Silvo Quickstep, Male Halfling [Permalink]
Personal [hide]
Description: He stands about 3'1" and wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His right hand appears badly burned and disfigured. He wears his auburn hair up in a very large beehive style do. He has gray eyes.
Personality: He is witty, but his monotone delivery comes off as unnerving He is a font of random trivia from the lore and stories he has discovered
History: He was born a particularly ugly child, much to the horror of his parents. Like his mother and his sister before him, after school he went straight into learning to become a Architect. He then took over the family business and is one of the better Architect for hire.
Motivation: He is not mentally stable, and does not behave rationally; and sabotage a competitor
Ideals: Joker, Logical. Flaws: Ugly, Insane. Bonds: Job. Occupation: Architect
Voice: Sensual and smooth
Attributes [hide]
Small (3'1") Halfling, Lawful Good (CR 2)
Armor Class 13
Hit Points 1 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 15 (+2) | 6 (-2) | 15 (+2) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Halfling, Ignan, Goblin
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 1300 sp. 1 Half-Plate.
Suhnae Ilphelkiir, Male Half-Elf [Permalink]
Personal [hide]
Description: He wears tight fitting clothing which further accentuates his frame. He is physically well-built. His black hair, when down, is lengthy. He wears round tiny glasses practically rammed into his face.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He has a habit of throwing himself into exceedingly dangerous situations.
History: Suhnae was raised in a hard working conservative environment. His childhood dream was to be a Engraver, but he was a colossal failure. He moves from town to town, unable to find a place to settle.
Motivation: Balancing his hectic life and new Spice Merchant responsibilities is difficult; and to clean up the streets
Flaws: Insomniac, Impulsive. Bonds: Attractive, Job, Immigrant, Guardian. Occupation: Spice Merchant
Voice: High pitched, excited
Attributes [hide]
Medium (5'8") Half-Elf, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 15 (+2) | 9 (-1) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 500 sp.
Thamior Durkin, Male Half-Elf [Permalink]
Personal [hide]
Description: A well shaped man just over fifty, he wears violet leather gloves, a violet jacket, and tight pants. He wears his golden hair up in a very large beehive style do. His thin eyebrows rest above his beady amber eyes.
Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is lazy and tries to find solutions quickly.
History: He was born in the east, but his parents moved at a very young age to the north. Thamior abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He has dedicated himself to building a better trade route.
Motivation: To reunite with his old friends; and a need for knowledge about a nearby landmark
Flaws: Ugly, Antagonistic, Lazy. Bonds: Immigrant, Adventurer. Occupation: Scribe
Voice: Hard of hearing, loud
Attributes [hide]
Medium (5'1") Half-Elf, Chaotic Neutral (CR 2)
Armor Class 10
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 11 (+0) | 13 (+1) | 10 (+0) | 15 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +5 / 1d6+3, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Chem Patience, Male Tiefling [Permalink]
Personal [hide]
Description: Runty and weak-looking, he wears black painted combat armor at almost all times. His chestnut hair is smooth and relatively long. His black eyes are slightly larger than normal.
Personality: Abrasive and pushy, he has a hard time making friends. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: Chem was born into a poor family. Growing up, he dreamt of becoming a Sorcerer, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: He wants to meet his childhood hero; and he's repulsed by the pc
Flaws: Ugly, Antagonistic. Bonds: Poor, Adventurer. Occupation: Shepherd
Voice: German accent
Attributes [hide]
Medium (5'0") Tiefling, Chaotic Evil (CR 3)
Armor Class 9
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 9 (-1) | 10 (+0) | 10 (+0) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +1 / 1d8-1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 100 gp.
Trail Candle, Female Tabaxi [Permalink]
Personal [hide]
Description: She is an average looking northern female in her early mid-life. She typically wears brown cloth garments or leather armor. Her fur is greying and her face has many wrinkles. This amber eyed northerner is not easily forgotten.
Personality: She goes out her way to put a smile on everyone's face. There's no-one she won't accept into her heart. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: She was born in the north, but her parents moved at a very young age to the east. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She moves from town to town, unable to find a place to settle.
Motivation: She is terrified, and will act out of fear; and money/treasure
Ideals: Optimist. Flaws: Shy, Fearful. Bonds: Immigrant, Rich. Occupation: Cook
Voice: Loud with bravado
Attributes [hide]
Medium (5'6") Tabaxi, Lawful Good (CR 2)
Armor Class 11
Hit Points 6 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 13 (+1) | 8 (-1) | 8 (-1) | 17 (+3) | 12 (+1) |
Senses Passive Perception 13
Languages
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 310 gp. 1 Half-Plate.
Trym Goldfound, Female Halfling [Permalink]
Personal [hide]
Description: She dresses in white turtlenecks beneath a brown coat with yellow slacks, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 2'11" when asserting herself. With wild silver hair. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is afraid of women and trembles around them
History: Gifted from a young age, Trym studied abroad. From her teen years she was always beautiful and desirable, so people have always doted on her. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: Wants her loneliness to end; and she has a crush on the local barkeep
Ideals: Opinionated, Gifted. Flaws: Shy. Bonds: Attractive, Has a crush. Occupation: Interpreter
Voice: Prounounces S like Z
Attributes [hide]
Small (2'11") Halfling, Neutral Good (CR 2)
Armor Class 11
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 11 (+0) | 13 (+1) | 15 (+2) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling, Aquan, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: Just what you see.
Ahlyssa Royal, Female Human [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she wears many layers of old clothing at all times. Her hair is chestnut and curly. Her violet eyes peer out from beneath her small grey hat.
Personality: She hates Humans with a passion. As such she is filled with self loathing. She plays an instrument quite well.
History: A powerful slaver made her what she is. She was an athlete and attended two major summer competitions. She never won. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to work out more often; and a strong sense of loyalty to dwarven people
Ideals: Artistic, Athletic. Flaws: Ugly, Racist. Bonds: Poor, Mentor. Occupation: Crown-heir
Voice: Low range voice
Attributes [hide]
Medium (5'6") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 10 (+0) | 12 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 300 sp. Tiger eye turquoise (10 gp). 1 Masterwork Common Melee.
Ronwe Art, Female Tiefling [Permalink]
Personal [hide]
Description: This woman wears a green cloak and cross-gartered grey stockings, and sports empty pouches on her belt. She has wavy dark red hair. She wears large thick round spectacles.
Personality: Always inclined to offer people food she seems plenty friendly. She is an amazing painter.
History: Gifted from a young age, Ronwe studied abroad. Like her mother and her sister before her, after school she went straight into learning to become a Jeweler. She has since married many spouses, only to have them die. She claims to not be responsible.
Motivation: She has a crush on the local Fisher; and she is unsatisfied with her job
Ideals: Philantrophist, Gifted. Bonds: Job, In love, Has a crush. Occupation: Jeweler
Voice: Soft and mumbly
Attributes [hide]
Medium (5'1") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 14 (+2) | 17 (+3) | 14 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Giant, Goblin
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 3000 cp.
Anselm Stafford, Male Human [Permalink]
Personal [hide]
Description: He is a paragon of his species. He is larger and stronger than most Humans. His skin is light but he possesses many grey ritualistic tattoos. He wears a brown cloak and cross-gartered grey stockings. His white hair is slicked back into a classic pompadour. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.
Personality: A grumpy guy he will invite people to lunch so he can critique them. Yet he still seems generally likeable, like a lovable grump. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.
History: He grew up in a lower middle class home, but living comfortably wasn't enough. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Some 5 years later his spouse died after the birth of his son. Heartbroken, Anselm never married again. Instead he focused his life to raising his son whom he trained as his father had trained him before.
Motivation: He's repulsed by the PC; and he is content
Ideals: Philantrophist, Entrepeneur. Flaws: Antagonistic, Mundane. Bonds: In love. Occupation: Gardener
Voice: Booming voice
Attributes [hide]
Medium (5'10") Human, Lawful Neutral (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 8 (-1) | 10 (+0) | 11 (+0) | 13 (+1) | 7 (-2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Jet (160 gp).
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