Nora Ungart, Female Dwarf [Permalink]
Personal [hide]
Description: A middle-aged woman, she prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady, and is pretty ugly. Her head has been shaved. Her ears are large.
Personality: She runs her personal life as if detached from it. She organizes appointments and outings based on perceived benefits she will get from it. She would rather hide behind her crafts than deal with other people.
History: She is the product a well kept family trust fund and as such has never really known need. She has had some formal dancing training, and achieved minor success. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She has money and likes to spend it; and money/treasure
Ideals: Artistic. Flaws: Ugly, Selfish, Shy. Bonds: Rich. Occupation: Doctor
Voice: Hollow voice
Attributes [hide]
Medium (3'10") Dwarf, Chaotic Neutral (CR 3)
Armor Class 10
Hit Points 23 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 10 (+0) | 18 (+4) | 12 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 1d8+1, Ranged +2 / 1d8+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 400 gp.
Oolah Dayton, Female Half-Orc [Permalink]
Personal [hide]
Description: A 4'9" southern woman, she is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft grey waves gently in the breeze. She has no hair. She is baby faced.
Personality: Cocky and sure of herself, she believes she is the best Healer born in the past three hundred years. She is obsessed with her god.
History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. A gifted student she started as a Shoemaker, but she got bored and became a Healer. She tends to her Healer job now, and dutifully fulfills any obligations she has.
Motivation: Expand her business; and she is compelled to act according to her religious beliefs
Flaws: Ugly, Antagonistic. Bonds: Rich, Job, Religious. Occupation: Healer
Voice: Soothing and warm
Attributes [hide]
Medium (4'9") Half-Orc, Chaotic Good (CR 3)
Armor Class 12
Hit Points 15 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 14 (+2) | 14 (+2) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Orc, Infernal
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 | 0 |
Possessions: 100 gp.
Melissa Gracey, Female Human [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears professional attire. Her blonde hair is still thick. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.
Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. She believes the world needs to unite to get rid of orcs once and for all.
History: She was born to loving parents in a slum to the west. When money was particularly tight she was walking through alleys when she overheard a Priest hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has taken up leadership of the village's small militia in response to orcs demanding more tribute than usual.
Motivation: Many orcs want her driven away.
Ideals: Optimist. Flaws: Insomniac. Bonds: Attractive, Poor, Enemies. Occupation: Priest
Voice: Voice breaks
Attributes [hide]
Medium (4'7") Human, Chaotic Good (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 11 (+0) | 12 (+1) | 13 (+1) | 9 (-1) | 11 (+0) |
Senses Passive Perception 9
Languages Common, Aquan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 100 sp. Brass mug with jade inlays (200 gp).
Nedda Porridgepot, Female Halfling [Permalink]
Personal [hide]
Description: A plain young-adult woman, she prefers to wear white pants and tee shirts. She has no hair. Her otherwise smooth face is marked with small tiny scars.
Personality: Cocky and sure of herself, she believes she is the best Navigator born in the past three hundred years. She cannot resist a sob story and will often dote over anyone who has one.
History: She was born into a rich family. She has had some formal music training, and achieved minor success. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.
Motivation: She has money and likes to spend it; and to be a dilettante again
Ideals: Philantrophist, Artistic. Flaws: Ugly. Bonds: Job, Rich. Occupation: Navigator
Voice: Jittery and nervous
Attributes [hide]
Small (2'8") Halfling, Lawful Good (CR 2)
Armor Class 14
Hit Points 7 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 17 (+3) | 13 (+1) | 8 (-1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +1 / 1d6-1, Ranged +5 / 1d6+3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 150 gp. 1 Half-Plate.
Orla Raulnor, Female Gnome [Permalink]
Personal [hide]
Description: A stocky lighter skinned woman, she very much looks the part of a Glassblower. Her long brown hair is drawn into a two foot long braid. Her eyes are likewise violet. Her teeth are yellowed and unaligned.
Personality: She is calm most of the time but flees social interaction. She does not mind isolation but does not hate company and attempts to receive them as best as possible.
History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. A gifted student she started as a Bookbinder, but she got bored and became a Glassblower. She now mingles about in high society.
Motivation: Balancing her hectic life and new Glassblower responsibilities is difficult; and she has money and likes to spend it
Ideals: Extrovert. Flaws: Ugly, Shy. Bonds: Job, Rich. Occupation: Glassblower
Voice: Jamaican accent
Attributes [hide]
Small (3'0") Gnome, Lawful Evil (CR 2)
Armor Class 11
Hit Points 14 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 10 (+0) | 18 (+4) | 13 (+1) | 13 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Terran
Attacks Melee +2 / 1d6+0, Ranged +2 / 1d6+0, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 380 gp. Sardonyx (80 gp). Star rose quartz (80 gp). White pearl (90 gp). 1 Breastplate.
Tana Oomtrowl, Female Gnome [Permalink]
Personal [hide]
Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She dresses in tan turtlenecks beneath a brown coat with white slacks. Her silver hair is wavy and long. Her face is scarred and worn.
Personality: She is a very philanthropic person; she spends her free time working at various soup kitchens. She will do just about anything if she becomes convinced it is for someone's true love, of this she is easily convinced.
History: She was born into a rich family. Tana was born on a far northern island where she grew up under the tutelage of her mother, an expert Gardener. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: She has money and likes to spend it; and wants a kiss
Ideals: Philantrophist. Flaws: Ugly. Bonds: Immigrant, Has a crush, Rich. Occupation: Gardener
Voice: Timid voice
Attributes [hide]
Small (3'2") Gnome, Neutral Good (CR 1)
Armor Class 9
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 7 (-2) | 15 (+2) | 12 (+1) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Gnome, Orc
Attacks Melee +2 / 1d4+0, Ranged +0 / 1d4-2, Grapple +0
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 150 gp.
Calcitro Elderberry, Male Halfling [Permalink]
Personal [hide]
Description: He is dressed in earthy colors with a white and black handkerchief worn on his left side. He carries with him a set of tridents, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep green.
Personality: Stoic and calm, he prefers to meditate than take action. He lacks restraint and is impulsive. He jumps in and acts without thinking all too often.
History: His martial talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. His parents enrolled him in a Sorcerer school at a young age so that he could practice his martial talents. He used his abilities to trick people and travel the world for free.
Motivation: Many goblins want him driven away; and revenge
Ideals: Fighting, Disciplined, Gifted. Flaws: Impulsive. Bonds: Criminal record, Enemies. Occupation: Ploughman
Voice: Squeaky
Attributes [hide]
Small (3'3") Halfling, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 14 (+2) | 12 (+1) | 15 (+2) | 15 (+2) | 17 (+3) |
Senses Passive Perception 12
Languages Common, Halfling, Goblin, Elven
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 | 0 |
Possessions: 2000 cp. Hematite (11 gp). 1 Masterwork Common Melee.
Kite Candle, Male Tabaxi [Permalink]
Personal [hide]
Description: Relatively heavier built than your average man, he is not imposing. He is dressed in a clean brown cloak covering his clean studded leather. His cinnamon fur is braided into rings. He is very pretty but has cold, dead eyes.
Personality: He likes to be helpful to his clients. He likes to prescribe proper advice to his clients. He will pursue extreme courses of action in the short term, confident that they cannot fail.
History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Blacksmith arts, while his father instructed him in etiquette, music and courtly manner. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). He then took over the family business and is one of the better Blacksmith for hire.
Motivation: Money/treasure; and wants to open a new tavern
Flaws: Impulsive. Bonds: Attractive, Job, Rich, Adventurer. Occupation: Blacksmith
Voice: Speaks fast with a slight lisp
Attributes [hide]
Medium (6'0") Tabaxi, True Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
16 (+3) | 14 (+2) | 11 (+0) | 13 (+1) | 14 (+2) | 14 (+2) |
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 700 sp.
Vistra Strakeln, Female Dwarf [Permalink]
Personal [hide]
Description: This woman is bedraggled and starved. She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. Her hair is always cut to a buzz. Her eyes are amber and she is always smoking a pipe.
Personality: She is a Unemployed first and foremost. She believes firmly that knowledge should be universal. She enjoys reading and quiet.
History: A child with a great deal of painting talent her parents made sure she got the chance to thrive. From there she went from mercenary job to mercenary job. She became a Unemployed soon after.
Motivation: A need for knowledge about a nearby landmark.
Ideals: Logical, Artistic. Bonds: Adventurer, Poor, Job. Occupation: Unemployed
Voice: Spits and sputters
Attributes [hide]
Medium (4'3") Dwarf, Chaotic Neutral (CR 1)
Armor Class 8
Hit Points 7 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 7 (-2) | 17 (+3) | 9 (-1) | 14 (+2) | 10 (+0) |
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +0 / 1d4-2, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 120 gp. Peridot (50 gp).
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