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NPC Generator

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Advanced [show]


Valanthe Ethanasath, Female Elf [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She wears a tan vest and prefers violet and grey shirts. Her boots appear to have been at one point steel toed but are quite worn down. She keeps her long brown hair kept up in a rat tail. Her hazel unseeing eyes seem to look past you.

Personality: She is quiet and reserved most of the time, but warms up to people very quickly. Around friends she is liable to tell dirty jokes and enjoy herself. Valanthe is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: She was born to a pair of big game hunters, but was frequently ill as a child. Her first spouse was a Courier, they had one son, but her spouse won total custody. Without her spouse to temper her she grew out of control. She has been saving her money to try and buy her sister's freedom.

Motivation: Wants to raise her children well; and find a way to reverse the transformation of her sister

Ideals: Athletic, Joker. Flaws: Ugly, Disease. Bonds: Family. Occupation: Sculptor

Voice: Mousy voice

Attributes [hide]

Valanthe Ethanasath, Female Elf Sorcerer 2
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 14
Hit Points 9 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)18 (+4) 14 (+2)12 (+1) 14 (+2)14 (+2)
Skills Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 330 gp.


Social Check DCs


Tana Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. Her tied-back hair is golden. Her eyes, though not visible through her cowl, are hazel.

Personality: She cares much about the opinion of others, both in good and in bad: when keeping in line with her opinion, she thinks highly of the other person, but when opinions clash, she can get violently argumentative. She is a logical person and will generally grow upset if things defy logic and science.

History: Born in a small village she learned the ways of the warrior from her mother. She dropped out of school before completing her studies. She routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Wants to work out more often.

Ideals: Fighting, Athletic, Opinionated, Logical. Occupation: Banker

Voice: Tuts and clicks tongue

Attributes [hide]

Tana Gimlen, Female Gnome Sorcerer 4
Small (3'1") Gnome, Chaotic Good (CR 4)
Armor Class 13
Hit Points 20 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)15 (+2) 15 (+2)12 (+1) 12 (+1)17 (+3)
Skills Medicine +3, Performance +5
Senses Passive Perception 11
Languages Common, Gnome, Goblin
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 500 gp.


Social Check DCs


Donaar Mohradyllion, Male Dragonborn [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears a green tunic with black highlights, and long white pants that bunch up around his shoes. His red crest is still thick. His fair skin shows little sign of his aristocratic breeding.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He would rather hide behind his crafts than deal with other people.

History: He was born the only child of a wealthy merchant. When he was little, his rather wealthy family often ventured across the island to a summer home near a old dungeon. He would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Donaar took refuge in the old dungeon and found the beat up sai and armor he uses now. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Wants to work out more often; and retire the richest man in the west

Ideals: Athletic, Artistic, Entrepeneur. Flaws: Shy. Bonds: Attractive, Nature. Occupation: Glassblower

Voice: Middle-eastern accent

Attributes [hide]

Donaar Mohradyllion, Male Dragonborn Sorcerer 2
Medium (6'1") Dragonborn, Lawful Neutral (CR 2)
Armor Class 10
Hit Points 11 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 16 (+3)17 (+3) 10 (+0)17 (+3)
Skills Medicine +2, Nature +5
Senses Passive Perception 10
Languages Common, Abyssal, Draconic, Halfling
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1364000000

Possessions: 7000 cp.


Social Check DCs


Valafar Prudence, Male Tiefling [Permalink]

Personal [hide]

Description: This man stands a little under 5'4" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy black pantaloons and a red scarf. His wide-brimmed hat is riddled with cuts and holes. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Born in the east his family was never financially stable. He was an adventurer many years ago and he formed a blood bond with his Halfling companion (his 'brother'). He has dedicated himself to building a better kind of golem.

Motivation: Obtaining odd cultural Halfling artifacts is his passion; and he desires power and/or immortality

Ideals: Opinionated. Flaws: Ugly, Insane. Bonds: Adventurer, Poor. Occupation: Stableman

Voice: Slow speaker

Attributes [hide]

Valafar Prudence, Male Tiefling Sorcerer 3
Medium (5'4") Tiefling, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 20 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)11 (+0) 12 (+1)16 (+3)
Skills Athletics +3, Intimidation +5
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1065

Possessions: 200 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Emerald Fang, Male Tabaxi [Permalink]

Personal [hide]

Description: He is a man of bearing and well nourished. He wears a robe, a symbol of the four houses of cards around his neck, and a pickaxe on his belt. He wears his lavender fur down. He wears a mask on his face.

Personality: Eccentric and domineering, Emerald will drive conversation. Any perceived weakness will be pressed and exploited. He is seen as merciless and passionate.

History: Emerald was born with his mother's beautiful face. He moved from fad to fad and when he turned 15 he discovered dancing. He has never given up on his dancing dream.

Motivation: Seeks redemption.

Ideals: Fighting, Extrovert, Artistic. Bonds: Criminal record, Attractive. Occupation: Stylist

Voice: Prounounces S like Z

Attributes [hide]

Emerald Fang, Male Tabaxi Sorcerer 1
Medium (6'8") Tabaxi, True Neutral (CR 1)
Armor Class 8
Hit Points 8 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 18 (+4)12 (+1) 12 (+1)13 (+1)
Skills Intimidation +3, Medicine +3
Senses Passive Perception 11
Languages Common, Terran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 20 gp.


Social Check DCs


Anakis Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied northern woman with a big hulking figure and broad shoulders. She wears tight fitting clothing which further accentuates her frame. Her brown hair is smooth and relatively long. Her gold eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She would rather hide behind her crafts than deal with other people.

History: Anakis was born with her father's beautiful face. She moved from fad to fad and when she turned 15 she discovered painting. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: To share knowledge with the world.

Ideals: Athletic, Passionate, Artistic, Logical. Flaws: Shy. Bonds: Attractive. Occupation: Knight

Voice: Smooth and feminine

Attributes [hide]

Anakis Hope, Female Tiefling Sorcerer 2
Medium (5'7") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 5 (-3)9 (-1) 11 (+0)16 (+3)
Skills Persuasion +5, Sleight of Hand +4
Senses Passive Perception 10
Languages Common
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 1700 sp.


Social Check DCs


Krimp Harrington, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears a tight fitting white shirt and pants. He cuts an attractive figure and his suit of old armor is well cared for even if it is obsolete. His white hair is heavily combed to the left. He wears crescent spectacles with a black brim.

Personality: He considers himself the perfect gentleman. He makes a point to always show proper etiquette and frequently critiques the etiquette of others. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: Krimp lived on a farm with his father, near the main road leading to a nearby town. His first spouse was a Animal Trainer, they had one son, but his spouse won total custody. Without his spouse to temper him he grew out of control. By chance he met his sister recently and the two have been together since.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Impulsive. Bonds: Attractive, Family. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Krimp Harrington, Male Half-Orc Sorcerer 1
Medium (6'7") Half-Orc, Chaotic Good (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 11 (+0)8 (-1) 14 (+2)9 (-1)
Skills Nature +1, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 5000 cp.


Social Check DCs


Oppleby Nackle, Male Gnome [Permalink]

Personal [hide]

Description: This man is dressed in a clean tan cloak covering his clean studded leather. He has a penchant for wearing a ring with an oversized sapphire on his right hand. His hair is greying and his face has many wrinkles. His skin is flawless and his violet eyes scan people very quickly.

Personality: He has a good heart but also a terrible temper. He will forgive often but not before yelling and berating someone for whatever they have done wrong. He misses his home and complains about the freezing weather, even in summer.

History: He was born the only child of a wealthy merchant. Through the years after Oppleby was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Oppleby's father didn't care for him much, and the feeling was mutual. He has built up a small fortune and can afford his own way.

Motivation: Retire the richest man in the south.

Ideals: Entrepeneur. Flaws: Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Interpreter

Voice: growls and snarls, animalistic

Attributes [hide]

Oppleby Nackle, Male Gnome Sorcerer 1
Small (3'2") Gnome, Lawful Evil (CR 1)
Armor Class 14
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)12 (+1) 13 (+1)12 (+1)
Skills Deception +3, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Gnome, Orc
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs


Ilanis Horineth, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear fine silks, though has several suits of combat armor for her hunting needs. She carries with her a set of swords, each one with a sapphire on the hilt. She only wears one on her belt and the other on her back. Her black hair is cut jaggedly and amateurishly. Her blue eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She considers herself the protector of her home. She feels this is her duty and calling. When she's not drinking or sleeping the drinks off, she's doing music.

History: Ilanis was born with her father's beautiful face. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She has never given up on her music dream.

Motivation: To clean up the streets; and to protect her home

Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Rich, Guardian, Attractive. Occupation: Hunter

Voice: Ums and uhs a lot

Attributes [hide]

Ilanis Horineth, Female Elf Sorcerer 1
Medium (4'9") Elf, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)14 (+2) 10 (+0)11 (+0) 12 (+1)11 (+0)
Skills Religion +2, Stealth +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 80 gp. Iolite (50 gp).


Social Check DCs

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