cabin. He was a friend to animals and a trickster. In his defense of animals however he would do severe harm to people. He has drifted apart from his friends and has been working freelance. Each gave each other a copy of their signature glaive.

Motivation: Meet up once more with his childhood friend; and obtaining odd cultural tabaxi artifacts is his passion

Flaws: Ugly. Bonds: Poor, Guardian, Adventurer, Nature. Occupation: Bellfounder

Voice: Laughs frequently while speaking

Attributes [hide]

Drifting Fang, Male Tabaxi Sorcerer 2
Medium (5'6") Tabaxi, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 12 (+1)12 (+1) 6 (-2)12 (+1)
Skills Perception +0, Religion +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +1 / 1d6-1, Ranged +2 / 1d6+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 260 gp.


Social Check DCs


Rosamund Elton, Female Human [Permalink]

Personal [hide]

Description: A woman of a pale complexion, she wears skinny pants and wears a brown and violet robe with the hood down. She wears a deerstalker hat to cover her moderate length golden hair. She wears a mask on her face.

Personality: She is irascible and easily irritated. She has a habit of throwing herself into exceedingly dangerous situations.

History: She comes from a rich northern family. Her mother had invested heavily in several trade routes and wanted her to inherit them. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Sabotage a competitor; and she has money and likes to spend it

Flaws: Antagonistic, Impulsive, Ugly. Bonds: Rich, Job. Occupation: Layabout

Voice: Ums and uhs a lot

Attributes [hide]

Rosamund Elton, Female Human Sorcerer 2
Medium (4'11") Human, Lawful Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)9 (-1) 16 (+3)11 (+0) 12 (+1)12 (+1)
Skills Acrobatics +1, Arcana +2
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 3000 cp.


Social Check DCs


Azzakh Pyraxtallinost, Male Dragonborn [Permalink]

Personal [hide]

Description: He is an average looking northern male in his early mid-life. He wears professional attire. His white crest is heavily combed to the right. His gold eyes peer out from beneath his broad black hat.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is a great chef.

History: His parents moved while he was still in utero so he is the first generation to be born here. He went to a religious school and was inspired by the priests there in charitable deeds. He moves from town to town, unable to find a place to settle.

Motivation: His religion dominates his actions; and he has a rivalry with the church that dominates his actions

Ideals: Philantrophist, Gifted. Bonds: Attractive, Immigrant, Religious. Occupation: Bather

Voice: Rolls R's

Attributes [hide]

Azzakh Pyraxtallinost, Male Dragonborn Sorcerer 1
Medium (6'5") Dragonborn, Lawful Evil (CR 1)
Armor Class 13
Hit Points 1 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 4 (-3)13 (+1) 10 (+0)15 (+2)
Skills Persuasion +4, Religion +3
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day115300

Possessions: 140 gp.


Social Check DCs

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