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NPC Generator

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Advanced [show]


Menny Fapplestamp, Female Gnome [Permalink]

Personal [hide]

Description: This eastern woman wears a tan small hat and tan clothes. Her clothes are grease stained in places. Her chestnut hair is cut jaggedly and amateurishly. She wears a mask on her face.

Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She can't help but pocket interesting objects she comes across

History: Menny hails from a village terrorized by goblins. She took every job she could get her hands on, but the opportunities for Gnomes in the east were limited. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: Seeks redemption; and her name or reputation has been wronged in the past by goblins, and she desires to right it

Flaws: Selfish, Secretive. Bonds: Poor, Immigrant, Criminal record, Enemies. Occupation: Ploughman

Voice: Uses sign language

Attributes [hide]

Menny Fapplestamp, Female Gnome Sorcerer 1
Small (3'6") Gnome, Chaotic Neutral (CR 1)
Armor Class 10
Hit Points 8 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)9 (-1) 18 (+4)9 (-1) 14 (+2)12 (+1)
Skills Stealth +1, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +2 / 1d4+0, Ranged +1 / 1d4-1, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 90 gp.


Social Check DCs


Pelt Candle, Female Tabaxi [Permalink]

Personal [hide]

Description: An older woman who wears light armors faded through time and improper care, she is not a threatening figure. Her white fur is heavily combed to the right. She wears round tiny glasses practically rammed into her face.

Personality: She is overprotective of those who hire her services. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Pelt hails from a village terrorized by dire rats. Her father had invested heavily in several trade routes and wanted her to inherit them. She used her abilities to travel the world and help people.

Motivation: A deep hatred of dire rats; and she wants revenge against dire rats

Ideals: Philantrophist. Bonds: Guardian, Enemies, Rich. Occupation: Detective

Voice: Pronounces O like U

Attributes [hide]

Pelt Candle, Female Tabaxi Sorcerer 1
Medium (5'4") Tabaxi, Neutral Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)15 (+2) 16 (+3)12 (+1) 14 (+2)15 (+2)
Skills Nature +3, Persuasion +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 90 gp.


Social Check DCs


Riswynn Strakeln, Female Dwarf [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking southern young adult. She usually wears her brown robe and has her warhammer always slung over her shoulder. Beneath her clothing is a huge mess of scar tissue. She wears her golden hair up. Her eyes, though not visible through her cowl, are amber.

Personality: She is a sleazy, sleazy gal. She has no qualms about using her powers of suggestion to get people to do what she wants. When she's not drinking or sleeping the drinks off, she's doing music.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Butcher arts, while her father instructed her in etiquette, music and courtly manner. She was taken as a slave by a traveling circus and forced to perform She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: Money/treasure; and meet up once more with her childhood friend

Ideals: Artistic. Bonds: Slave, Attractive, Rich, Adventurer. Occupation: Butcher

Voice: Scratchy, weak

Attributes [hide]

Riswynn Strakeln, Female Dwarf Sorcerer 3
Medium (4'3") Dwarf, Lawful Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)9 (-1) 16 (+3)9 (-1)
Skills Intimidation +1, Perception +5
Senses Passive Perception 15
Languages Common, Dwarven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 gp.


Social Check DCs


Alvyn Glittergem, Male Gnome [Permalink]

Personal [hide]

Description: This man wears a blue costume with the symbols of strength on his torso. He has a penchant for wearing a ring with an oversized amber on his right hand. His red hair, when down, is lengthy. He tend to wears goggles to shield his eyes.

Personality: He runs his personal life as if detached from it. He organizes appointments and outings based on perceived benefits he will get from it. He tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: He was born in the south. After coming to the age of reason, Alvyn took it upon himself to study the druidic arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. Since then, he has sought to make the best of life.

Motivation: Money/treasure.

Ideals: Optimist, Gifted. Flaws: Selfish. Bonds: Rich, Immigrant. Occupation: Unemployed

Voice: Speaks with squeezed throat

Attributes [hide]

Alvyn Glittergem, Male Gnome Sorcerer 2
Small (3'5") Gnome, Chaotic Good (CR 2)
Armor Class 9
Hit Points 14 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 18 (+4)12 (+1) 10 (+0)15 (+2)
Skills History +3, Medicine +2
Senses Passive Perception 10
Languages Common, Gnome, Draconic
Attacks Melee +3 / 1d6+1, Ranged +0 / 1d6-2, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11640

Possessions: 1800 sp.


Social Check DCs


Krûk Cotton, Male Half-Orc [Permalink]

Personal [hide]

Description: This eastern man's face is deformed and paralyzed on one side. As such, he slurs his words together. He wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. His silver hair has been sun bleached extensively. He is missing an eye and his face is severely sunburned. His one remaining eye shines amber.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He loves his children and doesn't want them to worry about him. He loves to share his painting with anyone who is interested.

History: Born in the east his family was never financially stable. When money was particularly tight he was walking through alleys when he overheard a Architect hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Due to his spouse's obsession with being a Detective they were divorced and he won custody of their daughter. He worked as a Architect, and he later adopted a second daughter.

Motivation: His relatives are trying to arrange a marriage; and find a way to reverse the transformation of his brother

Ideals: Artistic. Flaws: Ugly, Emotional. Bonds: Poor, Family. Occupation: Architect

Voice: Strong lisp

Attributes [hide]

Krûk Cotton, Male Half-Orc Sorcerer 2
Medium (5'4") Half-Orc, Chaotic Evil (CR 2)
Armor Class 14
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)18 (+4) 16 (+3)9 (-1) 10 (+0)5 (-3)
Skills Perception +2, Persuasion -1
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 1d6+3, Ranged +6 / 1d6+4, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 360 gp.


Social Check DCs


Harvest Plume, Male Tabaxi [Permalink]

Personal [hide]

Description: This eastern man likes to wear pastel tank tops with blue pants. His clothes are grease stained in places. He wears a top hat to cover his moderate length red fur. His otherwise smooth face is marked with small tiny scars.

Personality: He resents people who mock his appearance or him, so he has learned to be the meanest son of a gun. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.

History: He was a bastard born out of an affair, and his mother always resented and mistreated him for it out of spite. Through the years after Harvest was born, his mother became increasingly distant from his family, instead choosing to pursue power in the east. Harvest's mother didn't care for him much, and the feeling was mutual. He left for the east, certain he would find work there.

Motivation: Sabotage a competitor; and he is unsatisfied with his job

Flaws: Ugly, Antagonistic. Bonds: Poor, Immigrant, Job. Occupation: Sculptor

Voice: Speaks with lower jaw sticking out

Attributes [hide]

Harvest Plume, Male Tabaxi Sorcerer 2
Medium (5'10") Tabaxi, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 16 (+3)14 (+2) 14 (+2)14 (+2)
Skills Insight +4, Sleight of Hand +3
Senses Passive Perception 12
Languages Common, Orc, Ignan
Attacks Melee +0 / 1d6-2, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 1600 sp.


Social Check DCs


Thamior Koehlanna, Male Elf [Permalink]

Personal [hide]

Description: He wears a worn and beaten armor. He carries with him a set of hammers on his belt, each one with a jet on the hilt. His golden hair is cut short. He wears a mask on his face.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. Animals are drawn to him, and he is able to talk to them.

History: He was born with several neurological imbalances, which makes sleep difficult for him. It may also be what makes him so good at details. Brilliant and gifted he never wanted to apply himself. He hasn't been sleeping well lately.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Gifted. Flaws: Antagonistic, Disease, Insomniac. Occupation: Animal Trainer

Voice: Whispers

Attributes [hide]

Thamior Koehlanna, Male Elf Sorcerer 1
Medium (5'5") Elf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 3 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 8 (-1)15 (+2) 15 (+2)10 (+0)
Skills Arcana +4, Medicine +4
Senses Passive Perception 12
Languages Common, Elven, Gnoll, Abyssal
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 120 gp.


Social Check DCs


Raam Sage, Male Tiefling [Permalink]

Personal [hide]

Description: A 5'9" eastern man, he prefers to wear green clothing when he does not wear armor. He wears his red hair up. He has gleaming, smiling red eyes.

Personality: He is calm most of the time but flees social interaction. He does suffer from mild PTSD, and the sight of illithids may trigger it at times.

History: His druidic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He took after his mother in leading caravans. Because they were valued, his mother taught him to defend himself. When his mother died while fighting illithids, the young Raam began to lead the lost caravan. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.

Motivation: He wants nothing more than to rejoin the army; and many illithids want him driven away

Ideals: Gifted, Entrepeneur. Flaws: Shy. Bonds: Enemies, Military. Occupation: Actor

Voice: Old thin voice

Attributes [hide]

Raam Sage, Male Tiefling Sorcerer 2
Medium (5'9") Tiefling, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 12 (+1)8 (-1) 12 (+1)14 (+2)
Skills Athletics +4, History +1
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 400 gp.


Social Check DCs


Antinua Withrethin, Female Elf [Permalink]

Personal [hide]

Description: She wears rags and sports a simple walking cane. She has a moderate pudge and is not very fit. She wears her golden hair up in a very large beehive style do. She has green eyes.

Personality: She has two modes she varies between. On the job she is cold, steely and emotionless. Off the job she is a party animal. She disdains her fellow southerners, claiming they make her look unintelligent just for using an accent.

History: Trained by her mother for as long as she can remember she had it drilled in her head that it was her duty to serve her country. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She's since become an addict/alcoholic.

Motivation: Wishes to resurrect an old love; and she'd like to take her coworkers down a peg

Flaws: Addict. Bonds: Poor, Job, Immigrant, Military, In love. Occupation: Hunter

Voice: Speaks through clenched teeth

Attributes [hide]

Antinua Withrethin, Female Elf Sorcerer 1
Medium (5'5") Elf, True Neutral (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 16 (+3)15 (+2) 12 (+1)14 (+2)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Elven, Infernal, Aquan
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 40 gp.


Social Check DCs

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