Diesa Rubyeye, Female Dwarf [Permalink]
Personal [hide]
Description: She typically wears brown cloth garments or leather armor, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 4'1" when asserting herself. Her moppish blonde hair is in a traditional bowl cut. Her skin is flawless and her brown eyes scan people very quickly.
Personality: She is irascible and easily irritated. She plays an instrument quite well.
History: Diesa was born in the north. At a young age she loved to build and create. Her mother had invested heavily in several trade routes and wanted her to inherit them. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She is greedy; and she uses money and sex appeal to get what she needs
Ideals: Artistic, Persistence. Flaws: Antagonistic. Bonds: Attractive, Rich. Occupation: Shipwright
Voice: Speaks with back of mouth
Attributes [hide]
Medium (4'1") Dwarf, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 17 (+3) | 19 (+4) | 13 (+1) | 15 (+2) | 13 (+1) |
Senses Passive Perception 12
Languages Common, Dwarven, Celestial
Attacks Melee +5 / 1d8+3, Ranged +5 / 1d8+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 400 gp. 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.
Bethrynna Smith, Female Half-Elf [Permalink]
Personal [hide]
Description: She is lean but muscular and wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is greying and her face has many wrinkles. Her green eyes are passionate and lively.
Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. As long as the job gets done she does not care how it got done.
History: She comes from a rich eastern family. She helped her father out around the business and became quite the natural. She has achieved small success as a Servant.
Motivation: She'd like to take her coworkers down a peg; and wants to open a new tavern
Ideals: Professionalism. Flaws: Secretive. Bonds: Adventurer, Rich, Job. Occupation: Servant
Voice: Relaxed voice
Attributes [hide]
Medium (5'6") Half-Elf, Lawful Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 12 (+1) | 10 (+0) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 600 sp. Deep green spinel (80 gp).
Verin Horror, Female Tiefling [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She is wearing colorful clothing, dressed as a Carter. She keeps her purple hair in a flapper bob. Her face is scarred and worn.
Personality: Aside from being a little slow due to sleep deprivation she is generally quite perceptive. She notices little details and can draw good conclusions from them. She has a small toy that she constantly fidgets with.
History: She served in the navy to pay for her family's outstanding loans. Her mother was a soldier and died while she was still young. Verin was left her mother's suit of armor and trained in its use and care. She's since become an addict/alcoholic.
Motivation: To get a good night's sleep.
Flaws: Ugly, Insomniac, Addict. Bonds: Military. Occupation: Carter
Voice: Jittery and nervous
Attributes [hide]
Medium (5'4") Tiefling, Neutral Evil (CR 2)
Armor Class 11
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 13 (+1) | 10 (+0) | 10 (+0) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 190 gp.
Mardnab Sympony, Female Gnome [Permalink]
Personal [hide]
Description: This tall, slender woman wears tan trousers with grey and black striped suspenders. She wears various colorful collared shirts. Her auburn hair is greasy and uncared for. She is baby faced.
Personality: Mardnab hangs on like a leech to those who appreciate her. It was this clingy personality that held back her painting career. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born on a small isolated farm. She helped her father out around the business and became quite the natural. She then took over the family business and is one of the better Junk Dealer for hire.
Motivation: Balancing her hectic life and new Junk Dealer responsibilities is difficult.
Ideals: Artistic, Philantrophist. Flaws: Ugly. Bonds: Nature, Job. Occupation: Junk Dealer
Voice: Ums and uhs a lot
Attributes [hide]
Small (3'2") Gnome, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Gnome, Infernal
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 pp. Red garnet (130 gp).
Manfred Camden, Male Human [Permalink]
Personal [hide]
Description: He stands about 5'2" and wears a weathered and beat up set of banded mail beneath an oversized brown coat. His right hand appears badly burned and disfigured. His blonde hair is cut short. His thin eyebrows rest above his beady amber eyes.
Personality: He does not care much for physical appearances, nor does he care much for other people. He does however care about what he wants and getting it. He is obsessed with a lost civilization.
History: Manfred lived on a farm with his father, near the main road leading to a nearby town. A gypsy cursed him at a young age, leading to his ugly appearance. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: To reunite with his old friends; and an old rival family wants him found
Flaws: Ugly. Bonds: Adventurer, Family. Occupation: Adventurer
Voice: Speaks with lips pursed
Attributes [hide]
Medium (5'2") Human, Chaotic Good (CR 2)
Armor Class 11
Hit Points 13 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 12 (+1) | 16 (+3) | 7 (-2) | 3 (-4) | 12 (+1) |
Senses Passive Perception 6
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 330 gp. 1 Masterwork Common Melee.
Gale Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'11" and is a bit bulky. She is very muscular particularly in the legs. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her gray fur, when down, is lengthy. She has green eyes and a pastel hat with a yellow feather.
Personality: Always inclined to offer people food she seems plenty friendly. She is able to make almost anything out of random pieces of junk.
History: She was born blind and as such lacked many opportunities for work. She found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. She modeled her life after the story, seeing herself destined a hero. She has gone from town to town till she finds a spot where she can set up a sustainable business.
Motivation: Balancing her hectic life and new Performer responsibilities is difficult; and meet up once more with her childhood friend
Ideals: Philantrophist, Gifted. Flaws: Disease. Bonds: Adventurer, Job. Occupation: Performer
Voice: Pronounces difficult words wrong
Attributes [hide]
Medium (5'11") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 11 (+0) | 13 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 200 sp. Sardonyx (30 gp). 6 Acid flasks.
Edge Thunder, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. His lavender fur is kept up in a ponytail inside a small hat. He wears large thick round spectacles.
Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. Energy wise he seems alert and responsive.
History: He was born to loving parents in a slum to the north. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He became a Slave Trader soon after.
Motivation: To get a good night's sleep; and sabotage a competitor
Ideals: Professionalism. Flaws: Insomniac. Bonds: Poor, Job. Occupation: Slave Trader
Voice: Pronounces O like U
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Good (CR 1)
Armor Class 9
Hit Points 1 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 8 (-1) | 5 (-3) | 10 (+0) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +1 / 1d4-1, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 |
Possessions: 5000 cp.
Tawna Shadowquick, Female Halfling [Permalink]
Personal [hide]
Description: An older woman who tends to wear a large white jacket, she is not a threatening figure. Her brown hair is long and unkept. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.
Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She does not believe in violence as a means to an end. She is a dedicated Engraver but believes her peers are too gung-ho.
History: Born in the east her family was never financially stable. Being born in the east, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the east for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way north. By chance she met her brother recently and the two have been together since.
Motivation: Wants her loneliness to end; and she's in love
Ideals: Pacifist. Flaws: Ugly, Antagonistic. Bonds: Poor, Family, Has a crush. Occupation: Engraver
Voice: growls and snarls, animalistic
Attributes [hide]
Small (2'11") Halfling, Lawful Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 13 (+1) | 14 (+2) | 6 (-2) | 13 (+1) |
Senses Passive Perception 8
Languages Common, Halfling, Druidic, Gnoll
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 |
Possessions: 310 gp.
Mastema Random, Female Tiefling [Permalink]
Personal [hide]
Description: This southern woman is abnormally tall. She wears well tailored gowns and hats with beautiful decoration. She is almost always dressed for an outing in high society. Her whole body is exceptionally muscular. Her white hair is smooth and relatively long. Her eyes are likewise black. Her teeth are yellowed and unaligned.
Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Her brief stint in the army gave her the idea she was invincible and that she is the toughest woman alive.
History: She was born into a rich family. She took every job she could get her hands on, but the opportunities for Tieflings in the south were limited. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: She's repulsed by the PC.
Flaws: Ugly, Antagonistic. Bonds: Rich, Immigrant, Military. Occupation: Sculptor
Voice: Hollow voice
Attributes [hide]
Medium (5'2") Tiefling, Lawful Good (CR 2)
Armor Class 12
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 14 (+2) | 9 (-1) | 12 (+1) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee -1 / 1d6-3, Ranged +4 / 1d6+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 200 gp. 1 Magnifying glass.
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Their contribution stands as a beacon of hope for all adventurers!
