Barendd Torunn, Male Dwarf [Permalink]
Personal [hide]
Description: He wears suspenders and grey workpants. His shirt is black, and he wears a heavy grey leather apron most of the time. He is physically well-built. His hair is brown and curly. His half smiles and amber eyes are beguiling and draw you in.
Personality: He has a very dry and sarcastic sense of humor. He is not one for noise or eating so much, which is in direct contrast with his big mouthed big gutted partner. His partner is his best friend in the world. The two are very close despite being more or less each other's opposites. He takes great joy in being the best Stableman in town.
History: Barendd was born in the west. At a young age he loved to build and create. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. When his spouse passed he lost his only source of income but claims to his daughters to still be retired.
Motivation: Further expansion of business.
Ideals: Persistence. Bonds: Attractive, Adventurer, Job, Family. Occupation: Stableman
Voice: Boston accent
Attributes [hide]
Medium (4'1") Dwarf, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
17 (+3) | 14 (+2) | 12 (+1) | 12 (+1) | 13 (+1) | 9 (-1) |
Senses Passive Perception 11
Languages Common, Dwarven, Gnoll
Attacks Melee +5 / 1d4+3, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 60 gp.
Silgre Hamilton, Female Half-Orc [Permalink]
Personal [hide]
Description: A woman with thick toned arms and a paunchy gut. She is dressed in a clean white cloak covering her clean studded leather. Her silver hair is kept up in a ponytail inside a deerstalker hat. Her eyes, though not visible through her cowl, are hazel.
Personality: She speaks before she thinks and is too direct. She is lazy, self-centered, vain, and jealous.
History: She got into the Map Maker business at a young age. Like her mother and her brother before her, after school she went straight into learning to become a Map Maker. She now owns her own business.
Motivation: She is currently in port desperately looking for someone to get her out; and sabotage a competitor
Ideals: Athletic. Flaws: Impulsive, Selfish. Bonds: Job, Slave. Occupation: Map Maker
Voice: Speaks with lower jaw sticking out
Attributes [hide]
Medium (4'8") Half-Orc, Neutral Evil (CR 1)
Armor Class 7
Hit Points 7 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 5 (-3) | 16 (+3) | 13 (+1) | 12 (+1) | 10 (+0) |
Senses Passive Perception 11
Languages Common, Orc, Gnome
Attacks Melee +6 / 1d4+4, Ranged -1 / 1d4-3, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 40 gp.
Nimble Shore, Female Tabaxi [Permalink]
Personal [hide]
Description: 4'7" and lanky with angular features, she is an attractive figure. She tends to wear a heavy leather apron. Coupled with her rolled up shirt sleeves this gives her a very relaxed look. Her white fur is heavily combed to the right. She is very pretty but has cold, dead eyes.
Personality: She hates Tabaxis with a passion. As such she is filled with self loathing. She plays an instrument quite well.
History: She was born to loving parents in a slum to the west. As a young adult she joined a group advocating for an improvement in Tabaxi conditions. She has been saving her money to try and buy her sister's freedom.
Motivation: She feels that her past leaves her morally obligated to help; and wants to raise her children well
Ideals: Artistic. Flaws: Racist. Bonds: Attractive, Poor, Family, Criminal record. Occupation: Painter
Voice: Low and grunting
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Neutral (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 15 (+2) | 11 (+0) | 18 (+4) | 12 (+1) | 18 (+4) |
Senses Passive Perception 11
Languages Common, Goblin, Orc, Auran, Undercommon
Attacks Melee +1 / 1d4-1, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 14 | 5 | 3 | 0 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 200 sp.
Jocelyn Kelsey, Male Human [Permalink]
Personal [hide]
Description: He is an attractive man, lean and moderately muscular. He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. His hair is chestnut, silky, and of moderate length. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: Abrasive and pushy, he has a hard time making friends. He receives visions of the future at random moments
History: He was born in the west, but his parents moved at a very young age to the north. A few years later when the north was not economically sound they moved to his current location. He left for the west, certain he would find work there.
Motivation: Money/treasure.
Ideals: Gifted. Flaws: Insomniac, Antagonistic. Bonds: Rich, Attractive, Immigrant. Occupation: Fortune-teller
Voice: Mumbles to self between sentences
Attributes [hide]
Medium (5'4") Human, Chaotic Neutral (CR 3)
Armor Class 8
Hit Points 13 (3d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 7 (-2) | 12 (+1) | 12 (+1) | 16 (+3) | 10 (+0) |
Senses Passive Perception 13
Languages Common, Abyssal
Attacks Melee +1 / 1d8-1, Ranged +0 / 1d8-2, Grapple +5
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 5 | 0 |
Possessions: 60 pp.
Sarah Atherton, Female Human [Permalink]
Personal [hide]
Description: This woman is wearing colorful clothing, dressed as a Map Maker. She has a penchant for wearing a ring with an oversized topaz on her right hand. She keeps her long golden hair kept up in a rat tail. Her amber unseeing eyes seem to look past you.
Personality: She does not believe in betrayal or weakness as things to be tolerated. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She moved from fad to fad and when she turned 15 she discovered painting. She has made many enemies by not giving into corruption and outing many instances of it.
Motivation: She has money and likes to spend it; and she is greedy
Ideals: Justice, Optimist, Gifted, Artistic. Flaws: Disease. Bonds: Rich. Occupation: Map Maker
Voice: Speaks with a cold
Attributes [hide]
Medium (6'1") Human, Neutral Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 15 (+2) | 9 (-1) | 12 (+1) | 7 (-2) | 12 (+1) |
Senses Passive Perception 8
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 40 gp. Eye agate (9 gp). 1 Masterwork Common Melee.
Eiravel Amakiir, Male Elf [Permalink]
Personal [hide]
Description: He likes to wear tan tank tops with pastel pants. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His golden hair is lengthy. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He has all his life been fascinated with painting.
History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Bookbinder arts, while his mother instructed him in etiquette, music and courtly manner. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He now owns his own business.
Motivation: A deep hatred of orcs; and further expansion of business
Ideals: Artistic. Flaws: Shy. Bonds: Rich, Job, Enemies. Occupation: Bookbinder
Voice: Aggressive tone
Attributes [hide]
Medium (4'10") Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
13 (+1) | 17 (+3) | 10 (+0) | 15 (+2) | 13 (+1) | 6 (-2) |
Senses Passive Perception 11
Languages Common, Elven, Sylvan, Infernal
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 90 gp.
Tricking Of Ebony, Male Tabaxi [Permalink]
Personal [hide]
Description: Dark and lean, he is a relatively plain man. He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has wavy orange fur. He has a dull look in his amber eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He cannot resist a sob story and will often dote over anyone who has one.
History: Born the oldest of a large religious western family, he was no stranger to responsibility. He was an adventurer many years ago and he formed a blood bond with his Gnomish companion (his 'brother'). When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.
Motivation: He feels the way he acts is they only way to get by in the world; and meet up once more with his childhood friend
Ideals: Persistence, Philantrophist, Impeccable. Bonds: Religious, Adventurer. Occupation: Courier
Voice: Scandinavian accent
Attributes [hide]
Medium (6'1") Tabaxi, Neutral Evil (CR 2)
Armor Class 14
Hit Points 8 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
5 (-3) | 18 (+4) | 13 (+1) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Elven, Draconic
Attacks Melee -1 / 1d6-3, Ranged +6 / 1d6+4, Grapple +4
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 6 | 4 | 0 | 0 | 0 | 0 |
Possessions: 330 gp.
Moon Of Winter, Female Tabaxi [Permalink]
Personal [hide]
Description: With tan face paint in a stripe pattern across her face, she very much looks the part of a Mercenary. Her orange fur is lengthy and is close to two feet long. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: Prone to second guessing herself, she comes off as nervous. She cannot resist a sob story and will often dote over anyone who has one.
History: Born to a Unemployed, her father struggled to pay the bills. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Mercenary. She used her abilities to travel the world and help people.
Motivation: Further expansion of business; and to be a unemployed again
Ideals: Philantrophist. Flaws: Insane, Shy. Bonds: Job, Poor. Occupation: Mercenary
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'9") Tabaxi, True Neutral (CR 1)
Armor Class 13
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
9 (-1) | 17 (+3) | 15 (+2) | 11 (+0) | 7 (-2) | 16 (+3) |
Senses Passive Perception 8
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 800 sp.
Anne Tewksbury, Female Human [Permalink]
Personal [hide]
Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather. She has a moderate pudge and is not very fit. She has wavy red hair. Her fierce amber eyes like to dwell on things.
Personality: She is mildly Human supremacist, though she does not identify as such. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.
History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her parents died when she was young, and she was unceremoniously dumped in the city orphanage. Anne grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Anne. She used her abilities to trick people and travel the world for free.
Motivation: She has comitted a past crime that haunts her to this day; and to prove her worth to the world
Ideals: Gifted. Flaws: Racist, Fearful, Impulsive. Bonds: Criminal record. Occupation: Weaver
Voice: Low range voice
Attributes [hide]
Medium (5'1") Human, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 10 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
14 (+2) | 12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 |
Possessions: 240 gp. Brass mug with jade inlays (600 gp). An elaborate, whalebone scrimshaw carving of intertwined orbs, each showing the legend of creation story (90 gp). An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (70 gp).
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Their contribution stands as a beacon of hope for all adventurers!