Thervan Dalanthan, Male Elf [Permalink]
Personal [hide]
Description: This dark-skinned male wears a fancy blue suit. He is tall, broad shouldered and powerfully built. His silver hair is cut jaggedly and amateurishly. He is very pretty but has cold, dead eyes.
Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He moves from fascination to fascination almost instantaneously. If something can keep his interest for a month it is impressive.
History: The child of a Bowyer, who enjoyed hunting, Thervan was taken on many hunting expeditions. Thervan liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He is untrained/undisciplined, which makes him dangerous.
Motivation: Several ex partners dislike his way of doing things and want revenge; and many drow want him driven away
Ideals: Disciplined. Flaws: Hedonist, Insane. Bonds: Attractive, Nature, Enemies. Occupation: Junk Dealer
Voice: Uses sign language
Attributes [hide]
Medium (5'3") Elf, Lawful Evil (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 9 (-1) | 12 (+1) | 6 (-2) | 16 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 8 |
Possessions: 300 sp. 1 Masterwork studded leather.
Ombul Nimblefingers, Male Halfling [Permalink]
Personal [hide]
Description: He wears silk and lounges about seductively. He carries with him a set of scythes, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has done his best to style his black hair to look like a famous performer. His otherwise smooth face is marked with small tiny scars.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He cannot resist a sob story and will often dote over anyone who has one.
History: Ombul was born with his father's beautiful face. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He was always very intelligent and has formed a secret society of specialists.
Motivation: He desires power and/or immortality; and he has passion for adventuring and risk
Ideals: Fighting, Philantrophist. Flaws: Secretive. Bonds: Attractive, Adventurer. Occupation: Unemployed
Voice: Relaxed voice
Attributes [hide]
Small (3'2") Halfling, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 9 (-1) | 12 (+1) | 9 (-1) | 11 (+0) | 8 (-1) |
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 2000 cp. 1 Masterwork Common Melee.
Srorthen Mohradyllion, Male Dragonborn [Permalink]
Personal [hide]
Description: This man is very fat, and wears loose pants and a collared shirt complete with sweater beneath his coat. His black crest, when down, is lengthy. He wears a mask on his face.
Personality: Srorthen hangs on like a leech to those who appreciate him. It was this clingy personality that held back his painting career. He cannot deal with unfamiliar people for more than a few minutes at a time and if they persist he will grow angry at them.
History: Raised by wardens he was only a novice when illithids swooped upon their monastery and killed most of the order. His parents were killed by illithids in a raid when he was still a young child. The illithids captured him, and made him a slave and general play-thing. He was beaten and tortured regularly, leading to his deformed appearance. He has taken up leadership of the village's small militia in response to illithids demanding more tribute than usual.
Motivation: He is compelled to act according to his religious beliefs; and several ex partners dislike his way of doing things and want revenge
Ideals: Artistic. Flaws: Ugly, Antagonistic. Bonds: Religious, Enemies. Occupation: Unemployed
Voice: Aggressive tone
Attributes [hide]
Medium (6'1") Dragonborn, Chaotic Good (CR 1)
Armor Class 12
Hit Points 2 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 6 (-2) | 15 (+2) | 9 (-1) | 16 (+3) |
Senses Passive Perception 9
Languages Common, Abyssal, Orc
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 500 sp. Black velvet mask with numerous citrines (100 gp). 1 Masterwork Common Ranged Weapon.
Salanop Bafflestone, Female Gnome [Permalink]
Personal [hide]
Description: What flesh remains visible is marred by burns. She likes to wear ponchos typically of a light blue in addition to tight pants. She sports a flattop hair cut. Her eyes are likewise gray. Her teeth are yellowed and unaligned.
Personality: She has always had a great fascination with Half-Orc culture. She does not trust anyone and sleeps with one eye open.
History: Salanop lived on a farm with her father, near the main road leading to a nearby town. She worked as a nervous Apothecary and found it very stressful. She has since lost track of the people in her past.
Motivation: She is greedy; and sabotage a competitor
Flaws: Ugly, Racist, Insomniac. Bonds: Family, Job, Rich. Occupation: Apothecary
Voice: Smooth and feminine
Attributes [hide]
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 14 (+2) | 14 (+2) | 8 (-1) | 11 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: Just what you see.
Gerbo Nopenstallen, Male Gnome [Permalink]
Personal [hide]
Description: He appears as an extremely gaunt Gnome, and stands approximately 3'8". He wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt, and his gloved hand is found clutching a longbow. His chestnut hair is cut short. He has blue eyes and a blue hat with a white feather.
Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Gerbo is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.
History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. His parents enrolled him in a Sorcerer school at a young age so that he could practice his psionic talents. He has been saving his money to try and buy his brother's freedom.
Motivation: He's in love; and he has a crush on the local bookbinder
Ideals: Joker, Gifted. Bonds: Family, Rich, Has a crush. Occupation: Sailor
Voice: Soft and melodious
Attributes [hide]
Small (3'8") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 9 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 13 (+1) | 15 (+2) | 10 (+0) | 10 (+0) | 10 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: 1700 sp.
Kite Of Ivory, Male Tabaxi [Permalink]
Personal [hide]
Description: A 6'3" northern man, he wears skinny pants and wears a pastel and brown robe with the hood down. He has done his best to style his white fur to look like a famous performer. He is baby faced.
Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: A powerful necromancer made him what he is. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He struck the Bricklayer job and began his own company from there.
Motivation: To share knowledge with the world; and wants to open a new tavern
Ideals: Logical. Flaws: Shy. Bonds: Military, Mentor, Job. Occupation: Bricklayer
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (6'3") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 16 (+3) | 16 (+3) | 11 (+0) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: Just what you see.
Beast Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He is in excellent shape and wears a brown coat over a green low-cut shirt, and a wide-brimmed hat upon his head. His brown fur is smooth and relatively long. His half smiles and blue eyes are beguiling and draw you in.
Personality: Calm and collected, he is a well trained Tailor. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.
History: He was born in the east. He found a children's book about a Tabaxi Sorcerer who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.
Motivation: Balancing his hectic life and new Tailor responsibilities is difficult.
Ideals: Athletic. Bonds: Attractive, Job, Adventurer, Immigrant. Occupation: Tailor
Voice: Speaks in third person
Attributes [hide]
Medium (6'6") Tabaxi, Neutral Evil (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 16 (+3) | 13 (+1) | 12 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Abyssal
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 3 Antitoxin.
Callybon Nucklestamp, Female Gnome [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Beneath her clothing is a huge mess of scar tissue. She has styled her blonde hair well, parting it to the right. Her eyes are brown and catlike.
Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. She is a bit of a xeno-phobe, disliking non-Gnomes.
History: She was raised in a mountains tribe. She was taken as a slave by a traveling circus and forced to perform She now mingles about in high society.
Motivation: She loathes her own lifestyle; and she feels kind of lost in life
Flaws: Depressed, Racist. Bonds: Rich, Slave, Nature. Occupation: Knight
Voice: Uses lots of figures of speech
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 3)
Armor Class 13
Hit Points 20 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 19 (+4) | 14 (+2) | 10 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Gnome, Giant, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 5 | 0 | 0 | 0 |
Possessions: 100 gp. 1 Banded mail. 1 Half-Plate. 1 Half-Plate.
Leshanna Nagel, Female Half-Elf [Permalink]
Personal [hide]
Description: A woman with a warm, jovial air about her, she is dressed in earthy colors with a yellow and violet handkerchief worn on her left side. She keeps her black hair in a flapper bob. Her eyes are hazel and she is always smoking a pipe.
Personality: Leshanna wants to be seen as a stoic, levelheaded, noble Sorcerer, so she tries to act the part. She does a good job, for the most part... Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.
History: She was raised in a desert tribe. Her parents divorced when she was young, and her father gained full cudstody. She was regularly beaten by her father, who blamed her for driving them apart. She has drifted from career to career and currently works as a Merchant.
Motivation: She is not mentally stable, and does not behave rationally; and wants to open a new tavern
Ideals: Disciplined. Flaws: Antagonistic, Insane. Bonds: Job, Nature. Occupation: Merchant
Voice: Relaxed voice
Attributes [hide]
Medium (5'1") Half-Elf, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 14 (+2) | 11 (+0) | 11 (+0) | 8 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 60 gp.
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Their contribution stands as a beacon of hope for all adventurers!
