Azaki Raethran, Male Elf [Permalink]
Personal [hide]
Description: He is a small man, but exceptionally fit. He wears rags and sports a simple walking cane. He is bald on top and has large blonde tufts of hair around his ears. His face is scarred and worn.
Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He loves teas. He is very sensitive about his face. To blow off anger he lifts weights and to control his otherwise explosive temper he works out a lot.
History: He was born blind and as such lacked many opportunities for work. A freak accident while working with his Dilettante father left him crippled. He was recently attacked on the road and savagely beaten by bandits.
Motivation: Wants to work out more often; and wants to have a good time and be beloved
Ideals: Athletic, Optimist, Fighting. Flaws: Ugly, Disease. Bonds: Poor. Occupation: Sailor
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 3)
Armor Class 14
Hit Points 6 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 19 (+4) | 8 (-1) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Elven, Draconic
Attacks Melee +4 / 1d8+2, Ranged +6 / 1d8+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 16000 cp.
Ovina Steelfist, Female Dwarf [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she is wearing colorful clothing, dressed as a Adventurer. Her blonde hair is long and unkept. Her amber eyes dart from person to person to random spaces in the air.
Personality: She is a hateful person. She taunts others and blames them for her problems. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: Ovina was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Lacking all sense, she decided to go on an adventure. She picked a direction and started trekking.
Motivation: She's attracted to the PC.
Flaws: Ugly, Antagonistic. Bonds: Has a crush, Job, Adventurer. Occupation: Adventurer
Voice: Soft and melodious
Attributes [hide]
Medium (3'10") Dwarf, True Neutral (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 16 (+3) | 12 (+1) | 11 (+0) | 14 (+2) | 8 (-1) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Siffress Tarkelby, Female Gnome [Permalink]
Personal [hide]
Description: She has a missing right leg. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Her auburn hair is cut jaggedly and amateurishly. Her eyes are a pleasant gray.
Personality: She has a massive crush on the younger sibling of the Blacksmith who has hired her part-time. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.
History: She was born in the east, but her parents moved at a very young age to the south. While studying, she fell in love. They married and had a daughter. She has worked as a Blacksmith like her father before her.
Motivation: She'd like to take her coworkers down a peg.
Bonds: Has a crush, In love, Immigrant, Job. Occupation: Blacksmith
Voice: Stutters
Attributes [hide]
Small (3'2") Gnome, Chaotic Good (CR 2)
Armor Class 13
Hit Points 13 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 14 (+2) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d6-2, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 700 sp.
Brottor Brazzik, Male Dwarf [Permalink]
Personal [hide]
Description: 4'2" and muscular, this southern man is well dressed, but even with his fine clothing he looks run-down. His hair is cut close to his head. He has hazel eyes.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. He is a very good compulsive liar and kleptomaniac.
History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. He struck it rich when he found rare goods in large quantities. He was granted druidic powers by his dying sister.
Motivation: Seeks redemption; and money/treasure
Ideals: Athletic, Joker, Gifted. Bonds: Criminal record, Rich. Occupation: Glassblower
Voice: Speaks like tongue is numb
Attributes [hide]
Medium (4'2") Dwarf, Chaotic Evil (CR 3)
Armor Class 13
Hit Points 6 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 9 (-1) | 13 (+1) | 11 (+0) | 7 (-2) |
Senses Passive Perception 10
Languages Common, Dwarven, Terran
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 300 gp.
Sun Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a friendly, welcoming air about her, she tends to wear a large pastel jacket. She has wavy white fur. Her blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She receives visions of the future at random moments
History: Sun was raised in a hard working conservative environment. When she was little, her rather wealthy family often ventured across the mountains to a summer home near a large cave. She would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the mountains due to the painful memories there. Sun took refuge in the large cave and found the beat up warhammer and armor she uses now. She has worked as a Butcher like her mother before her.
Motivation: Expand her business.
Ideals: Gifted. Flaws: Cynical. Bonds: Job, Nature. Occupation: Butcher
Voice: Pronounces O like U
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 11
Hit Points 7 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
7 (-2) | 12 (+1) | 11 (+0) | 9 (-1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 4000 cp.
Engong Staurheim, Female Half-Orc [Permalink]
Personal [hide]
Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears bulky black painted plate armor. She has styled her blonde hair well, parting it to the right. Her face is scarred and worn.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She can see the true alignment of people by looking at them, and uses this to pass judgement.
History: Born to a poor family in the city she treasured whatever gifts she got. Her necromantic abilities were realized during a raid on her village. She was granted necromantic powers by her dying brother.
Motivation: Wants to work out more often; and she'd like to take her coworkers down a peg
Ideals: Athletic, Justice, Gifted. Flaws: Ugly. Bonds: Poor. Occupation: Tanner
Voice: High pitched and raspy
Attributes [hide]
Medium (4'7") Half-Orc, Lawful Evil (CR 2)
Armor Class 10
Hit Points 15 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 18 (+4) | 7 (-2) | 15 (+2) | 13 (+1) |
Senses Passive Perception 14
Languages Common, Orc
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 200 sp. Jet (120 gp). Rock crystal (40 gp). Iolite (40 gp).
Seven Wing, Male Tabaxi [Permalink]
Personal [hide]
Description: Standing 5'6", this man wears a brown armored body suit, with a simple black line shooting up and back down. His lavender fur is heavily combed to the left. He is very pretty but has cold, dead eyes.
Personality: He is very quiet and rarely speaks above a whisper. He is a bit of a xeno-phobe, disliking non-Tabaxis.
History: Seven was born in the west. At a young age he loved to build and create. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.
Motivation: Human compassion.
Ideals: Persistence. Flaws: Shy, Racist. Bonds: Attractive. Occupation: Shipwright
Voice: Scandinavian accent
Attributes [hide]
Medium (5'6") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 17 (+3) | 11 (+0) | 15 (+2) | 13 (+1) | 8 (-1) |
Senses Passive Perception 11
Languages Common, Terran, Halfling
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 1000 cp. Obsidian (12 gp). 1 Darkwood Buckler.
Kallista Heal, Female Tiefling [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears silk and lounges about seductively. Her silver hair has been sun bleached extensively. Her eyes are a pleasant silver.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.
History: She was born in the east. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Kallista grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Kallista. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: A rival would like her out of the picture; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Optimist, Joker. Bonds: Attractive, Immigrant, Criminal record. Occupation: Masseuse
Voice: Speaks through clenched teeth
Attributes [hide]
Medium (6'5") Tiefling, Chaotic Neutral (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 13 (+1) | 15 (+2) | 17 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Goblin, Terran
Attacks Melee +6 / 1d8+4, Ranged +4 / 1d8+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Boddynock Fabblestabble, Male Gnome [Permalink]
Personal [hide]
Description: A man with thick toned arms and a paunchy gut. He is well dressed, constantly wearing a tan suit, grey shirt, and violet tie. With a patchy golden beard and wild golden hair. His eyes are a pleasant hazel.
Personality: Boddynock speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He uses divination through singing.
History: His divine talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His father was very strict, and drilled into him lessons on being the perfect gentleman. He leaves a trail of broken hearts and full pockets wherever he goes.
Motivation: Money/treasure; and he uses money and sex appeal to get what he needs
Ideals: Athletic, Impeccable, Gifted. Bonds: Rich, Attractive. Occupation: Spice Merchant
Voice: Rhymes sentences (sorry)
Attributes [hide]
Small (3'6") Gnome, Lawful Neutral (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 12 (+1) | 12 (+1) | 8 (-1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 360 gp.
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Their contribution stands as a beacon of hope for all adventurers!