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NPC Generator

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Advanced [show]


Bimpnottin Shadowcloak, Female Gnome [Permalink]

Personal [hide]

Description: She wears a blue costume with the symbols of the sun god on her torso, and carries shortbows. Her hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She loves telling others what to do and how they should feel about things. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: Born in a small village she learned the ways of the warrior from her father. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She hasn't been sleeping well lately.

Motivation: She wants random interesting trinkets and junk, hates to throw anything away.

Ideals: Fighting, Opinionated, Philantrophist. Flaws: Insomniac. Bonds: Attractive. Occupation: Soapmaker

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Bimpnottin Shadowcloak, Female Gnome Sorcerer 1
Small (3'4") Gnome, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 13 (+1)15 (+2) 11 (+0)13 (+1)
Skills Nature +4, Perception +2
Senses Passive Perception 12
Languages Common, Gnome, Auran, Giant
Attacks Melee +1 / 1d4-1, Ranged +2 / 1d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 500 sp.


Social Check DCs


Nimble Of Dragons, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she is wearing a tight pastel one piece outfit complete with pants, hood, and a cape. She wears a deerstalker hat to hide her balding. Her face is covered beneath a completely black helmet.

Personality: Cocky and sure of herself, she believes she is the best Miller born in the past three hundred years. She is kind towards other women and children and will generally offer women help without question. Others will generally need to prove themselves to her.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She has chosen to use the inheritance that was left to her frivolously. She has drifted from career to career and currently works as a Miller.

Motivation: A need for knowledge about a nearby landmark; and she wants to meet her childhood hero

Ideals: Philantrophist. Bonds: Job, Rich, Adventurer. Occupation: Miller

Voice: Deep voice with rolling R's

Attributes [hide]

Nimble Of Dragons, Female Tabaxi Sorcerer 1
Medium (4'10") Tabaxi, Neutral Evil (CR 1)
Armor Class 13
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 12 (+1)12 (+1) 18 (+4)10 (+0)
Skills Deception +2, History +3
Senses Passive Perception 14
Languages Common, Infernal
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 100 gp. 1 Banded mail.


Social Check DCs


Pelt Of Shadows, Female Tabaxi [Permalink]

Personal [hide]

Description: She is perpetually draped in fineries, but all of this concealed by her earthly robes.. She has black fur. Her eyes, though not visible through her cowl, are copper.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She passes on several rewards to people in need. She makes a point to leave places better than she found them.

History: She was raised in a desert tribe. When Pelt reached her early adolescence her Tabaxi mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She bought a longsword and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: She is content.

Ideals: Philantrophist. Flaws: Mundane. Bonds: Attractive, Nature, Military. Occupation: Mason

Voice: Speaks with lips pursed

Attributes [hide]

Pelt Of Shadows, Female Tabaxi Sorcerer 2
Medium (4'9") Tabaxi, Chaotic Good (CR 2)
Armor Class 12
Hit Points 3 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 7 (-2)15 (+2) 8 (-1)14 (+2)
Skills Animal Handling +1, Intimidation +4
Senses Passive Perception 9
Languages Common, Ignan, Druidic
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12640000

Possessions: 70 pp.


Social Check DCs


Richard Adley, Male Human [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He is wearing a long, brown, dusty cloak. He has shaved his head bald. His otherwise smooth face is marked with small tiny scars.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He has no love for corruption and racketeering and views those as crimes of the highest magnitude.

History: He was born at the edge of vast plains. His mother was a soldier and died while he was still young. Richard was left his mother's suit of armor and trained in its use and care. He bought a sai and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: He is content; and he is compelled to act according to his religious beliefs

Ideals: Athletic, Justice. Flaws: Mundane. Bonds: Nature, Military, Religious. Occupation: Navigator

Voice: Raspy

Attributes [hide]

Richard Adley, Male Human Sorcerer 2
Medium (5'3") Human, Chaotic Good (CR 2)
Armor Class 12
Hit Points 1 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 7 (-2)14 (+2) 12 (+1)12 (+1)
Skills Arcana +4
Senses Passive Perception 11
Languages Common, Ignan, Celestial
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264000

Possessions: 400 sp.


Social Check DCs


Hadwisa Churchill, Female Human [Permalink]

Personal [hide]

Description: This late middle aged woman wears a large hat to cast shadows over her face and wears ponchos to better hide her body and is in decent physical shape. She wears a colorful flower in her black hair. Her half smiles and gray eyes are beguiling and draw you in.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. She is lazy and tries to find solutions quickly.

History: Born in a small village she learned the ways of the warrior from her father. She has chosen to use the inheritance that was left to her frivolously. She leaves a trail of broken hearts and full pockets wherever she goes.

Motivation: She has money and likes to spend it; and she is greedy

Ideals: Passionate, Fighting. Flaws: Lazy. Bonds: Attractive, Rich. Occupation: Doctor

Voice: Rolls R's

Attributes [hide]

Hadwisa Churchill, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)13 (+1) 11 (+0)14 (+2) 7 (-2)11 (+0)
Skills Investigation +4, Stealth +3
Senses Passive Perception 8
Languages Common, Celestial, Elven
Attacks Melee +5 / 1d4+3, Ranged +3 / 1d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 110 gp.


Social Check DCs


Lilith Art, Female Tiefling [Permalink]

Personal [hide]

Description: She is a pot bellied southern woman with a big hulking figure and broad shoulders. She is typically in her Ruler uniform. She has styled her blue hair well, parting it to the left. Her half smiles and black eyes are beguiling and draw you in.

Personality: She is a melancholic, but persistent worker. She resents family life and as such spurns the advances of admirers. As long as the job gets done she does not care how it got done.

History: Lilith was born with her mother's beautiful face. Since her mother passed away years ago, her father had doted on her, and she came to think her herself as special and better than other people in town. A notion that was reinforced by her attractiveness, a trait in which she easily excels the other women of her town. She then took over the family business and is one of the better Ruler for hire.

Motivation: Wants to open a new tavern.

Ideals: Athletic, Professionalism. Flaws: Depressed. Bonds: Job, Attractive. Occupation: Ruler

Voice: Scratchy, weak

Attributes [hide]

Lilith Art, Female Tiefling Sorcerer 1
Medium (5'3") Tiefling, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 14 (+2)15 (+2) 12 (+1)17 (+3)
Skills Performance +5, Religion +4
Senses Passive Perception 11
Languages Common, Celestial, Ignan
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 200 sp.


Social Check DCs


Aline Blankley, Female Human [Permalink]

Personal [hide]

Description: She wears a worn and beaten armor. She has relatively light skin and is very physically imposing due to her abundance of muscles. She wears a colorful flower in her brown hair. Her eyes are brown and she is always smoking a pipe.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. A true patriot, Aline would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was raised in a white middle class family as the only child. Cursed with a spirit at a very young age, Aline has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: She wants nothing more than to rejoin the army; and to end her boredom

Flaws: Shy, Mundane, Disease. Bonds: Attractive, Military. Occupation: Dilettante

Voice: Cold and demanding tone

Attributes [hide]

Aline Blankley, Female Human Sorcerer 1
Medium (4'9") Human, Neutral Evil (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)17 (+3) 11 (+0)12 (+1) 14 (+2)12 (+1)
Skills Medicine +4, Religion +3
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11530

Possessions: 800 sp. Azurite (14 gp).


Social Check DCs


Carrie Qualanthri, Male Half-Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean yellow cloak covering his clean studded leather. His skin is fair and his fingers are delicate and long. He has a small bristly mustache and wavy brown hair. His violet unseeing eyes seem to look past you.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. His temper goes off on the smallest of things. He tends to lash out at those around him.

History: He was always a brilliant, if unscrupulous mind. His parents divorced when he was young, and his mother gained full cudstody. He was regularly beaten by his mother, who blamed him for driving them apart. After a long history of fighting, Carrie and his spouse have recently divorced.

Motivation: To share knowledge with the world.

Ideals: Disciplined, Logical. Flaws: Disease, Antagonistic, Insane. Occupation: Butcher

Voice: Raspy

Attributes [hide]

Carrie Qualanthri, Male Half-Elf Sorcerer 1
Medium (4'10") Half-Elf, True Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)10 (+0) 13 (+1)15 (+2) 11 (+0)12 (+1)
Skills Insight +2, Performance +3
Senses Passive Perception 10
Languages Common, Elven, Celestial, Druidic
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 600 sp.


Social Check DCs


John Clare, Male Human [Permalink]

Personal [hide]

Description: He wears rags and sports a simple walking cane. He carries a battered kukri and tarnished longsword as well. His hair, while still mostly silver, has prominent grey streaks. His amber eyes peer out from beneath his feathered grey hat.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a poor family in the city he treasured whatever gifts he got. Aside from being a slave or a gladiator, there isn't much legitimate work for Humans in John's homeland. John decided to take the middle way and become a bodyguard. He ran away from his former home and has been making his living as a Mason for the past few years.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he wants to meet his childhood hero

Ideals: Fighting, Persistence. Bonds: Poor, Adventurer, Immigrant, Job. Occupation: Mason

Voice: growls and snarls, animalistic

Attributes [hide]

John Clare, Male Human Sorcerer 1
Medium (5'1") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)12 (+1) 14 (+2)18 (+4) 11 (+0)14 (+2)
Skills Animal Handling +2, Insight +2
Senses Passive Perception 10
Languages Common, Halfling, Celestial, Auran, Elven
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14530000000

Possessions: Just what you see.


Social Check DCs

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