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NPC Generator

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Advanced [show]


Orsik Brawnanvil, Male Dwarf [Permalink]

Personal [hide]

Description: This man is very fat, and usually wears his grey robe and has his sai always slung over his shoulder. His auburn hair is styled in orderly dreadlocks. His face is covered beneath a completely black helmet.

Personality: He never swears and excessively uses polite adverbs when speaking. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.

History: He was born into a rich family. He inherited a moderately successful company from his mother. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: Wants to have a good time and be beloved; and he has money and likes to spend it

Ideals: Optimist. Flaws: Ugly, Impulsive. Bonds: Rich. Occupation: Doctor

Voice: Draws out vowels

Attributes [hide]

Orsik Brawnanvil, Male Dwarf Sorcerer 1
Medium (4'4") Dwarf, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 12 (+1)16 (+3) 13 (+1)12 (+1)
Skills Investigation +5, Stealth +1
Senses Passive Perception 11
Languages Common, Dwarven, Undercommon, Giant, Aquan
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 110 gp.


Social Check DCs


Dondon Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: This tall, slender man typically wears a sleeveless long coat of deep white leather and dull tan iron scale mail. He has wavy white hair. His eyes are likewise blue.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is skeptical of what others tell him and is slow to trust.

History: He was born to a pair of big game hunters, but was frequently ill as a child. His family was turned out during the war. He and his family wandered west to less war torn lands. He saw the violence of war and the aftermath so he converted to religion and dedicated himself to non-violence.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is compelled to act according to his religious beliefs

Ideals: Fighting. Flaws: Disease, Shy, PTSD. Bonds: Religious. Occupation: Assassin

Voice: Mumbles to self between sentences

Attributes [hide]

Dondon Greenbottle, Male Halfling Sorcerer 2
Small (2'10") Halfling, Chaotic Good (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)12 (+1) 12 (+1)12 (+1) 8 (-1)9 (-1)
Skills Intimidation +1, Religion +3
Senses Passive Perception 9
Languages Common, Halfling, Gnoll
Attacks Melee -1 / 1d6-3, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 600 sp.


Social Check DCs


Harann Nemmonis, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a large hat to cast shadows over her face and wears ponchos to better hide her body. Her crest is greying and her face has many wrinkles. Her gold eyes dart around the room hyper actively observing anyone and anything.

Personality: She is almost excessively polite to everyone, even when angry. She is a big fan of imagination and believes people should spend more time reading and writing.

History: She was born several months after her mother was called into army service. Harann abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She now travels the world, in search of power and loot.

Motivation: Wants a kiss; and she wants nothing more than to rejoin the army

Ideals: Logical. Flaws: Shy. Bonds: Military, Adventurer, Has a crush. Occupation: Engraver

Voice: Rolls R's

Attributes [hide]

Harann Nemmonis, Female Dragonborn Sorcerer 1
Medium (6'2") Dragonborn, Chaotic Good (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 14 (+2)18 (+4) 16 (+3)16 (+3)
Skills Medicine +5, Stealth +3
Senses Passive Perception 13
Languages Common, Aquan, Druidic, Gnome, Auran
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: 2000 cp. Carved harp of exotic wood with ivory inlay and zircon gems (300 gp). 1 Masterwork Common Melee.


Social Check DCs


Warryn Garrick, Male Gnome [Permalink]

Personal [hide]

Description: The man speaks with an almost imperceptible accent. He seems to always be the slightest bit damp as if he got out from a pool a few moments ago. He wears a blue cloak and cross-gartered tan stockings. His silver hair is lengthy. His face is scarred and worn.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. His druidic abilities were realized during a raid on his village. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: Meet up once more with his childhood friend.

Ideals: Gifted. Flaws: Ugly, Shy. Bonds: Immigrant, Adventurer. Occupation: Adventurer

Voice: Sounds elderly

Attributes [hide]

Warryn Garrick, Male Gnome Sorcerer 2
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 13
Hit Points 9 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 15 (+2)11 (+0) 14 (+2)9 (-1)
Skills Insight +4, Perception +4
Senses Passive Perception 14
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1064

Possessions: 8000 cp.


Social Check DCs


Siffress Leffery, Female Gnome [Permalink]

Personal [hide]

Description: This petite short woman is perpetually holding a sweet of some kind. She wears a blue armored body suit, with a simple tan line shooting up and back down, marred by sweets. Her auburn hair is smooth and relatively long. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Always inclined to offer people food she seems plenty friendly. She is ready at a moment's notice to give into her darker urges. She is a real pyromaniac and does not care who the fire hurts. She often ends up burning people alive in the fires she starts.

History: She was born to a criminal king-pin and mafia family She moved out west to avoid the crime she committed. She was recently attacked on the road and savagely beaten by bandits.

Motivation: She will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. If successful, she will try to sell them to her slave-trader contact.

Ideals: Philantrophist. Flaws: Ugly, Insane. Bonds: Criminal record. Occupation: Dyer

Voice: Sighs a lot, exhausted

Attributes [hide]

Siffress Leffery, Female Gnome Sorcerer 1
Small (3'6") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)16 (+3) 13 (+1)10 (+0)
Skills History +5, Persuasion +2
Senses Passive Perception 11
Languages Common, Gnome, Infernal, Terran, Elven
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day135300000

Possessions: 800 sp.


Social Check DCs


Harvest Timber, Male Tabaxi [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He has a moderate pudge and is not very fit. He has styled his beige fur well, parting it to the right. His eyes are a pleasant green.

Personality: He is irritable and easily angered. He is a bit of a bully and is not afraid to use his stature and powers to intimidate and hurt. He is stubborn though. He always likes to keep a trick up his sleeve. He likes to fight dirty and will kick and punch below the belt if he feels he even has a chance of losing.

History: The child of northern immigrants he idolized his mother. He was an adventurer many years ago and he formed a blood bond with his Human companion (his 'brother'). He has recently gotten a pet goose that steals things from people.

Motivation: He's looking for his big break; and he has comitted a past crime that haunts him to this day

Flaws: Antagonistic. Bonds: Criminal record, Immigrant, Adventurer. Occupation: Painter

Voice: Mumbles to self between sentences

Attributes [hide]

Harvest Timber, Male Tabaxi Sorcerer 2
Medium (5'3") Tabaxi, Chaotic Evil (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 9 (-1)13 (+1) 13 (+1)11 (+0)
Skills Acrobatics +5, Investigation +3
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 50 gp.


Social Check DCs


Gurdis Fallack, Female Dwarf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. She has wavy golden hair. She is missing an eye and her face is severely sunburned. Her one remaining eye shines hazel.

Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: She is the product a well kept family trust fund and as such has never really known need. Gurdis abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She was recently attacked on the road and savagely beaten by bandits.

Motivation: Obtaining odd cultural Elven artifacts is her passion; and she has passion for adventuring and risk

Ideals: Optimist. Flaws: Ugly, Disease. Bonds: Rich, Adventurer. Occupation: Shoemaker

Voice: Tuts and clicks tongue

Attributes [hide]

Gurdis Fallack, Female Dwarf Sorcerer 1
Medium (3'10") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)7 (-2) 17 (+3)14 (+2) 8 (-1)6 (-2)
Skills Insight +1, Investigation +4
Senses Passive Perception 9
Languages Common, Dwarven, Druidic, Terran
Attacks Melee +5 / 1d4+3, Ranged +0 / 1d4-2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 50 gp. Onyx (50 gp). 1 Masterwork studded leather.


Social Check DCs


Leucis Trust, Male Tiefling [Permalink]

Personal [hide]

Description: A pudgy man standing about 5'2" has a big stupid grin on his face most of the time. He wears a green coat over a brown low-cut shirt, and a feathered hat upon his head. His purple hair is heavily combed to the left. He is missing an eye and his face is severely sunburned. His one remaining eye shines white.

Personality: He has schizophrenia that causes him to hear things that aren't there and will sometimes respond to them. He is often prim and proper but will on occasion tell either really disgusting or offensive jokes, which seem out of character.

History: He was born to a criminal king-pin and mafia family Leucis liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. Recently he has begun working with bootleggers and crooks.

Motivation: He will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. If successful, he will try to sell them to his slave-trader contact.

Ideals: Joker. Flaws: Ugly, Disease. Bonds: Criminal record, Nature. Occupation: Doctor

Voice: Pronounces O like U

Attributes [hide]

Leucis Trust, Male Tiefling Sorcerer 2
Medium (5'2") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 12 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)12 (+1) 16 (+3)16 (+3)
Skills Perception +5, Performance +5
Senses Passive Perception 15
Languages Common, Abyssal
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 80 gp. Moss agate (14 gp). Aquamarine (500 gp).


Social Check DCs


Mary Bradly, Female Human [Permalink]

Personal [hide]

Description: A plain young-adult woman, she is wearing a long, brown cloak. Her auburn hair is heavily combed to the left. Her eyes are likewise violet.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was born at the edge of vast desert. When she was little, her rather wealthy family often ventured across the desert to a summer home near a old dungeon. She would wander through that old dungeon and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Mary took refuge in the old dungeon and found the beat up sickle and armor she uses now. She used her abilities to travel the world and help people.

Motivation: Regain custody of her son; and marry her brother to traveling adventurers

Ideals: Philantrophist. Flaws: Impulsive. Bonds: Nature, Family. Occupation: Apothecary

Voice: Can't modulate volume

Attributes [hide]

Mary Bradly, Female Human Sorcerer 1
Medium (5'4") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 14 (+2)11 (+0) 14 (+2)11 (+0)
Skills Medicine +4, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1053

Possessions: 120 gp.


Social Check DCs

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