Himo Ofandrus, Male Elf [Permalink]
Personal [hide]
Description: He is a mite stocky and wears a tight fitting tan shirt and pants. His auburn hair is lengthy and is close to two feet long. He has gleaming, smiling hazel eyes.
Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.
History: Himo was born the youngest of three triplets. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He has achieved small success as a Bather.
Motivation: Sabotage a competitor; and marry his brother to traveling adventurers
Flaws: Depressed. Bonds: Family, Job. Occupation: Bather
Voice: Indian accent
Attributes [hide]
Medium (5'3") Elf, Lawful Good (CR 2)
Armor Class 10
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 11 (+0) | 17 (+3) | 14 (+2) | 12 (+1) |
Senses Passive Perception 12
Languages Common, Elven, Infernal, Undercommon, Aquan
Attacks Melee +3 / 1d6+1, Ranged +2 / 1d6+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 13 | 6 | 4 | 0 | 0 | 0 | 0 | 0 | 0 |
Possessions: 1100 sp. 1 Masterwork Common Ranged Weapon.
Werydd Rumnaheim, Female Dwarf [Permalink]
Personal [hide]
Description: A moderately attractive woman, she wears a worn and beaten armor. Her silver hair is wavy and long. She tend to wears goggles to shield her eyes.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.
History: Sold as a small child to a brothel owner, Werydd was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. She helped her mother out around the business and became quite the natural. She then took over the family business and is one of the better Bookbinder for hire.
Motivation: Her spouse's relatives view her with great suspicion.
Ideals: Optimist. Bonds: Attractive, Job, Mentor, Family. Occupation: Bookbinder
Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'
Attributes [hide]
Medium (3'10") Dwarf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 8 (3d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 9 (-1) | 10 (+0) | 10 (+0) | 9 (-1) |
Senses Passive Perception 10
Languages Common, Dwarven
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 |
Possessions: Just what you see.
Senteq Oomtrowl, Male Gnome [Permalink]
Personal [hide]
Description: This eastern man likes to wear blue tank tops with tan pants. His clothes are grease stained in places. His white hair and beard is wavy and long. His thin eyebrows rest above his beady blue eyes.
Personality: His tongue was cut out and he uses sign language. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: Trained by his father for as long as he can remember he had it drilled in his head that it was his duty to serve his country. A gypsy cursed him at a young age, leading to his ugly appearance. He was recently attacked on the road and savagely beaten by bandits.
Motivation: He wants nothing more than to rejoin the army; and he feels kind of lost in life
Flaws: Ugly, Disease. Bonds: Poor, Immigrant, Military. Occupation: Baker
Voice: Smooth and feminine
Attributes [hide]
Small (3'8") Gnome, Neutral Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
8 (-1) | 13 (+1) | 10 (+0) | 14 (+2) | 13 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Gnome, Abyssal, Terran
Attacks Melee +1 / 1d4-1, Ranged +3 / 1d4+1, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 150 gp. 1 Banded mail.
Enidda Leffery, Female Gnome [Permalink]
Personal [hide]
Description: This slender woman stands about 3'6". She wears blue trousers with red and blue striped suspenders. She wears various colorful collared shirts. Her blonde hair is matted, messy, and big. She has a tattooed face.
Personality: She is almost excessively polite to everyone, even when angry. A fanatic, her devotion to her small selection of gods is unquestionable. She claims to be doing their will and will base all her actions on whether or not they would be pleasing to the gods.
History: She grew up in a lower middle class home, but living comfortably wasn't enough. Her homeland was ravaged by war and she spent much of her life rebuilding it. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.
Motivation: She is compelled to act according to her religious beliefs.
Flaws: Ugly, Shy, Mundane, PTSD. Bonds: Religious. Occupation: Knight
Voice: Soft and mumbly
Attributes [hide]
Small (3'6") Gnome, Neutral Evil (CR 2)
Armor Class 12
Hit Points 8 (2d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
11 (+0) | 12 (+1) | 12 (+1) | 11 (+0) | 11 (+0) | 11 (+0) |
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 6 | 4 |
Possessions: 1700 sp. Red garnet (110 gp).
Elegant In the Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He prefers to wear flannel. His orange fur is still thick. He has blue eyes and a brown hat with a white feather.
Personality: He is fixated on the number 55. He counts his steps and bites of food to keep in track with it. He seems to be used to being ignored and not questioned about it. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.
History: He comes from a rich eastern family. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He has recently gotten a pet goose that steals things from people.
Motivation: Seeks redemption.
Ideals: Athletic. Flaws: Insane. Bonds: Military, Rich, Criminal record. Occupation: Body Guard
Voice: High pitched and raspy
Attributes [hide]
Medium (5'8") Tabaxi, True Neutral (CR 2)
Armor Class 13
Hit Points 5 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 16 (+3) | 11 (+0) | 8 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 9 |
Possessions: 1200 sp.
Makaria Justice, Female Tiefling [Permalink]
Personal [hide]
Description: She typically wears black cloth garments or leather armor. She is portly but not overly obese. Her hair is short and silver. Her skin is flawless and her red eyes scan people very quickly.
Personality: She is calm most of the time but flees social interaction. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.
History: Makaria was born into a poor family. Growing up, she dreamt of becoming a Sorcerer, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Sorcerer in service of a powerful lord somewhere. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Blacksmith work with an outfit from a few towns over. Blacksmith work suited her well, and with each successful project, she earned more gold and more respect from her peers. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.
Motivation: She'd like to take her coworkers down a peg.
Flaws: Shy. Bonds: Attractive, Adventurer, Poor, Job. Occupation: Blacksmith
Voice: Low and grunting
Attributes [hide]
Medium (4'11") Tiefling, Neutral Good (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 10 (+0) | 15 (+2) | 14 (+2) | 14 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Draconic, Undercommon
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 4000 cp.
Salasar Hshhsstoroth, Male Dragonborn [Permalink]
Personal [hide]
Description: He dresses in collared shirts and wears a proper scarf over his head. He has a moderate pudge and is not very fit. His crest is cut close to his head. His face is full, his cheeks are rosy, and he always seems to sport a perfect smile and a twinkle in his gold eyes.
Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.
History: Sold as a small child to a necromancer, Salasar was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He has built up a small fortune and can afford his own way.
Motivation: He is greedy.
Ideals: Persistence, Entrepeneur. Bonds: Attractive, Rich, Mentor. Occupation: Slave Trader
Voice: Posh accent
Attributes [hide]
Medium (6'8") Dragonborn, Neutral Evil (CR 1)
Armor Class 12
Hit Points 5 (1d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 15 (+2) | 12 (+1) | 12 (+1) | 12 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Giant
Attacks Melee +3 / 1d4+1, Ranged +4 / 1d4+2, Grapple +2
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 5 | 3 | 0 |
Possessions: 30 gp.
Hlin Caebrek, Female Dwarf [Permalink]
Personal [hide]
Description: She dresses in grey turtlenecks beneath a green coat with white slacks, and she perpetually has her mace ready. Her tied-back hair is black. Her hazel unseeing eyes seem to look past you.
Personality: She is cool and collected. She likes to make quips and puns whenever she does anything. She also makes a point to compliment her superiors and flatter them. She is stubborn though. She always likes to keep a trick up her sleeve. She likes to fight dirty and will kick and punch below the belt if she feels she even has a chance of losing.
History: She was born to a criminal king-pin and mafia family Her father was supposedly a charlatan fortune teller, but she insists her father was legitimate. Recently she has begun working with bootleggers and crooks.
Motivation: She feels that her past leaves her morally obligated to help; and a rival would like her out of the picture
Ideals: Fighting, Disciplined. Flaws: Disease. Bonds: Criminal record, Religious. Occupation: Architect
Voice: Whispers
Attributes [hide]
Medium (3'9") Dwarf, Chaotic Evil (CR 1)
Armor Class 10
Hit Points 6 (1d4)
Speed 20 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
12 (+1) | 11 (+0) | 15 (+2) | 11 (+0) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +1
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 10 | 5 | 3 |
Possessions: 1 Climber’s kit.
Mozfel Fulton, Male Half-Orc [Permalink]
Personal [hide]
Description: He is wearing the road beaten gear of a warrior. He has a moderate pudge and is not very fit. He has a very tight haircut. His hazel eyes are slightly larger than normal.
Personality: Confrontational and typically high on some drug or another. He does suffer from mild PTSD, and the sight of drow may trigger it at times.
History: His parents moved while he was still in utero so he is the first generation to be born here. He moved from fad to fad and when he turned 15 he discovered dancing. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mozfel fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: To reunite with his absent father; and his name or reputation has been wronged in the past by drow, and he desires to right it
Ideals: Fighting, Artistic. Flaws: Addict. Bonds: Enemies, Immigrant, Family. Occupation: Sculptor
Voice: Irish accent
Attributes [hide]
Medium (5'3") Half-Orc, Lawful Evil (CR 2)
Armor Class 13
Hit Points 12 (2d4)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 17 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 9 (-1) |
Senses Passive Perception 12
Languages Common, Orc, Draconic
Attacks Melee +4 / 1d6+2, Ranged +5 / 1d6+3, Grapple +3
DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
Spell /Day | 11 | 6 | 4 | 0 | 0 |
Possessions: 150 gp.
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Their contribution stands as a beacon of hope for all adventurers!